This is the page for sign-ups, and sign-ups only. Other pages can be accessed here:
OOC Discussion: http://forum.nationstates.net/viewtopic.php?f=31&t=276464
OOC Picture References: http://forum.nationstates.net/viewtopic.php?f=31&t=276467
Main IC: http://forum.nationstates.net/viewtopic.php?f=31&t=278134
Guten Tag, liebe Kameraden! Welcome to “Day of the Diktat”, a real-world historical RP set in 1920s Germany. Please see the table of contents below to find the information you are looking for:
-1- A description of the RP
-2- A map of the Reichstag and the Reichsrat (not yet finished)
-3- A list of factions and their players
-4- Application format
-5- The rules (not yet finished)
And you are in the midst of it all.
It is January of 1923, and Germany is reeling from its last Reichstag elections, which put the SPD in control of the country. Extremist factions on the left and right have formed stable bases, rising when the Republic suffers, falling when it succeeds. The country is bracing itself for the next coup. France has invaded the Rheinland following Germany’s declaration of inability to pay the reparations for World War 1. All that is certain is that the Reichswehr remains steadfast by the present government and will enforce the will of that government.
You will be taking the role of a political party, para-military faction, or foreign entity in 1920s Germany. Your job is to guide that faction through these turbulent times, and to ensure that its goals for the new Germany are met. Whether this is by popular mandate, governmental election, violent coup or civil war is up to you; but make your choices wisely; the Reichswehr is watching…
Below is a map of which seats in the Reichstag are owned by which party. (map to be added shortly)
Below is a map of which parties are represented in the Reichsrat. (map to be added shortly)
Below is a list of factions and their players. Note: this is NOT a list of the only available factions for players. I will be playing the Reichswehr, the Presidency, and the German voter population.
Left-Wing Political Parties:
KPD- Columbion
SPD- Kryskov
Center Political Parties:
ZP- Gibberan
Right-Wing Political Parties:
DNVP- Jamessonia
BVP- Paketo
DVP- Dangelia
WP- Arkolon
NSDAP- The Miaphysite Church of Coptic Archism
Independent Para-Military Organizations:
Stahlhelm- Lunas Legion
Wikinger League- Orthodox Brotherhood
Jungdeutscher Orden- Seljuq Kyiv
Foreign Entities:
USSR- Machtergreifung
France- Alleniana
Below is a list of major factions that have not yet been taken:
DDP- Left-wing social democrats
CNBuLP- Moderate right-wing agrarian citizens
DHP- Monarchist party, wants Hanover to be independent
DVFP- Ludendorf's party, a glorified Nazi party in essence
Great Britain- Tea and crumpets, the most powerful nation on earth
United States- Lots of money
Italy- Brand new fascists
Below are the applications for the various factions you can play. It is asked that you fill them out completely and take the time to do research so that your application is as good as it can be. NOTE: there are no reservations! Multiple people can apply for the same faction if it is not yet taken. I will review all of the applications and background check all the applicants; the best one will get the part. This is all the more reason for you to do a good job with your application! It is also why I may not get back to you right away on whether or not you have been accepted.
Political Parties:
Independent Para-Military Groups:
Foreign Nations:
Listed below are the rules and regulations regarding this RP. You must follow them. This is a high-caliber RP and requires that we have the highest expectations from the players in order for this to work. If you are having trouble with certain aspects, we are more than glad to help you. But continued disobedience and failure to comply with the rules will not be tolerated, and you may be kicked at any time for any reason.
Timescale:
The timescale for this RP will be a modified turn-based system. The way this functions is that each player gets to make five (5) posts in the main IC per RL week. I’m doing this because many of us have work, or school, or some other obligation, and to make detailed posts of the quality we are looking for requires a certain amount of time dedicated to each post. To ensure that everyone has that time, it is asked that you all adhere to this rule, and make no more than 5 posts per week in the main IC thread. In order to keep things moving, two RL days represents an IC week. As OP, I will make posts detailing the start of the weeks; and it is asked that, when I post declaring the start of a new week, that everyone in the RP adhere to the new period. This way, we all stay up to date, and we don’t have to worry about people posting far ahead or far behind of where the timeline actually is.
In the Reichstag and Reichsrat threads, none of the above rules apply. You may post as many, or as few, posts as you want when the bodies are in session. In these threads, one RL day equals one IC day. This way, proper debates can be held, and reasonable decisions can be reached. This is expected, as much of the decision making of the collective government will take place at the Reichstag and Reichsrat.
Realism:
Realism is both the rule and the goal of this RP; that being said, complete perfection in these regards is not. You are expected to play your faction and make decisions for your faction based on its ideologies and logistics; that means that the KPD isn’t going to suddenly ally with the center parties, the NSDAP isn’t dropping its anti-Semitic policies without a fight, and the DHP isn’t going to stage a coup to take over the government (successfully). We expect the highest quality of realism from our players, but are willing to work to assist and give pointers if you require them. That being said, repeated and blatant deviations from realism will be duly noted and will result in your being kicked from this RP.
Realism is also important for waging campaigns and combat. That is, for example, when the BVP marches on Munich and the Reichswehr shows up and begins shooting at them, the BVP doesn’t keep walking and take the city. Or, for example, when the NSDAP does something to piss off voters in Brandenburg, they don’t retain control or support in that area. You are expected to keep track of your losses in combat, accept political losses, and to understand the limits of your faction. If you do not know these limits, we are willing to help inform you of them. But, as said before, repeated violations of realism will result in you getting kicked.
I should also mention that the making of different decisions and courses of action is highly encouraged! That’s what makes an RP like this fun, deviating from the course of History. This does not, I repeat, does not, give you reign to do whatever you want: you are still expected to follow the rules of realism as detailed above. But that does not limit you to following the path of history; only to following the trends. And as many of us know, those trends can lead to a wide variety of places!
The Three 'R's: Racism, Realism, and Respect:
It is very important that we all consider this because of the nature of the game we are playing. At this time (and more or less throughout it's history), Germany was a land rampant with racism, nationalism, and other similar things. Goethe himself said that Germans, due to their socially barbaric nature, depressed him. What's the point of this? The point is that racism will need to be depicted by players in order for this RP to work, to function as a realistic RP. If you would be in any way offended by the person playing the Nazis call for the mass exodus/extermination of Jews in Germany, and say all kinds of nasty things about the Jews, then this RP is not for you. It's not that I condone antisemitism: I am Jewish, with family members who were killed by that scumbag generation of Germans and their international collaborators. I obviously don't. But part of what we need to do to make an RP of this time have the power, and perhaps even the ability to teach, is to reenact the darkest words, the darkest intentions of the time.
However, this does not mean that I tolerate people going overboard. This RP is not an excuse for you to go flapping your retarded uneducated political opinions (that's you, neo-nazis). I will not tolerate any racism in the OOC pages, or even in the IC pages if it does not pertain to a realistic depiction of the time. I expect the players of this RP to be mature and well-mannered. I'd prefer if swearing, both in the IC and OOC, was kept to a minimum. I'd prefer not to hear anything bashing religions (or lack thereof), genders, sexual orientations, and the like in the OOC. All players here are expected to have an immense respect for all of the people of this world, regardless of social orientation. A blatant disregard for the respect of other people and the respect of other players will result in a no-warning kick.
Meta-Gaming:
This is the last point I need to make. What is meta-gaming? Well, when the KPD player posts a thought about asking the USSR to invade Germany, the Reichswehr can’t be at the border waiting with guns blazin’, because they can’t know what the KPD is thinking. Acting on information you would not know in game is meta-gaming, and it will not be tolerated. I should also mention that any espionage actions must be declared before they take place, and of course, when those are declared, and if they are approved, no one can act on that information if they would not have been privy to it in-game. Of course, regular and simple background checks are an easy way to counter spies, but if you suddenly decide to start such checks only when someone declares that they will use espionage against you, we will me very suspicious.
Point is: meta-gaming: don’t do it. You will be kicked if you are warned about it and repeat the offense.
This page is still under construction. Please be patient!