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Roleplay of the Galaxy 2 (OOC/OPEN)

PostPosted: Fri Apr 12, 2013 11:56 am
by Liecthenbourg
Hello everyone, this is a reboot to the previous "Roleplay of the Galaxy".
For centuries the Galaxy has been ruled by the Galactic Senate. The Galactic Senate is made up of a group of senators from every race, and is headed by the Chancellor, and its headquarters is on the Citadel. The Senate is entirely diplomatic, making all its decisions through votes. However, many are beginning to speak out against the Chancellor, and there may be Galactic War. You are the leader of your race, you control everything that happens inside your nation, lead your people through these difficult times.
Rules:
1.No godmoding.
2.No steamrolling other races.
3. No overpowered unions like the Covenent from Halo (you will have to choose one of the factions within the Covenent), but Unions like the CIS from Star Wars will be allowed as they are hopelessly weak separated. (I will tell you if your choice is overpowered)
4. No mega-destroyers like the Reapers from Mass Effect.
5. Your race may only start with 1 star system, if you want an empire you will have to make it.
6. Your nation may only have 1 Superweapon, post what it is and I will evaluate (I have the Ark (from Halo), but we have no idea how to operate it and that will take time, I use it as a colony "world")
7. You may only find 2 ancient installations, constructs etc. (Mine are Requiem and the Ark, these installations could be from, Forerunner, Prothean, etc)
8. I will control the Senate until Black Marshes returns, I wont control what they do, but I will be incharge of the Senate meetings etc.
9. No one liners(I'll make an exception for conversations) and you must use proper puncuation and grammar (Or to your best ability)
10. Your military and fleet size, should reflect on when you join, newer players would have a smaller fleet the old ones etc.
11. Players are allowed to keep what they got from the previous RP, but are welcome to start fresh.
12. Make your ideas original.
13. 13. I shall be adding random events, do not argue with me like a child and accept what happens, there will be good and bad events for everyone.

My application
Name of Nation: Rannochian Empire
Home Planet: Rannoch
Form of Goverment: Empire(Though there is a Parliment)
Leader(s):Emperor Tyrol, Empress Tali
Standing on the Senate and Chancellor:Pro
Senator: Zaal'Koris Vas Qwib Qwib
Species: Quarians, Geth, Sangheili, Lekgolo (If New Panti changes), Kig-yar, Jiralhanae, Yanme'e, Huragok, Prometheans(Halo), San Shyumm, Ewoks, Jawas, Tusken Raiders, Utai, Pau'ans, Gen'Dai, Locust (Gears of War).(I may have more, I'll read my old posts)
Planets: Rannoch, Haestrom, Adas, Mygeeto, Sangheilos, Doisac, Palamok, Janjur Qom, Te(If New Panti changes) IV moon of Endor, Tatooine, Utapau, Lattesh, Ekuna, Sera, various mining planets, Requiem, a large amount of unnamed planets within my space.
Superweapon:The Ark.
Population:Uncounted
Army Size: Organic Units, well over 5 Billion, synthetic units, limitless aslong as they keep being constructed.
Fleet Size: 400,000.
Strengths: Has a a large number of species, many allies, is well liked by many nations (I dont know if I am actually hated in the Galaxy, perhaps the Federation hates me)
Weaknesses: Quarians have the risk of becoming sick due to suit ruptures, borders are very large.

Co-Ops:
Liberated Counties. Blood Ravens
IC: viewtopic.php?f=31&t=236239#p13917935

Note:
I'll be acception those from the older RP ahead of new RPers.

Timeline of events from the previous RP(We didnt actually specify dates, sorry)
1. Colonial expansion with many species being absorbed into galactic empires.(on going)
2. Necron forces engaged the Rannochian Empire (Me) and her allies on the planet Mygeeto, after a phyrric victory the Allied forces pushed the Necrons of the planet.
3. Forerunner artifacts are found, including Requiem, Installation 04 and the Ark.
4. Federation Terrorist Jeremiah Stone plots to destroy the Citadel, it is foiled and the Federation is kicked out of the Senate.
5. The Tau and the Miri-Voh-Shiri suppressed a flood outbreak on Installation 04
6. Emperor Tyrol of the Rannochian Empire marries. Many nations attend
7. Miri-Voh Shiri engage in a civil war, rebels win and the Miri-Voh Shiri do not join the Senate.
8. The Xeno-Alliance is formed to stop Human expansion. Rannochian Empire and Tau Empire are the founding members.
9. Various races join the Xeno-Alliance
10. The Xeno-Alliance attacks the Federation and take control of the capital planet.
(This is the surrender terms of the Federation)
Terms of Surrender for the Federation.
1.The Federal Government will have no say on who the leader is. The leader will be appointed by the Xenos-Alliance.
2.The Federation is to give all Flood Canisters back to the Tau Empire.
3.The Federation's armed forces can excell no more then 1,000,000 Men.
4.The Federation's Navy can excell no more then 5,000 Ships.
5.The Federation must pay for all damage done by their terrorists.
6.The Federation's nuclear warheads and biological weapons will be taken and dismantled properly.
7.The Federation will allow the Xeno-Alliance's and her allies complete access to their territory and resources.
8.Any unknown data on the Forerunners that the Federation may posses must be handed over
9.The Federal Capital Planet will be monitored and controlled by the members and allies of the Xeno-Alliance
Signed:___________________________________
Signed:___________________________________

The map: http://tinypic.com/r/2bnwxt/4

Roster
The Republic (Contains the Rannochian Empire):Liecthenbourg
Tau Empire: Liberated Counties
The Imperium of Man: Luna Wolves/Blood Ravens
The Federation: Rygondria
The Imperial Empire of Auir: Prusseuss
New Panti: UEG
Harback Union: Harback Union
Conjoined Empire: Conjoined Empire
The Impervious Empire: Rightful Revolution
Mandrorgian Corporation: The Armed Republic of Dutch Coolness
Gallente Federation:Chrome Legion
UHR:New Harvest.
Forerunner remnants: Stovilium
Caldari Consulate: Brissia
The New Human Empire: Romic
The Machine and Organic Alliance:Prusseus

PostPosted: Fri Apr 12, 2013 11:59 am
by Hydrichastan
Can i keep what i got from galaxy 1???

PostPosted: Fri Apr 12, 2013 12:02 pm
by Conjoined Empire
Same question here.

PostPosted: Fri Apr 12, 2013 12:03 pm
by Liecthenbourg
11. Players are allowed to keep what they got from the previous RP, but are welcome to start fresh.
12. Make your ideas original.

PostPosted: Fri Apr 12, 2013 12:05 pm
by Conjoined Empire
Right. Once we have everyone that we want, I will make finish the Galaxy Map Once I no where in the galaxy everyone wants to be.

PostPosted: Fri Apr 12, 2013 12:15 pm
by Luna Wolves
My application
Name of Nation: The Imperium of Man.
Home Planet: Armageddon
Form of Goverment: Empire
Leader(s): The Emperor of Mankind
Standing on the Senate and Chancellor: None
Senator: None. They have had no contact with the outside world in over 200 years (Everyone else's time.) or 2000 years their time.
Species: Human, Kig-Yar, Sangheili, Lucario, and Mewtwo.
Planets: Armageddon, Aurelia, Typhon, Meridian, Cyrene, Titan, Calderis, Krieg, Gryphonne IV, Deimos, Macragge, Fernis, and many others.
Superweapon:The Phalanx, a massive battlestation the size of a moon.
Population: Unknown possibly over 200 billion.
Army Size: Innumerable guardsmen, 2 million Astartes.
Fleet Size: 20,000 (Most ships are large war machines equipped with potent weaponry what they lack in speed they make up for in massive firepower, and thick armor.)
Strengths: Since they have reclaimed most of the tech lost during the age of strife they can produce large amounts of sophisticated equipment fairly easily.
Weaknesses: The Maelstrom prevents them from having stable contact with the rest of the galaxy, FTL is slow by current galactic standards.

(The Maelstrom is a massive warp storm surrounding the imperium preventing them from contacting the rest of the galaxy. It'll go away eventually.)

http://warhammer40k.wikia.com/wiki/Phalanx

PostPosted: Fri Apr 12, 2013 12:22 pm
by Liberated Counties
My application
Name of Nation: Tau Empire.
Home Planet: T'au (Supreme council located on city station)
Form of Goverment: Empire(Though there is one Supreme Council)
Leaders: High Ethereal Aun'va, High Ethereal Aun'vo, High Ethereal Aun'shi
Standing on the Senate and Chancellor:Pro
Senator: Xy'Hazu
Species: Tau, Ethereals, Kroot, Vespid, Tarellians, Unngoy, Deminurg, Yautja, Scarran, Xenomorphs (One colony of them)
Planets: T'au, Tau'n, Sac'ea, Vor'la, Bork'an, Dy'anoi, Vash'ya, Balaho, Pech, Vespid, Deminurg Prime, Yautja Prime, Tarellia, Scarra, Xenomorph Beta, 176 Minor worlds.
Superweapon: Installatian 04, Flood bombs.
Population: 190 Billion (If I remember correctly)
Army Size: 8.6 Billion
Fleet Size: 200,000
Strengths: Advanced Technology, Powerful firepower.
Weaknesses: Each species is respresented by a council made up of all the nations of that race, allowing them to come to a singular agreement, which makes decision making very slow, since even then the different councils of the greater supreme council disagree.

As Co-OP I accept myself. :rofl:

And Luna, you're accepted too :)

PostPosted: Fri Apr 12, 2013 1:48 pm
by New Harvest
I have my stuff back then, as I had 0 superweapons and only two races, Conjoined, Are we still doing the Alliance now?

PostPosted: Fri Apr 12, 2013 1:50 pm
by Prusseuss
Name of Nation: The Imperial Empire of Auir

Home Planet: Auir

Form of Government: Empire with a Grand Council

Leader(s): Emperor Draxas

Standing on the Senate and Chancellor:Pro

Senator: Senator Morack Dashadi'as

Species:Kig-Yar,Phyrexian's,Dashade,Na'vi,Eldar,Kaminoan's,Mala'kak,collectors,Coreeshi,Wookies

Planets: hypnoth , antioc, graia , Lorn V, Mymerea, Elysia , Auir, char , Shakuras, Ash'Rak ,Aranel,Huanau, Cylosis,Deneva, Ebona , Aether, Carrius ,Phyrexia,, Draesh , Pandora,Chav, Euton,Kashyyyk,and Anoth

Super weapon: The Composer

Population: uncounted

Army Size: Unlimited amount of grown soldiers,all of the population can fight effectively

Fleet Size: 60,000

Strengths: Scientist's can literally grow soldiers

Weaknesses: Some species are racist to others.This can cause disputes and race wars

PostPosted: Fri Apr 12, 2013 1:51 pm
by Mincaldenteans
Name of Nation: The Rihannsu (Romulan) Star Empire

Pro/against Chancellor: Neutral
Home Planet: Romulus
Leader: Praetor Sulak
Name of Senator: Consul Koval
Government type: Senate/Kratocracy
Name of Race: Romulans, Remans, Mintakans, Watraii, Rigelians, Vulcans (all from Star Trek/Trek Lore)
Number of planets: 6 [Romulus, Remus, Mintaka II, Watraii, Rigel 2, Vulcan] & hub colonies spread throughout the Star Empire.
Population: 55 billion
Military size: 6.2 billion of all Rihannsu Citizens are in active military service with a reserve 3% in emergencies.
Fleet size: 7500 ships
Strengths: Thalaron Weaponry
Weaknesses: Militarily - Vulnerable while under cloak; tachyon sensor grid can spot cloaked ships, dependent on energy shields as primary form of defense. Socially - the Remans and Watraii population have been opposed to the ruling vanguard of their cousins.

Romulan Members & Military

PostPosted: Fri Apr 12, 2013 1:58 pm
by Conjoined Empire
New Harvest wrote:I have my stuff back then, as I had 0 superweapons and only two races, Conjoined, Are we still doing the Alliance now?

Sure.
Are we continuing the storyline are starting over somewhat?

PostPosted: Fri Apr 12, 2013 1:59 pm
by Luna Wolves
Conjoined Empire wrote:
New Harvest wrote:I have my stuff back then, as I had 0 superweapons and only two races, Conjoined, Are we still doing the Alliance now?

Sure.
Are we continuing the storyline are starting over somewhat?

The story completely reset.

PostPosted: Fri Apr 12, 2013 2:02 pm
by Liberated Counties
I think we should calm down on fleet sizes to begin with, then we can built fleets the sizes of galaxies later.

PostPosted: Fri Apr 12, 2013 2:03 pm
by Conjoined Empire
Yes...

PostPosted: Fri Apr 12, 2013 2:05 pm
by Liberated Counties
Conjoined Empire wrote:Yes...


Hopefully we're going to explore the wolves storyline a lot more in this RP, if that's okay with you :)

PostPosted: Fri Apr 12, 2013 2:07 pm
by Conjoined Empire
It has a lot of potential... I would like to explore it.

PostPosted: Fri Apr 12, 2013 2:10 pm
by Hydrichastan
I think we should have a NPC common enemy that wants to take over the galaxy.

PostPosted: Fri Apr 12, 2013 2:11 pm
by Luna Wolves
Liberated Counties wrote:
Conjoined Empire wrote:Yes...


Hopefully we're going to explore the wolves storyline a lot more in this RP, if that's okay with you :)

If you don't mind I would like to opt out of anything that has to do with the wolves. I just do not like the concept of them.

PostPosted: Fri Apr 12, 2013 2:11 pm
by Mincaldenteans
Hydrichastan wrote:I think we should have a NPC common enemy that wants to take over the galaxy.


ooo, galactic event!

PostPosted: Fri Apr 12, 2013 2:12 pm
by Luna Wolves
Now if only we had an IC thread.

PostPosted: Fri Apr 12, 2013 2:12 pm
by Conjoined Empire
What about the concept is not quite up your alley?

PostPosted: Fri Apr 12, 2013 2:15 pm
by Liberated Counties
Conjoined Empire wrote:What about the concept is not quite up your alley?


What about something akin to the Yuuzhan Vong invasion?

Defeatable through conventional warfare, but its gonna be fucking hard. :p

PostPosted: Fri Apr 12, 2013 2:17 pm
by Conjoined Empire
Yes... They are pretty hard to beat, but they are defeatable, but they are very good at killing Space Faring People.

PostPosted: Fri Apr 12, 2013 2:20 pm
by Rightful Revolution
My application
Name of Nation: Impervious Empire
Home Planet: Parnack
Form of Goverment: Empire/Grand Council
Leader(s): Emperor Gozil
Standing on the Senate and Chancellor: Pro
Senator: EDI
Species: Yahg, Vorcha, Humans, Synthetics, Volus, Kaminoan, Ithorian, Givin, Ortolan
Planets: Parnack, Illium, Fars, Heshtok, several other homeworlds
Superweapon: Plans for the Crucible
Population: 65 billion
Army Size: 50,000,000 soldiers, synthetics warriors can be produced on demand
Fleet Size: 25,000
Strengths: A plethora of species all working together, unifying all strengths of each individual species.
Weaknesses: Ruptures exist in the Empire, as extreme racism can be present and often leads to inter-species violence.

PostPosted: Fri Apr 12, 2013 2:22 pm
by Luna Wolves
Conjoined Empire wrote:What about the concept is not quite up your alley?

I dislike the idea of those type of godlike beings that just swoop in, and destroy space faring empires.

What about a tyranid incursion?