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Ordis - Sign Up Thread - OPEN | MT

A place to put national factbooks, embassy exchanges, and other information regarding the nations of the world. [In character]
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Kolintha
Diplomat
 
Posts: 720
Founded: Aug 19, 2014
Ex-Nation

Ordis - Sign Up Thread - OPEN | MT

Postby Kolintha » Sun May 01, 2016 5:43 am



Image


Image






Welcome to the Region of Ordis - a veritable melting pot of cultures, races, religions and creeds. From the glittering azure waves of the great expanse that is the Thalassic Ocean, to the soaring mountain ranges and highlands of Northern Orda. Ordis' climate and geography is just as varied as it's inhabitants.

A BRIEF HISTORY OF ORDIS


All that begins, must end.
So it was that the first Endwar brought on the destruction of the vestigial Ottmari empire, a relic of a foregone era of feudal absolutism. The pillars of its temples crumbled under the sheer weight of industrialised total war. Its banners of antiquity; swept away by the winds of progress. Western Orda had come to learn to live under the dominance of a new overlord, the Holy Khorneran Empire. The world was irreparably altered, as the mighty Kolish Empire was left shattered and humiliated, its grasp on its territories too weakened by the taste of defeat. Across the narrow sea seperating Orda from Escar, the Nerotysian peninsula sprung into open revolt against its foreign masters. The once white snow of the empire ran red with blood as the revolutionaries raised their banners in the same crimson hue, the banners of the furious proletariat. Revolution seemed to sweep across Ordis, as on the Valeyan continent the anarchist uprising in Faldarun heralded the advent of the Faldarunic Confederation.

The war had changed much of Ordis, ancient institutions and systems of vassalage once considered eternal and everlasting had come toppling down. Empires were shattered, and the blasphemous ideologies of communism and anarchism had taken root in a world that once preached the divine right of kings and emperors to be absolute. No longer could monarchs feel safe and secure in their palaces away from the common crowd. The conflict of this new world were no longer ones soley fueled by the desire for territory or resources, but ideology. Yet the roots of hatred run deep, and even the threat of radical uprisings could reconcile the embittered nations of world. Yet against all odds, the next decade was one of peace, albeit an uneasy one.

All that ended with the rise of the fascist Vyelitma Kachan in 1928, who emboldened the revanchist Kolish nation with a new sense of purpose. Her fiery rhetoric of hatred and conquest united a humiliated nation under a new banner. Just as communism celebrated its coming of age a decade ago, fascism was now spreading across Ordis like wildfire. In New Spanishland, the regime of Eutanasio Rodriguez saw the end of its tradition of constitutional monarchy as its Emperor and his retinue fled the land for asylum in Khornera, now reconstituted as the United Empire following its victories in the First Endwar. In Transoxthraxia the decline of the prestige of the old monarchy led to the rise of the Iron Circle. Preaching national resurgence and an end to the shackles of the weak monarchy, the Iron Circle formed an alliance of convenience with Kachanist Kolintha, in the hope of making their vision for Transoxthraxia a reality. Kachan. appointed Konzhun of Kolintha by a newly crowned Empress, set her eyes on fulfilling her promises to the Kolish people; to retake what was once theirs. War ignited in august of 1937, as the Kolish Empire and it's Transoxthraxian allies began their campaign across Escar, and attacked the Revolutionary Union of Nerotysia, sparking yet another conflict that would take the lives of millions. The Second Endwar had begun.

The two-sided nature of the conflict changed drastically when New Spanishland, aided by Kachanist Kolintha, declared war on its northern neighbour, the United Empire of Khornera. With one fell swoop, a third faction had joined the fray; the Thalassic Sphere. Unwilling to associate itself with the communist regimes that it considered just as despicable, the Sphere went its own way in waging war against the Axis. The war would last for more than a decade, and claim the lives of dozens of millions. Even the defeat of Vyelitma Kachan did not seem to end the war, as the communist forces now clashed with the Sphere over the future of the defeated powers, sparking yet another armed conflict.

The people of Ordis were weary, and for them it seemed a blessing that this conflict was but a short one. Nerotysia saw itself ousted from Kolintha and the shortly-lived Socialist Republic of West-Transoxthraxia saw itself reunited under its Khorneran-sponsored eastern counterpart. Fascism in Ordis seemed to have died as fast as it had risen, and in a blaze of fire the two dominant ideologies in Ordis were now that of communism and Khorneran constitutionalism and capitalism.

For decades now, the peace between the two blocs had held. Nuclear deterrence had made a total war between the dominant superpowers near impossible, and for a time Ordis found peace under the umbrella of Mutually Assured Destruction. In those decades leading up to the third millennium, little has changed. Despite limited market liberalisation in Nerotysia, the communist party retains its power. All the while a new axis has formed between Khornera, Kolintha, and New Spanishland; the Greater Ordic Union. Under a common banner the three nations now march forward as the world's first superstate, unwilling to back down in their quest to banish communism from Ordis. However, the sentiments of Khornera-, and later GOU, rapidly devolved from anti-communism into anti-socialism, to a point where even social-democrats had their loyalty questioned. Discontent with this world order, the Nordic nations of Ordis found their own pact of mutual development and defense, centered around their common Nordic heritage. At the same time, the signing of the Batavia accords between Faldarun and Den Helder marks the beginning of intensified cooperation on the Valeyan continent. Other states too look towards unity in these dangerous times.

Tensions are once again rising as the GOU becomes increasingly eager to assert its position internationally, while at the same time the Revolutionary Union finds itself reverting more and more to a hardline international stance. The Ordic League, the international forum for negotiation and conflict resolution between states, has managed to keep the peace until now, although not without significant effort. Yet for now it almost seems as if the nations of Ordis are uninterested in peace, seeking to remake the world in their vision. A new generation of leaders has risen, and with them, the flames of conflict burn ever greater.





Government and Constitution

The Ordic government is designed for efficiency and effective decision making. Presently, it consists of two elements; the executive, made up of two Consuls (Kolintha and Khornera). The Consuls make all important decisions through unanimity, and appoint the secondary branch of government; the secretaries of state. Presently, the constitution accounts for four such secretary of state: The Secretary for Guidance, responsible for guiding and improving the RPing skills of players who are of particular concern to the Consulate; the Secretary for Lorekeeping, responsible for creating and maintaining regional IIWiki pages; and finally the Secretaries for Admission and Judicial Affairs, managing recruitment and regional disputes respectably.
The former two offices are held by Transoxthraxia & Meriad, and the latter are currently managed by the Consulate, and will remain so until the region grows further in size.

The Liber Ordica - our constitution - is more than just an outline of government however. It also contains the regional rules and disciplinary code, so upon applying, you automatically agree to it's contents and are assumed to have read it in it's entirety.





Our Works:






Application

Code: Select all
[box][b]National information[/b]
Official Name: (What is your official nation name? For example, "The Dual Kingdoms of Castile and Leon".)
Shortened Name: (Something that most people know your nation by, something that tends to be shorter than its official name. For example, "Castile" instead of "The Dual Kingdoms of Castile and Leon".)
RP Population: (Less than 100 million. May be subject to change.)
Culture and Ethnicity: (A brief summation of your nation's culture, language, et cetera. If it has a real-world equivalent, be sure to list it here.)
Government Type: (A general classification of your nation's government type - For example, Absolute Monarchy, Single-Party State, Democratic Republic.)
Head of State: (The Head of State is the figurehead and official leader of your nation.)
Head of Government: (The Head of Government is usually, though not always, the second-most powerful person in the nation.)
National Overview: (A brief summary of your nation's general political ideology and society.)
Armed Forces: (The size of your nation's army, navy, and air force; include in this section what sort of army you have, if it's a standing army or a drafted army.)

[b]Personal Information[/b]
RP/Writing Samples: (If not available, ask for a prompt.)
Previous Regions: (Which regions have you been a part of in the past?)
Active Puppets: (If none, leave blank.)
Any trouble with the moderators? (Please specify what sort, if so.)

[b]Misc.[/b]
Factbook: (IIWiki preferred)
RP Preferences: (What kind of RPs do you prefer? Military? Diplomatic? Character driven?)
Is there any way for us to improve this application, please let us know:
How did you find out about Ordis?:
Anything else?[/box]




Last edited by Kolintha on Wed Jul 20, 2016 4:56 pm, edited 15 times in total.

User avatar
Kolintha
Diplomat
 
Posts: 720
Founded: Aug 19, 2014
Ex-Nation

Postby Kolintha » Wed Jun 01, 2016 2:18 am

Bump.
家国 Chisei-koku | The State of Chisei
Wiki | Member and Consul of Ordis (Come join us!) | Commonly known as Kol


Nirzatsiya - 06/26/2017
we just love hugging Kols
also hanging them during revolutions

Esc - 06/24/2017
Shady bastard Kol
Plotting, hands on his keyboard
Nowhere's truly safe.

Aki-sama | Yamatai (Toishima) - 06/26/2017
The forces of freedom shall banzai you to free market capitalism

Ming | Haradesh - 07/05/2017
Who needs standard of living when you have quantity of living

User avatar
Kolintha
Diplomat
 
Posts: 720
Founded: Aug 19, 2014
Ex-Nation

Postby Kolintha » Wed Jun 01, 2016 11:01 am

Bump again.
家国 Chisei-koku | The State of Chisei
Wiki | Member and Consul of Ordis (Come join us!) | Commonly known as Kol


Nirzatsiya - 06/26/2017
we just love hugging Kols
also hanging them during revolutions

Esc - 06/24/2017
Shady bastard Kol
Plotting, hands on his keyboard
Nowhere's truly safe.

Aki-sama | Yamatai (Toishima) - 06/26/2017
The forces of freedom shall banzai you to free market capitalism

Ming | Haradesh - 07/05/2017
Who needs standard of living when you have quantity of living

User avatar
Kolintha
Diplomat
 
Posts: 720
Founded: Aug 19, 2014
Ex-Nation

Postby Kolintha » Fri Jun 03, 2016 4:53 am

Added Hadrin's fever to the OP.
家国 Chisei-koku | The State of Chisei
Wiki | Member and Consul of Ordis (Come join us!) | Commonly known as Kol


Nirzatsiya - 06/26/2017
we just love hugging Kols
also hanging them during revolutions

Esc - 06/24/2017
Shady bastard Kol
Plotting, hands on his keyboard
Nowhere's truly safe.

Aki-sama | Yamatai (Toishima) - 06/26/2017
The forces of freedom shall banzai you to free market capitalism

Ming | Haradesh - 07/05/2017
Who needs standard of living when you have quantity of living

User avatar
Kolintha
Diplomat
 
Posts: 720
Founded: Aug 19, 2014
Ex-Nation

Postby Kolintha » Fri Jun 10, 2016 10:28 am

Bump.
家国 Chisei-koku | The State of Chisei
Wiki | Member and Consul of Ordis (Come join us!) | Commonly known as Kol


Nirzatsiya - 06/26/2017
we just love hugging Kols
also hanging them during revolutions

Esc - 06/24/2017
Shady bastard Kol
Plotting, hands on his keyboard
Nowhere's truly safe.

Aki-sama | Yamatai (Toishima) - 06/26/2017
The forces of freedom shall banzai you to free market capitalism

Ming | Haradesh - 07/05/2017
Who needs standard of living when you have quantity of living

User avatar
Aterria
Ambassador
 
Posts: 1645
Founded: Jan 21, 2016
Ex-Nation

Postby Aterria » Fri Jun 10, 2016 11:29 am

tag
A large mixed tech / retro empire set in an Earth-like world
Currently undergoing heavy civil unrest
**Based on the old game "battlenations" (now dead), Valkyria Chronicles, Code Geass (Holy Britannian Empire), and lots of other things

IMPERIAL BROADCASTING CENTER No real news as of today

User avatar
Kolintha
Diplomat
 
Posts: 720
Founded: Aug 19, 2014
Ex-Nation

Postby Kolintha » Fri Jun 10, 2016 5:11 pm

Aterria wrote:tag

The bookmarking function exists. Perhaps post an application if you're interested?
Last edited by Kolintha on Fri Jun 10, 2016 5:11 pm, edited 1 time in total.
家国 Chisei-koku | The State of Chisei
Wiki | Member and Consul of Ordis (Come join us!) | Commonly known as Kol


Nirzatsiya - 06/26/2017
we just love hugging Kols
also hanging them during revolutions

Esc - 06/24/2017
Shady bastard Kol
Plotting, hands on his keyboard
Nowhere's truly safe.

Aki-sama | Yamatai (Toishima) - 06/26/2017
The forces of freedom shall banzai you to free market capitalism

Ming | Haradesh - 07/05/2017
Who needs standard of living when you have quantity of living

User avatar
The New Lowlands
Postmaster-General
 
Posts: 12498
Founded: Jun 26, 2011
Ex-Nation

Postby The New Lowlands » Mon Jun 13, 2016 2:04 am

National information
Official Name: The Federal Republic of Den Helder
Shortened Name: Den Helder, or Batavia in informal political parlance.
RP Population: ~86,383,000
Culture and Ethnicity: tl;dr: New World Franco-Dutch mixture, leaning more towards the latter. More specifically, think a mix of Cajun, Quebecois, and a sort of displaced Afrikaner culture, with a 5/15/80 divide or so.

Government Type: An ostensibly federal, democratic republic- although in fact a unitary state organised on the same democratic principles.

Head of State: Technically not applicable, although the Chair of the Federal Council functions in much the same capacity.

Head of Government: The Chair of the Federal Council is Maria Veldt.

National Overview: The Federal Republic is traditionally- by necessity moreso than by nature- a very pluralist country. The struggle to gain and retain their independence- and succeeded by a great deal of political activism- has allowed for very little division at the national level, despite deep cultural divisions within the country. In foreign affairs, the main part of the political establishment- and a slim majority of the public- advocates for a degree of international neutrality in anything that happens outside of their own continent, under the policy of "friendship with all, alliance with none." A much more interested and interventionist character can be assumed in local affairs, but above all Batavia tends to advocate peace, commerce, and democracy, in that order. Ties of confederation and international alliances abroad are typically viewed with a modicum of suspicion, although the country is more than happy to start and join such organisations on their own initiative.

Domestically, the Helderian people are characterised by the aforementioned deep cultural divisions, especially between the country's Francophone minority and her significantly larger Dutch-speaking majority. Tensions and disputes between these two populations have never significantly lapsed into violence- nor are they likely to- but they continue to characterise the political landscape of the country. Beyond this, due to the pluralist nature of the government and a generally laissez-faire approach to social issues, the main internal divisions tend to be along economic, rather than cultural and political issues. Agriculturalists vie with industrial complexes for government subsidies, although services have since overtaken both of these to become the largest sector of the economy; innovation, business-friendliness, and competitiveness are the watchwords by which Den Helder conducts most of its affairs internationally.

Armed Forces: This is going to depend on a bunch of geographical and political features that likely haven't been determined yet, but at a guess I'd say the Armed Forces would retain a maximum of around 900,000 men and women in service. More likely, however, that it'll remain around the 300,000-400,000 mark if not even less. Presumably the main of the organisation would be a professional force, excluding perhaps non-specialised conscripted personnel in the Army and Navy depending on the size required, although an emphasis is likely retained on maintaining a professional (S)NCO corps in any case as per Western military tradition.

Personal Information
RP/Writing Samples: How's this?
Previous Regions: Hemithea, Kylaris, Panessos
Active Puppets: Negara-West Hesia
Any trouble with the moderators?: N/A

Misc.
Do you have an IIWiki page? If so, please link it: I have one for The New Lowlands, but I'm not interested in using that here.
It not, do you at least have experience with IIWiki formatting?: Yes.
RP Preferences: No real preference.
Is there any way for us to improve this application, please let us know: Nothing really comes to mind.
Anything else? Nope.
Last edited by The New Lowlands on Mon Jun 13, 2016 2:04 am, edited 1 time in total.

User avatar
Khornera
Envoy
 
Posts: 314
Founded: Oct 25, 2011
Ex-Nation

Postby Khornera » Mon Jun 13, 2016 11:21 am

The New Lowlands wrote:
National information
Official Name: The Federal Republic of Den Helder
Shortened Name: Den Helder, or Batavia in informal political parlance.
RP Population: ~86,383,000
Culture and Ethnicity: tl;dr: New World Franco-Dutch mixture, leaning more towards the latter. More specifically, think a mix of Cajun, Quebecois, and a sort of displaced Afrikaner culture, with a 5/15/80 divide or so.

Government Type: An ostensibly federal, democratic republic- although in fact a unitary state organised on the same democratic principles.

Head of State: Technically not applicable, although the Chair of the Federal Council functions in much the same capacity.

Head of Government: The Chair of the Federal Council is Maria Veldt.

National Overview: The Federal Republic is traditionally- by necessity moreso than by nature- a very pluralist country. The struggle to gain and retain their independence- and succeeded by a great deal of political activism- has allowed for very little division at the national level, despite deep cultural divisions within the country. In foreign affairs, the main part of the political establishment- and a slim majority of the public- advocates for a degree of international neutrality in anything that happens outside of their own continent, under the policy of "friendship with all, alliance with none." A much more interested and interventionist character can be assumed in local affairs, but above all Batavia tends to advocate peace, commerce, and democracy, in that order. Ties of confederation and international alliances abroad are typically viewed with a modicum of suspicion, although the country is more than happy to start and join such organisations on their own initiative.

Domestically, the Helderian people are characterised by the aforementioned deep cultural divisions, especially between the country's Francophone minority and her significantly larger Dutch-speaking majority. Tensions and disputes between these two populations have never significantly lapsed into violence- nor are they likely to- but they continue to characterise the political landscape of the country. Beyond this, due to the pluralist nature of the government and a generally laissez-faire approach to social issues, the main internal divisions tend to be along economic, rather than cultural and political issues. Agriculturalists vie with industrial complexes for government subsidies, although services have since overtaken both of these to become the largest sector of the economy; innovation, business-friendliness, and competitiveness are the watchwords by which Den Helder conducts most of its affairs internationally.

Armed Forces: This is going to depend on a bunch of geographical and political features that likely haven't been determined yet, but at a guess I'd say the Armed Forces would retain a maximum of around 900,000 men and women in service. More likely, however, that it'll remain around the 300,000-400,000 mark if not even less. Presumably the main of the organisation would be a professional force, excluding perhaps non-specialised conscripted personnel in the Army and Navy depending on the size required, although an emphasis is likely retained on maintaining a professional (S)NCO corps in any case as per Western military tradition.

Personal Information
RP/Writing Samples: How's this?
Previous Regions: Hemithea, Kylaris, Panessos
Active Puppets: Negara-West Hesia
Any trouble with the moderators?: N/A

Misc.
Do you have an IIWiki page? If so, please link it: I have one for The New Lowlands, but I'm not interested in using that here.
It not, do you at least have experience with IIWiki formatting?: Yes.
RP Preferences: No real preference.
Is there any way for us to improve this application, please let us know: Nothing really comes to mind.
Anything else? Nope.


Overall, I got to say I'm pretty positive about what I'm seeing. We can use a nice neutral-esque trading country in Ordis. However, there is one point that makes me reluctant to say yes right now, which is the fact that Den Helder seems too much like an expy of the Netherlands. While we normally accept some (significant) degree of RL influences on one's nation, in this case it seems a bit too much, at least when it comes to its non-political aspect.

The most merciful thing in the world, I think, is the inability of the human mind to correlate all its contents. We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far.


Kolintha wrote:
STOP BEING SO F*CKING AWESOME


Nerotysia wrote:
You can't contain the beast...once you unleash Khornera it won't stop.


Nerotysia wrote:
Khornera casually redefines the term 'religious nut' every day.

User avatar
The New Lowlands
Postmaster-General
 
Posts: 12498
Founded: Jun 26, 2011
Ex-Nation

Postby The New Lowlands » Mon Jun 13, 2016 12:13 pm

Khornera wrote:
The New Lowlands wrote:
National information
Official Name: The Federal Republic of Den Helder
Shortened Name: Den Helder, or Batavia in informal political parlance.
RP Population: ~86,383,000
Culture and Ethnicity: tl;dr: New World Franco-Dutch mixture, leaning more towards the latter. More specifically, think a mix of Cajun, Quebecois, and a sort of displaced Afrikaner culture, with a 5/15/80 divide or so.

Government Type: An ostensibly federal, democratic republic- although in fact a unitary state organised on the same democratic principles.

Head of State: Technically not applicable, although the Chair of the Federal Council functions in much the same capacity.

Head of Government: The Chair of the Federal Council is Maria Veldt.

National Overview: The Federal Republic is traditionally- by necessity moreso than by nature- a very pluralist country. The struggle to gain and retain their independence- and succeeded by a great deal of political activism- has allowed for very little division at the national level, despite deep cultural divisions within the country. In foreign affairs, the main part of the political establishment- and a slim majority of the public- advocates for a degree of international neutrality in anything that happens outside of their own continent, under the policy of "friendship with all, alliance with none." A much more interested and interventionist character can be assumed in local affairs, but above all Batavia tends to advocate peace, commerce, and democracy, in that order. Ties of confederation and international alliances abroad are typically viewed with a modicum of suspicion, although the country is more than happy to start and join such organisations on their own initiative.

Domestically, the Helderian people are characterised by the aforementioned deep cultural divisions, especially between the country's Francophone minority and her significantly larger Dutch-speaking majority. Tensions and disputes between these two populations have never significantly lapsed into violence- nor are they likely to- but they continue to characterise the political landscape of the country. Beyond this, due to the pluralist nature of the government and a generally laissez-faire approach to social issues, the main internal divisions tend to be along economic, rather than cultural and political issues. Agriculturalists vie with industrial complexes for government subsidies, although services have since overtaken both of these to become the largest sector of the economy; innovation, business-friendliness, and competitiveness are the watchwords by which Den Helder conducts most of its affairs internationally.

Armed Forces: This is going to depend on a bunch of geographical and political features that likely haven't been determined yet, but at a guess I'd say the Armed Forces would retain a maximum of around 900,000 men and women in service. More likely, however, that it'll remain around the 300,000-400,000 mark if not even less. Presumably the main of the organisation would be a professional force, excluding perhaps non-specialised conscripted personnel in the Army and Navy depending on the size required, although an emphasis is likely retained on maintaining a professional (S)NCO corps in any case as per Western military tradition.

Personal Information
RP/Writing Samples: How's this?
Previous Regions: Hemithea, Kylaris, Panessos
Active Puppets: Negara-West Hesia
Any trouble with the moderators?: N/A

Misc.
Do you have an IIWiki page? If so, please link it: I have one for The New Lowlands, but I'm not interested in using that here.
It not, do you at least have experience with IIWiki formatting?: Yes.
RP Preferences: No real preference.
Is there any way for us to improve this application, please let us know: Nothing really comes to mind.
Anything else? Nope.


Overall, I got to say I'm pretty positive about what I'm seeing. We can use a nice neutral-esque trading country in Ordis. However, there is one point that makes me reluctant to say yes right now, which is the fact that Den Helder seems too much like an expy of the Netherlands. While we normally accept some (significant) degree of RL influences on one's nation, in this case it seems a bit too much, at least when it comes to its non-political aspect.

I'm not sure where you're seeing the Dutch-expyness, really, truth be told.

Outside of the cultural aspect- since at least for the moment I'm not entirely in the mood to invent two languages based off of French and Dutch from scratch- Den Helder is much more strongly based off the Northeastern United States economically, and politically it's meant to draw influences from Switzerland and the US both, with an emphasis on Northern European political pluralism and the former's direct democracy and pragmatic approach to national service, while foreign policy is (as the quote might suggest) taken similarly from the early USA.

I guess it's the flag?
Last edited by The New Lowlands on Mon Jun 13, 2016 12:14 pm, edited 2 times in total.

User avatar
Kolintha
Diplomat
 
Posts: 720
Founded: Aug 19, 2014
Ex-Nation

Postby Kolintha » Mon Jun 13, 2016 12:29 pm

The New Lowlands wrote:
Khornera wrote:


Overall, I got to say I'm pretty positive about what I'm seeing. We can use a nice neutral-esque trading country in Ordis. However, there is one point that makes me reluctant to say yes right now, which is the fact that Den Helder seems too much like an expy of the Netherlands. While we normally accept some (significant) degree of RL influences on one's nation, in this case it seems a bit too much, at least when it comes to its non-political aspect.

I'm not sure where you're seeing the Dutch-expyness, really, truth be told.

Outside of the cultural aspect- since at least for the moment I'm not entirely in the mood to invent two languages based off of French and Dutch from scratch- Den Helder is much more strongly based off the Northeastern United States economically, and politically it's meant to draw influences from Switzerland and the US both, with an emphasis on Northern European political pluralism and the former's direct democracy and pragmatic approach to national service, while foreign policy is (as the quote might suggest) taken similarly from the early USA.

I guess it's the flag?

I believe Khorn was more concerned about the use of names like Den Helder and Batavia, but imo given the additional information above, I'd say it's not a major issue. I too like what I'm seeing, so I at least approve.
家国 Chisei-koku | The State of Chisei
Wiki | Member and Consul of Ordis (Come join us!) | Commonly known as Kol


Nirzatsiya - 06/26/2017
we just love hugging Kols
also hanging them during revolutions

Esc - 06/24/2017
Shady bastard Kol
Plotting, hands on his keyboard
Nowhere's truly safe.

Aki-sama | Yamatai (Toishima) - 06/26/2017
The forces of freedom shall banzai you to free market capitalism

Ming | Haradesh - 07/05/2017
Who needs standard of living when you have quantity of living

User avatar
Khornera
Envoy
 
Posts: 314
Founded: Oct 25, 2011
Ex-Nation

Postby Khornera » Mon Jun 13, 2016 12:33 pm

The New Lowlands wrote:
Khornera wrote:


Overall, I got to say I'm pretty positive about what I'm seeing. We can use a nice neutral-esque trading country in Ordis. However, there is one point that makes me reluctant to say yes right now, which is the fact that Den Helder seems too much like an expy of the Netherlands. While we normally accept some (significant) degree of RL influences on one's nation, in this case it seems a bit too much, at least when it comes to its non-political aspect.

I'm not sure where you're seeing the Dutch-expyness, really, truth be told.

Outside of the cultural aspect- since at least for the moment I'm not entirely in the mood to invent two languages based off of French and Dutch from scratch- Den Helder is much more strongly based off the Northeastern United States economically, and politically it's meant to draw influences from Switzerland and the US both, with an emphasis on Northern European political pluralism and the former's direct democracy and pragmatic approach to national service, while foreign policy is (as the quote might suggest) taken similarly from the early USA.

I guess it's the flag?


I haven't even seen its flag yet. From what I'm seeing though, at least when it comes to its non-political side, it seems very much like just the Netherlands. Also very much in naming, with 'Batavia' being something quite essentially a Dutch concept.

That said, provided you don't actually use the names of groups like the Boer, and manage to adapt that to be consistent with closed Ordic canon, I have no problem giving you the benefit of the doubt on this one.

With that, we are pleased to announce you have been ACCEPTED

The most merciful thing in the world, I think, is the inability of the human mind to correlate all its contents. We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far.


Kolintha wrote:
STOP BEING SO F*CKING AWESOME


Nerotysia wrote:
You can't contain the beast...once you unleash Khornera it won't stop.


Nerotysia wrote:
Khornera casually redefines the term 'religious nut' every day.

User avatar
The New Lowlands
Postmaster-General
 
Posts: 12498
Founded: Jun 26, 2011
Ex-Nation

Postby The New Lowlands » Mon Jun 13, 2016 12:40 pm

Happy to hear it!

User avatar
Crossmilch
Political Columnist
 
Posts: 2
Founded: Apr 18, 2013
Ex-Nation

Postby Crossmilch » Tue Jun 14, 2016 1:03 pm

National information
Official Name: The Free Lands of Kanthen
Shortened Name: Free Lands
RP Population: 24,409,320
Culture and Ethnicity: You can't directly compare it to anything, but culturally it is influenced by the Baltic states (including the German ones) and a bit of Poland. They're more of an easy kind, fishers and farmers, but proud nevertheless.

Government Type: It's a democratic Republic with a two-party system.
Head of State: Dr. Adam Filip Woyrait. Kanthen's Head of State is determined in a direct election. He shall not be an active member of any party, although former party activists were already elected into office. Adam Woyrait was an author and famous forensic biologist before being elected President of Kanthen.
Head of Government: Chairman of the Executive Council Jacob Hermaule

National Overview: Kanthen is divided into two sides: Conservatives in form of the Peasant's Party and the Social Democrats, who are traditionally strong with the working class and fishermen. It might seem anachronistic in the way that things like homosexuality or gender related issues aren't much discussed, because the bourgeoisie was never really strong in Kanthen. Labour issues, income equality, taxation, women's rights and religion are some of the main issues facing Kanthen. Unions have a strong influence on the nation. In Foreign Affairs they are more neutral and often overlooked, not the least due to their sheer irrelevance to the international stage. So far they believed in trading with everyone and talking to anyone, although there has been a debate whether Kanthen should really deal with authoritarian nations. However, they want to have good relations with their neighbours no matter the system, simply for the sake of not bickering and arguing.

As said before, the Social Democrats are traditionally strong with the working class and fishermen, but also with women and in urban areas. The Peasant's Party is strong with most of the business elite, farmers, financial industry and entertainment industry. Their strongholds are mostly rural. Conservatives ruled this nation for the last six years thanks to their leader Jacob Hamaule, who is humble and not much of an elitist. Before that, Social Democrats ruled for a whole 16 years. Kanthen is a unitary state, but it's divided into several administrational divisions.

There are two legislative branches. During national elections, citizens cast a vote for a county delegate and one for their party. All elected delegates go into the first legislative branch, the Chamber of Delegates. They are more or less representatives of their local interest groups. The second Chamber distributes its seats according to the party votes. So if one county had ten seats for grabs, Party A got 60% and the other 40%, Party A would receive 6 seats and Party B 4 seats. The President is more of a figurehead, but thanks to direct Presidential elections as well as his independence from party politics, he is a well respect and very influential character.

Armed Forces: There is no compulsory military service. Nearly 76000 men (and to a far smaller extent women) serve in the military of Kanthen. Another 16000 civilians serve in the military.

Personal Information
RP/Writing Samples: GoT RP (House Reed), Very alt history 2014 RP "History of Man", Fantasy RP "Age of Mortals II"
Previous Regions: Several. From the Peope's Republic of Lazarus to Europeia, several monarchistic ones and naturally some RP regions. I will try to recount all of them if need be, but the basic information here should be my experience in regions (and regional RPs).
Active Puppets: Fantome, Vredlandia
Any trouble with the moderators?: No. I mean my memory isn't the best these days, but I think I'd recall.

Misc.
Do you have an IIWiki page? If so, please link it: For Vredlandia I do, but obviously that wouldn't be used for Ordis. I like this one a bit more, mainly because the other one still needs images for graphical pleasure.
If not, do you at least have experience with IIWiki formatting?: Yes, and I'd argue more than average.
RP Preferences: Character driven, but I can live with basically anything. Although I do find myself having a hard time in military RPs.

User avatar
Khornera
Envoy
 
Posts: 314
Founded: Oct 25, 2011
Ex-Nation

Postby Khornera » Tue Jun 14, 2016 3:38 pm

Crossmilch

We are pleased to announce you have been ACCEPTED into Ordis!
Last edited by Khornera on Tue Jun 14, 2016 3:41 pm, edited 1 time in total.

The most merciful thing in the world, I think, is the inability of the human mind to correlate all its contents. We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far.


Kolintha wrote:
STOP BEING SO F*CKING AWESOME


Nerotysia wrote:
You can't contain the beast...once you unleash Khornera it won't stop.


Nerotysia wrote:
Khornera casually redefines the term 'religious nut' every day.

User avatar
Kolintha
Diplomat
 
Posts: 720
Founded: Aug 19, 2014
Ex-Nation

Postby Kolintha » Tue Jun 14, 2016 3:39 pm

Crossmilch wrote:-snip-


The Empire of Kolinthe has deemed you worthy of acceptance!
家国 Chisei-koku | The State of Chisei
Wiki | Member and Consul of Ordis (Come join us!) | Commonly known as Kol


Nirzatsiya - 06/26/2017
we just love hugging Kols
also hanging them during revolutions

Esc - 06/24/2017
Shady bastard Kol
Plotting, hands on his keyboard
Nowhere's truly safe.

Aki-sama | Yamatai (Toishima) - 06/26/2017
The forces of freedom shall banzai you to free market capitalism

Ming | Haradesh - 07/05/2017
Who needs standard of living when you have quantity of living

User avatar
Crossmilch
Political Columnist
 
Posts: 2
Founded: Apr 18, 2013
Ex-Nation

Postby Crossmilch » Tue Jun 14, 2016 5:08 pm

Thank you both.

User avatar
Esconelle
Bureaucrat
 
Posts: 51
Founded: Nov 03, 2013
Ex-Nation

Postby Esconelle » Wed Jun 15, 2016 5:06 pm

National information
Official Name: The Ameran Dominion
Shortened Name: Emarus or Amerus, alternatively Aemyrus is acceptable but is considered the poetic/literary rendering and is rarely used in contemporary Ameran society
RP Population: 72 million
Culture and Ethnicity: The Ameran/Emaran people
Government Type: Ecclesiocracy with monarchal and democratic influences
Head of State: Vârge Klodémyn Tesinoë
Head of Government: Presidium Saïsse Arrousif
National Overview: Culturally, the Ameran people are an odd mixture of the RL collectivist societies of the East, the honor-bound and chauvinistic culture of the Romance (and to a lesser extent, Slavic) people, with limited influences from various Native American and Berber/Arab societies. Spiritually, the Ameran people adhere to their own religion which serves as the basis for the theocratic government of the Dominion and which is deeply rooted in the early Chinese philosophical schools—predominantly Mohist consequentialism and Neo-Confucianism/Confucianism with some light touches of Taoist spirituality. Much like Confucianism, this religion (which atm remains nameless because I’m terrible with names :P) stresses communal unity and harmony, as well as loyalty and selflessness above all else. Consequently, Ameran society is stringently conformist and such attributes can be found in government policy as the government exists within a strict, theocratic framework in which temporal affairs are considered subservient to the nation’s spiritual needs. Hence, the dominion prefers international “order”, so to speak, in the form of regional tranquility, mutual prosperity, and homogeneity of policy, however it remains insistent of the use of non-interventionist and multilateral means to achieve this, viewing unilateralism with particular disdain. Nonetheless, for all it’s fondness towards collective foreign policy the Dominion remains quite insular and reluctant to play a decisive role in international affairs for fear of upsetting the status quo.

Like most governments the Dominion has an executive, legislative, and judicial branch although the separation of powers remains a bit murkier in the Dominion and more akin to the Saudi/Iranian models of religious supremacy in daily affairs. The executive consists of a “Vârge” (equivalent to a monarch, but literally translated as “virgin”) who is elected by the various clergywomen (The Ameran clergy leadership is entirely all-female for certain dogmatic reason I won’t get into here) and serves either until death or until the clergy deems them unfit to rule. The Vârge also appoints what is today considered the Presidium, which serves as a cabinet of sorts, and is intended to oversee his administrative duties. The legislative branch is bicameral, with the members of the upper house determined by investiture and is dominated by nobles/clerics (who receive their non-hereditary rank either by appointment from the Vârge or from the clergy), whereas the lower house is determined by popular election. The Judicial branch—the Synod of Orthodoxy—is dominated by clergywomen and ensures that all civil law lies in accordance with canon law and plays a similar role as the Iranian Guardian Council in filtering out undesirables from the political system. Although unified under the command of the Vârge, the government nevertheless remains split between two factions—the more liberal Reformationists and the more conservative Restorationists—that, in lieu of the recent restoration of the Tesinoë dynasty, remain divided over the role of democracy in the Dominion.

Armed Forces: Amerus employs a conscription-based military model similar to Switzerland and Israel, were all able-bodied Ameran men, upon reaching the age of majority (although there are some exceptions for those with disabilities, those pursuing further education, those with proof of future employment, etc.) are required to undergo military training and may be called upon to serve in the armed forces in the event of conflict. In terms of permanent, standing forces, the Dominion employs certain elite ‘holy warriors’ under the joint-supervision of the clergy and the Varge, which are variously used as a paramilitary, secret and protective service force, however these remain noticeably smaller than the conscription force and number only a few tens of thousand strong. Such holy orders require far more extensive psychical and psychological training of their members and have historically played a major part in the development of the Ameran state and religion.

Personal Information
RP/Writing Samples: I have a couple, however all of those are from well over a year ago so I no longer feel they are reflective of my current RPing abilities so I’ll be more than happy to take a prompt.
Previous Regions: I was more active on the P2TM side than on the II side of RPing, so you’ll have to forgive me for not putting anything :blush:
Active Puppets: N/A
Any trouble with the moderators? Not that I know of

Misc.
Do you have an IIWiki page? N/A
It not, do you at least have experience with IIWiki formatting?: No, but I’m certainly willing to learn
RP Preferences: Character-driven, Economic- or diplomatic-focused over military-focused
Is there any way for us to improve this application, please let us know: Not that I can think of
Anything else? ^


I was going to post this later when I'd know I'd have more free time available, but fuck it, it's done, so why wait? haha
Last edited by Esconelle on Wed Jun 15, 2016 5:24 pm, edited 1 time in total.
Le République Populaire d'Esçonelle

Pardon my French; I don't speak it, but I have enough interest in it to warrant the creation of a French-themed nation so it would be appreciated if you could TG me any grammatical or spelling errors that you see, merci.

User avatar
Kolintha
Diplomat
 
Posts: 720
Founded: Aug 19, 2014
Ex-Nation

Postby Kolintha » Wed Jun 15, 2016 11:20 pm

Esconelle wrote:
National information
Official Name: The Ameran Dominion
Shortened Name: Emarus or Amerus, alternatively Aemyrus is acceptable but is considered the poetic/literary rendering and is rarely used in contemporary Ameran society
RP Population: 72 million
Culture and Ethnicity: The Ameran/Emaran people
Government Type: Ecclesiocracy with monarchal and democratic influences
Head of State: Vârge Klodémyn Tesinoë
Head of Government: Presidium Saïsse Arrousif
National Overview: Culturally, the Ameran people are an odd mixture of the RL collectivist societies of the East, the honor-bound and chauvinistic culture of the Romance (and to a lesser extent, Slavic) people, with limited influences from various Native American and Berber/Arab societies. Spiritually, the Ameran people adhere to their own religion which serves as the basis for the theocratic government of the Dominion and which is deeply rooted in the early Chinese philosophical schools—predominantly Mohist consequentialism and Neo-Confucianism/Confucianism with some light touches of Taoist spirituality. Much like Confucianism, this religion (which atm remains nameless because I’m terrible with names :P) stresses communal unity and harmony, as well as loyalty and selflessness above all else. Consequently, Ameran society is stringently conformist and such attributes can be found in government policy as the government exists within a strict, theocratic framework in which temporal affairs are considered subservient to the nation’s spiritual needs. Hence, the dominion prefers international “order”, so to speak, in the form of regional tranquility, mutual prosperity, and homogeneity of policy, however it remains insistent of the use of non-interventionist and multilateral means to achieve this, viewing unilateralism with particular disdain. Nonetheless, for all it’s fondness towards collective foreign policy the Dominion remains quite insular and reluctant to play a decisive role in international affairs for fear of upsetting the status quo.

Like most governments the Dominion has an executive, legislative, and judicial branch although the separation of powers remains a bit murkier in the Dominion and more akin to the Saudi/Iranian models of religious supremacy in daily affairs. The executive consists of a “Vârge” (equivalent to a monarch, but literally translated as “virgin”) who is elected by the various clergywomen (The Ameran clergy leadership is entirely all-female for certain dogmatic reason I won’t get into here) and serves either until death or until the clergy deems them unfit to rule. The Vârge also appoints what is today considered the Presidium, which serves as a cabinet of sorts, and is intended to oversee his administrative duties. The legislative branch is bicameral, with the members of the upper house determined by investiture and is dominated by nobles/clerics (who receive their non-hereditary rank either by appointment from the Vârge or from the clergy), whereas the lower house is determined by popular election. The Judicial branch—the Synod of Orthodoxy—is dominated by clergywomen and ensures that all civil law lies in accordance with canon law and plays a similar role as the Iranian Guardian Council in filtering out undesirables from the political system. Although unified under the command of the Vârge, the government nevertheless remains split between two factions—the more liberal Reformationists and the more conservative Restorationists—that, in lieu of the recent restoration of the Tesinoë dynasty, remain divided over the role of democracy in the Dominion.

Armed Forces: Amerus employs a conscription-based military model similar to Switzerland and Israel, were all able-bodied Ameran men, upon reaching the age of majority (although there are some exceptions for those with disabilities, those pursuing further education, those with proof of future employment, etc.) are required to undergo military training and may be called upon to serve in the armed forces in the event of conflict. In terms of permanent, standing forces, the Dominion employs certain elite ‘holy warriors’ under the joint-supervision of the clergy and the Varge, which are variously used as a paramilitary, secret and protective service force, however these remain noticeably smaller than the conscription force and number only a few tens of thousand strong. Such holy orders require far more extensive psychical and psychological training of their members and have historically played a major part in the development of the Ameran state and religion.

Personal Information
RP/Writing Samples: I have a couple, however all of those are from well over a year ago so I no longer feel they are reflective of my current RPing abilities so I’ll be more than happy to take a prompt.
Previous Regions: I was more active on the P2TM side than on the II side of RPing, so you’ll have to forgive me for not putting anything :blush:
Active Puppets: N/A
Any trouble with the moderators? Not that I know of

Misc.
Do you have an IIWiki page? N/A
It not, do you at least have experience with IIWiki formatting?: No, but I’m certainly willing to learn
RP Preferences: Character-driven, Economic- or diplomatic-focused over military-focused
Is there any way for us to improve this application, please let us know: Not that I can think of
Anything else? ^


I was going to post this later when I'd know I'd have more free time available, but fuck it, it's done, so why wait? haha


Pseudo-theocratic pseudo-asiatic pseudo-matriarchal pseudo-monarchist nation?

aw hell ya

If you really want a prompt, I'd be willing to provide one, but I don't think it's strictly necessary, unless your level of skill has somehow been crippled since you made those posts. They are pretty damn good, and I'm happy to see a string of quality applications!

Just some questions so that I can know your nation better, and so that I can consider where you would best fit in:
1) If you had to equate the Ameran people to a real ethnicity or linguistic group, how would you describe them? This is mostly for map purposes. Kols are sort of east asians with central asian, slavic and germanic influences in their language, for example.
2) What is the Dominion's foreign policy like? Is it somewhat like Saudi, pursuing an active, occasionally militaristic policy within it's geographic region, or is it more isolationist? You'll be glad to know we don't have much in the way of military RPs save on the very small scale, so I'm asking this because I'm curious where you shall fit within the regional geopolitical spectrum.
Last edited by Kolintha on Wed Jun 15, 2016 11:20 pm, edited 1 time in total.
家国 Chisei-koku | The State of Chisei
Wiki | Member and Consul of Ordis (Come join us!) | Commonly known as Kol


Nirzatsiya - 06/26/2017
we just love hugging Kols
also hanging them during revolutions

Esc - 06/24/2017
Shady bastard Kol
Plotting, hands on his keyboard
Nowhere's truly safe.

Aki-sama | Yamatai (Toishima) - 06/26/2017
The forces of freedom shall banzai you to free market capitalism

Ming | Haradesh - 07/05/2017
Who needs standard of living when you have quantity of living

User avatar
Esconelle
Bureaucrat
 
Posts: 51
Founded: Nov 03, 2013
Ex-Nation

Postby Esconelle » Thu Jun 16, 2016 9:45 am

Kolintha wrote:Pseudo-theocratic pseudo-asiatic pseudo-matriarchal pseudo-monarchist nation?

aw hell ya

If you really want a prompt, I'd be willing to provide one, but I don't think it's strictly necessary, unless your level of skill has somehow been crippled since you made those posts. They are pretty damn good, and I'm happy to see a string of quality applications!


Haha, thanks! But if you think I'm good then I'm fine with that 8)

Just some questions so that I can know your nation better, and so that I can consider where you would best fit in:
1) If you had to equate the Ameran people to a real ethnicity or linguistic group, how would you describe them? This is mostly for map purposes. Kols are sort of east asians with central asian, slavic and germanic influences in their language, for example.


Linguistic, the Ameran people would be predominantly Romance-esque (and especially French-like) with some influences from the Slavic and Berber languages. If I had to single out a specific linguistic group I'd say Provençal would be the closest. Ethnically, however, I was thinking of a more Eurasian, Caucasus-esque look, but I don't have a particular rl ethnic group in mind for that.

2) What is the Dominion's foreign policy like? Is it somewhat like Saudi, pursuing an active, occasionally militaristic policy within it's geographic region, or is it more isolationist? You'll be glad to know we don't have much in the way of military RPs save on the very small scale, so I'm asking this because I'm curious where you shall fit within the regional geopolitical spectrum.


I'd say that's pretty spot on; I envisioned the Dominion having a sort of Saudi-esque with maybe some Chinese-esque elements of foreign policy. By that I mean the Dominion would prefer to build up it's soft power and have more regional power projection than anything else, although it would certainly never be above entertaining some form of military adventurism to distract national attention away from more pressing domestic issues.
Le République Populaire d'Esçonelle

Pardon my French; I don't speak it, but I have enough interest in it to warrant the creation of a French-themed nation so it would be appreciated if you could TG me any grammatical or spelling errors that you see, merci.

User avatar
Kolintha
Diplomat
 
Posts: 720
Founded: Aug 19, 2014
Ex-Nation

Postby Kolintha » Thu Jun 16, 2016 10:49 am

Esconelle wrote:
Kolintha wrote:Pseudo-theocratic pseudo-asiatic pseudo-matriarchal pseudo-monarchist nation?

aw hell ya

If you really want a prompt, I'd be willing to provide one, but I don't think it's strictly necessary, unless your level of skill has somehow been crippled since you made those posts. They are pretty damn good, and I'm happy to see a string of quality applications!


Haha, thanks! But if you think I'm good then I'm fine with that 8)

Just some questions so that I can know your nation better, and so that I can consider where you would best fit in:
1) If you had to equate the Ameran people to a real ethnicity or linguistic group, how would you describe them? This is mostly for map purposes. Kols are sort of east asians with central asian, slavic and germanic influences in their language, for example.


Linguistic, the Ameran people would be predominantly Romance-esque (and especially French-like) with some influences from the Slavic and Berber languages. If I had to single out a specific linguistic group I'd say Provençal would be the closest. Ethnically, however, I was thinking of a more Eurasian, Caucasus-esque look, but I don't have a particular rl ethnic group in mind for that.

2) What is the Dominion's foreign policy like? Is it somewhat like Saudi, pursuing an active, occasionally militaristic policy within it's geographic region, or is it more isolationist? You'll be glad to know we don't have much in the way of military RPs save on the very small scale, so I'm asking this because I'm curious where you shall fit within the regional geopolitical spectrum.


I'd say that's pretty spot on; I envisioned the Dominion having a sort of Saudi-esque with maybe some Chinese-esque elements of foreign policy. By that I mean the Dominion would prefer to build up it's soft power and have more regional power projection than anything else, although it would certainly never be above entertaining some form of military adventurism to distract national attention away from more pressing domestic issues.


Maybe Kolintha can into neu ally under the crimson flag of freedom.

[finger crossing intensifies]

Just got to wait for the Second Consul to approve your application as well, since we currently don't yet have a Minister for Recruitment.
Last edited by Kolintha on Thu Jun 16, 2016 10:52 am, edited 1 time in total.
家国 Chisei-koku | The State of Chisei
Wiki | Member and Consul of Ordis (Come join us!) | Commonly known as Kol


Nirzatsiya - 06/26/2017
we just love hugging Kols
also hanging them during revolutions

Esc - 06/24/2017
Shady bastard Kol
Plotting, hands on his keyboard
Nowhere's truly safe.

Aki-sama | Yamatai (Toishima) - 06/26/2017
The forces of freedom shall banzai you to free market capitalism

Ming | Haradesh - 07/05/2017
Who needs standard of living when you have quantity of living

User avatar
Khornera
Envoy
 
Posts: 314
Founded: Oct 25, 2011
Ex-Nation

Postby Khornera » Thu Jun 16, 2016 12:24 pm

Esconelle, the Consulate of Ordis is pleased to formally announce that you have been ACCEPTED

Welcome aboard!

The most merciful thing in the world, I think, is the inability of the human mind to correlate all its contents. We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far.


Kolintha wrote:
STOP BEING SO F*CKING AWESOME


Nerotysia wrote:
You can't contain the beast...once you unleash Khornera it won't stop.


Nerotysia wrote:
Khornera casually redefines the term 'religious nut' every day.

User avatar
Kolintha
Diplomat
 
Posts: 720
Founded: Aug 19, 2014
Ex-Nation

Postby Kolintha » Sat Jun 18, 2016 8:30 am

We're still very much open for applications, ladies and gentlemen!
家国 Chisei-koku | The State of Chisei
Wiki | Member and Consul of Ordis (Come join us!) | Commonly known as Kol


Nirzatsiya - 06/26/2017
we just love hugging Kols
also hanging them during revolutions

Esc - 06/24/2017
Shady bastard Kol
Plotting, hands on his keyboard
Nowhere's truly safe.

Aki-sama | Yamatai (Toishima) - 06/26/2017
The forces of freedom shall banzai you to free market capitalism

Ming | Haradesh - 07/05/2017
Who needs standard of living when you have quantity of living

User avatar
Flauc
Ambassador
 
Posts: 1938
Founded: Sep 14, 2015
Ex-Nation

Postby Flauc » Sat Jun 18, 2016 1:17 pm

National information
Official Name: State of Flauc
Shortened Name: Flauc
RP Population: 75.9 million
Culture and Ethnicity: It's a mixture of Japanese, Korean and a bit of Chinese culture.
Government Type: Parliamentary constitutional monarchy, however, oppression is noticeable. Psuedo-democracy though, and the sudden 'disappearance' of communists, and those who oppose the government are often, and the Emperor is reluctant to do anything due to fear.
Head of State: Emperor Michio Omori
Head of Government: Prime Minister Ryūji Kurokawa
National Overview: The nation is, at the moment, anti-communist. However, the effectiveness of propaganda is dwindling and people are questioning the government. Many civil liberties are written in the constitution, however, many government officials are questioned, as the regulation of press and protests is quite prominent. A Secret Police routinely arrests communists and socialists, and this had been noted by other communist organizations, but these news are not represented, and the government usually insists that these organizations are "barbaric". Communist or Socialist parties are illegal. However, (SECRET IC) there are underground movements that want more liberty and freedom, and this will culminate into a roleplay.

The society is patriotic and many enlist in the military, but at the moment this 'momentum' is being lost, as the press grows even more free, news that the government don't want getting out do get out, and thus, the government begins to receive critics, which are routinely imprisoned.

Citizens elect the Prime Minister and the Emperor is decided through a succession of families. In elections of the National Assembly, citizens choose the party that they wish to vote for, and then pick a candidate that they vote for. Election ballots are counted by the government. The nation uses a First-past-the-post voting system, where once candidate is chosen. The National Assembly is supposed to represent the people and their will. The National Assembly also elects the Prime Minister, with each party announcing it's candidate (the party has to get at least one seat in the National Assembly) and then, through multiple voting rounds, one by one candidate is eliminated until one is left, which becomes the Prime Minister.

The nation's official policy is to strongly be against communism and socialist, and usually takes an aggressive stance to governments like this. The nation usually uses soldiers to fight in wars, but may hire mercenaries to do the job instead, as then no one can say that the nation itself did it, as there is no proof. This is usually used when the government is committing covert actions that might damage international reputation.

Armed Forces: The Armed Forces have a professional military, as to provide the best quality troops. At the moment, the Armed Forces have a estimate of 610,000 active personnel, with 60,000 in the air force, 75,000 in the Navy, and with 475,000 in the Army.

Personal Information
RP/Writing Samples: http://forum.nationstates.net/viewtopic.php?f=5&t=370484&start=600#p29056237
Previous Regions: Sovereign Charter, Realism & RP, currently Arc Earth (in that order)
Active Puppets: Miyushima, a backup puppet.
Any trouble with the moderators? None that I know of (or may have forgotten), however, would it be alright for me to telegram you of something regarding this?

Misc.
Do you have an IIWiki page? If so, please link it: No.
It not, do you at least have experience with IIWiki formatting?: I do not have experience, but I am willing to learn if it isn't extremely hard.
RP Preferences: I like RPs where there is a mix of diplomatic relations, military movements, and I also like character RP, but I'd like to polish it a bit before I start mass-posting characters.
Is there any way for us to improve this application, please let us know: No.
Last edited by Flauc on Sat Jun 18, 2016 1:24 pm, edited 1 time in total.
State of Flauc
State of Kiyoshima

User avatar
Kolintha
Diplomat
 
Posts: 720
Founded: Aug 19, 2014
Ex-Nation

Postby Kolintha » Sat Jun 18, 2016 2:01 pm

As I have mentioned already in TG, Flauc, I am currently somewhat divided, so I would like to hear the other Consul's opinion on this application and read more of your posts first before I make further judgement.
家国 Chisei-koku | The State of Chisei
Wiki | Member and Consul of Ordis (Come join us!) | Commonly known as Kol


Nirzatsiya - 06/26/2017
we just love hugging Kols
also hanging them during revolutions

Esc - 06/24/2017
Shady bastard Kol
Plotting, hands on his keyboard
Nowhere's truly safe.

Aki-sama | Yamatai (Toishima) - 06/26/2017
The forces of freedom shall banzai you to free market capitalism

Ming | Haradesh - 07/05/2017
Who needs standard of living when you have quantity of living

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