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A place to put national factbooks, embassy exchanges, and other information regarding the nations of the world. [In character]

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The Jormorrian Empire
Secretary
 
Posts: 32
Founded: Jan 19, 2014
Ex-Nation

Postby The Jormorrian Empire » Thu Apr 17, 2014 3:03 am

While I work on the navy of my MT nation, have a gander at the Space Forces for my FT nation:

Khavenmjokhirven-class
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1 pixel = 1m

The largest class of military ship operated by the Community. It is 860km in length and 250 metres in height and width. It has two 1800mm Plasma Magnetic Acceleration Cannons, eight turret-mounted superlasers, eight turret-mounted 800mm Railguns and one hundred and sixty two turret-mounted standard lasers. Four missile launch points allow the class to carry out orbital bombardment duties.
It also has a hangar that can hold 400 Jikhva Class dropships or 2400 Mekhva Class Attack/Recon drones.
For it’s size, the Khavenmjokhirven has a very good rate of acceleration and turning speed, thanks to it’s powerful STL engines. It uses the Type-34(b) warp engine for travelling faster than light.
There are 6 ships of this class in service.

Jekhalen-class
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Jekhalen class ships are nicknamed ‘Armoured Dragons’ by some captains, due to their plasma main armament and strong frontal protection. They are 800 metre long tube-like vessels with very thick sloped armour on the front. They are armed with four 1000mm Plasma Magnetic Accelerator Cannons.
Their rear ends are a mess of huge engines, reactors, and a warpdrive that allow Jekhalen class ships to very quickly approach larger ships and knock them out with their powerful relatively close range weaponry.
The Jekhalen’s one fatal flaw is it’s inability to be used for anything other than ambushes. It’s slow turning speed and fixed position, low velocity armament make it difficult to react to changing situations.
There are 82 ships of this class in service.

Mjakhva-class
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1 pixel = 1m

The Mjakhva class is the backbone of the Aeqvalkhicha Space Force. It maintains a good balance of mobility vs firepower. Unlike the Jekhalen Class warships, the Mjakhva does not have any huge weaknesses or disadvantages, and is effective in almost any role. It has one 700mm Plasma Magnetic Accelerator Cannon in the bow, four turret-mounted 800mm railguns, two turret-mounted superlasers and thirty eight turret-mounted standard lasers. There is also a hangar that can hold 100 Jikhva Class dropships or 600 Mekhva Class Attack/Recon drones.
The Mjakhva Class is 600 metres long and 250 metres tall and wide.
There are 445 ships of this class in service.

Skhrikhven-class
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1 pixel = 1m

The Skhrikhven-class is not a warship often used in direct combat. It is used as a patrol vehicle and as an escort for important freighters and passenger ships. It is armed with only sixteen standard lasers and a light anti-material/heat dispersion shield. It's warp drive is a short distance, low footprint engine that allows it to travel quickly within a system.
It is 200 metres long and 59 metres tall and wide.
There are 1240 ships of this class in service.
Last edited by The Jormorrian Empire on Fri Apr 18, 2014 1:34 am, edited 2 times in total.

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Pharthan
Minister
 
Posts: 2969
Founded: Feb 18, 2012
Ex-Nation

Postby Pharthan » Fri Apr 18, 2014 6:05 pm

Recently had a good debate with someone over what to use for Naval Reactors. Good points came out of it, and I figured there might be some value in leaving it here.
This one is specifically MSR (graphite moderated) v. PWR, but it brings up valuable notions as to why simply going for "efficiency" and "high heat transfer," are not the route you want for a Naval Reactor, though they are important.

I'm interested in possibly coming up with a list of feasible reactor designs for naval vessels; might be good to list, or put into the Military Realism thread.
So far I've really only looked into PWR, SCWR, BWR, and MSR (utilizing a dissolved fuel in a molten salt).

Not sure if anyone really cares, but:
Short Argument: MSRs are great civilian reactors, bad naval reactors.

Long Argument:
Keep in mind that you're not making a civilian reactor, which is what most of your notes are likely for. You're making a naval reactor, which brings in quite a few more issues, some of them large. Notes for designing such a reactor are far more scarce, and for good reason.

Biggest issue, hands down making MSRs a terrible idea, is the temperature coefficient of reactivity. Essentially big reason why Chernobyl went... well, Chernobyl. PWRs have a negative temperature coefficient of reactivity. Water is the moderator, coolant, and heat-transfer medium all in one. Reactor power goes up, water heats up and becomes less dense, therefore moderates fewer fast-neutrons to thermal neutrons, fewer fissions occur, reactor power goes back down to what it was before. Naturally stable. Steam demand goes up (aka, you draw more steam to go faster or make more electricity), water cools off more, moderates more neutrons, reactor power goes up and reheats the water to what it was before. Active power stability. It's freaking awesome.

Now most MSRs have a positive temperature coefficient of reactivity due to needing graphite moderators. Reactor power goes up, heats up more coolant, more neutrons moderated, more fissions occur, reactor power goes up... cycle continues. Without having a reactor where you start up and operate at 100% power constantly like civilian reactors do, your life is going to be a utterly living hell to the point it actually becomes extremely, extremely unsafe. Now, it IS possible to have an MSR with a negative temperature coefficient of reactivity. Your options are:
1 - Overly large reactor. Prohibitively large, in fact.
2 - Prohibitively expensive reactor. All efficiency arguments go out the window.
3 - Considerably more corrosive salts.

Coolant Issue: It's incredibly easy to make reactor-grade coolant on a ship for a PWR. It really, really is. Making helium or a molten-salt, however, is considerably more difficult. Literally sitting in your future-coolant is a wonderful thing and vastly cuts down on storage space.

Radioactivity: Water actually doesn't stay radioactive for long. It really doesn't. As far as being contaminated, it's pretty easy to decontaminate to. It pretty much just takes the equivalent of a giant brita filter. PWRs have that luxury.
MSRs, on the other hand, are literally running their uranium outside of the primary shielding of the reactor vessel, as well as having activated coolant having to be purified. I don't even want to know how much extra shielding you need for that. I don't want to know how much radioactive material that generates. It'd be a lot.

Safety:MSRs have the ability to dump their fuel out of the core and into storage tanks, but one nice safety measure does not a safe reactor make. PWRs have their own near end-all safety methods as well, and they're easier to execute on a ship. Their biggest nicety is that they also get the nice benefit of having better controls to ensure you never have to use them: you can walk away from one during large power transients and not have an issue. You can't do that with an MSR. The idea of actually dumping uranium to another series of tanks kind of worries me. Especially for a naval reactor, because those have to be placed low and precariously near the bottom of the ship, where a single torpedo will spill out salt and uranium.
And if that salt broke down at all, that's all you need, because your entire reactor plant is going to explode if you've got lithium or sodium hitting that water. Really not safe.

Response Time: Natural circulation systems have poor response times response times. Their loop-transit time is slower. This would make it more controllable in the long run (still a pain), but also means that you're not going to get power-on-demand. Using helium or any other gaseous coolant that doesn't undergo any boiling is even worse; you get extremely poor response. Steam powered ships are notoriously slow to accelerate compared to gas-turbine ones, and that only makes it worse.
What this means is that your worst enemy for larger nuclear powered ships: a submarine, fires a torpedo and you can't do much of anything about it for a matter of several long minutes without risking driving your reactor offline entirely or melting down, depending on your action and what protective systems out have in place
It doesn't matter if you eliminated many different points of failure by going from PWR to MSR, you added one big gaping one: You can't escape a torpedo. You just get to watch it coming straight at you.

Heat: Most Molten Salt Reactors and many popularized newer reactors are very well liked because they operate at high temperatures. In a civilian reactor, this is a non-issue. You've got no habitable spaces above your core. In a naval reactor - at least, for a surface ship - you will. You'd have to return to the older smoke-stacks of conventionally powered vessels to be even close to accommodating a reactor that runs at 700-1100 degrees Celsius or ridiculously large AC units; your engine room is still going to be prohibitively hot. PWR plants are already hot as it is.

Thorium: I tried to argue this one myself a while back. Not a good idea. Simply put, it requires to much effort in breeding it. Your options are either to go with all of the traditional problems of an MSR, or do it PWR style with solid fuel and have a reactor three times the size of a traditional Uranium PWR and have to have weekly incredibly complex maintenance items that will only stress your crew out and make them want to murder the designer of the core.
Last edited by Pharthan on Fri Apr 18, 2014 6:06 pm, edited 2 times in total.
HALCYON ARMS STOREFRONT

"Humanity is a way for the cosmos to know itself." - Carl Sagan
"Besides, if God didn't want us making glowing fish and insect-resistant corn, the building blocks of life wouldn't be so easy for science to fiddle with." - Dracoria

Why haven't I had anything new in my storefront for so long? This is why. I've been busy.

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Kampala-
Chargé d'Affaires
 
Posts: 463
Founded: Apr 15, 2014
Ex-Nation

Postby Kampala- » Fri Apr 18, 2014 7:22 pm

The Kampalan Navy operates approximately thirty ships of all types.

Two I-class aircraft carriers (CVA-01).
Four T-class escort cruisers.
Six M-class frigates (Type 21).
Four A-class submarines (Agosta).
Eight T-class fast attack craft (Tarantul 1).

A variety of support ships and patrol vessels unfit for mentioning in a thread about warships.

The designation of the letter indicates the naming scheme of the vessels. The T-class cruisers are nuclear powered, generating electricity for the four screws and Royal Navy Type 985 radar system. They are the only nuclear ships operated by the KN.

The Kampalan Navy also operates the Kampalan Naval Aviation, consisting of seventy-two BAC Sea Lightnings and twenty-eight Ocelot/Buccaneer bombers, and twenty SH-2 Seasprite helicopters. The helicopters are used for both anti-submarine and search-and-rescue purposes. The KN is considered be a credible deterrent despite its aging equipment.
Last edited by Kampala- on Fri Apr 18, 2014 7:24 pm, edited 1 time in total.
Hello humans. I am Sporekin, specifically a European Umber-Brown Puffball (or more formally, Lycoperdon umbrinum). Ask me anything.

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Anacasppia
Ambassador
 
Posts: 1656
Founded: Mar 04, 2012
Ex-Nation

Postby Anacasppia » Mon Apr 21, 2014 4:30 am

Finally settled on most details - critique please?
Adaline Rourke-class Destroyer

Place of Origin: Image Federated States of Anacaspia
Builders:
  • Universal Dynamics Marine Engineering
  • Priscus Shipbuilding Plant
  • Wash Steel Works
  • Federated Drydock
Operators: Image Federated States Naval Component
Preceded By: Arleigh Burke-class Destroyer
Unit Cost: $2.4 Billion NSD
Designed: 1998-2006
Built: 2006-Present
In Service: 2007-Present
Planned: 416
Completed: 173
Active: 171

Type: Nuclear Guided Missile Destroyer (DDGN)
Displacement: 12,600 Tons
Length: 167.5 Meters
Beam: 21.0 Meters
Draft: 8.25 Meters
Block Coefficient: 0.424
Propulsion: Integrated Electric
  • Nuclear Pressurized Water Reactor (250 MW thermal output)
    • 2 x Steam Turbine (47.5 MW each)
  • 2 x Gas Turbine (10 MW each)
  • 2 x Electric Motor
    • 2 x Pump Jet
    • 2 x Bow Pump Jet Thruster
    • 2 x Stern Pump Jet Thruster
Speed:
  • Flank: 34 Knots
  • Cruising: 26 Knots
Range: Theoretically Unlimited
Endurance:
  • Stores: 90 Days
  • Fuel: 25 Years
Boats and Landing Craft:
  • 2 x Rigid Hull Inflatable Boat
  • 15 x Encapsulated Lifeboat
Complement:
  • Officers: 24
  • NCOs: 96
  • Ratings: 192


Sensors and Processing Systems:
  • Minerva Joint Warfighting System
  • Dual Band Radar System
    • AN/SPY-3 X-Band Multi-Function Radar
    • AN/SPY-4 S-Band Volume Search Radar
  • AN/SPS-79 X-Band Radar
  • AN/KAX-3 Bispectral IRST System
  • Dual Frequency Sonar System
    • AN/SQS-60 Mid-Frequency Hull Mounted Sonar
    • AN/SQS-61 High-Frequency Hull Mounted Sonar
  • AN/SQR-20 Multi-Function Towed Array Sonar
Electronic Warfare and Decoys:
  • AN/SLY-2(V) Advanced Integrated Electronic Warfare System
  • AN/SLQ-52 Surface Ship Torpedo Defense System
  • 6 x Mk 36 SRBOC Decoy Launching System


Armament:
  • Otobreda 127mm L/64 Dual Barrel Gun (Fore)
  • 2 x Shepherd Gun & Missile CIWS (1 Fore, 1 Aft)
  • 2 x Mk 51 30mm Chain Gun (1 Port, 1 Starboard)
  • 4 x BRG-15 15.5mm Machine Gun (2 Port, 2 Starboard)
  • 12 x Mk 41 8-Cell Tactical Length VLS (6 Fore, 6 Aft)
  • 6 x Mk 41 8-Cell Strike Length VLS (2 Midships, 4 Aft)
  • 2 x Mk 32 SVTT Triple Torpedo Tube (1 Port, 1 Starboard)
Aircraft Carried: 2 x SH-60 Seahawk-series Helicopters
Aviation Facilities: Flight Deck and Enclosed Hangars
Foederatae Anacaspiae
Federated States of Anacaspia
Factbook | Introduction | Federated States Military Forces


Call me Ana.
I support thermonuclear warfare. Don't you?
Anemos Major wrote:Forty-five men, thirty four tons, one crew cabin... anything could happen.

Mmm... it's getting hot in here.

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Britinthia
Chargé d'Affaires
 
Posts: 411
Founded: Feb 12, 2012
Liberal Democratic Socialists

Postby Britinthia » Mon Apr 21, 2014 4:37 am

Kampala- wrote:The Kampalan Navy operates approximately thirty ships of all types.

Two I-class aircraft carriers (CVA-01).
Four T-class escort cruisers.
Six M-class frigates (Type 21).
Four A-class submarines (Agosta).
Eight T-class fast attack craft (Tarantul 1).

A variety of support ships and patrol vessels unfit for mentioning in a thread about warships.

The designation of the letter indicates the naming scheme of the vessels. The T-class cruisers are nuclear powered, generating electricity for the four screws and Royal Navy Type 985 radar system. They are the only nuclear ships operated by the KN.

The Kampalan Navy also operates the Kampalan Naval Aviation, consisting of seventy-two BAC Sea Lightnings and twenty-eight Ocelot/Buccaneer bombers, and twenty SH-2 Seasprite helicopters. The helicopters are used for both anti-submarine and search-and-rescue purposes. The KN is considered be a credible deterrent despite its aging equipment.


Seems like you have alot of very large ships for such a small navy. I would expect maybe a single amphibious assault ship instead of the two carriers, and the crusiers to be replaced with frigates.
I set out to create a nation based on few laws, and common sense. Then I realised people are half wits who will use any excuse to test the boundries, and no boundries would be anarchy. Britinthia now has red tape on a scale never before seen outside of the U.K.

Threat level:
Critical []
Severe []
Substantial [x]
Moderate []
Low []

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Pharthan
Minister
 
Posts: 2969
Founded: Feb 18, 2012
Ex-Nation

Postby Pharthan » Mon Apr 21, 2014 6:51 am

Kampala- wrote:The Kampalan Navy operates approximately thirty ships of all types.

Two I-class aircraft carriers (CVA-01).
Four T-class escort cruisers.
Six M-class frigates (Type 21).
Four A-class submarines (Agosta).
Eight T-class fast attack craft (Tarantul 1).

A variety of support ships and patrol vessels unfit for mentioning in a thread about warships.

The designation of the letter indicates the naming scheme of the vessels. The T-class cruisers are nuclear powered, generating electricity for the four screws and Royal Navy Type 985 radar system. They are the only nuclear ships operated by the KN.

The Kampalan Navy also operates the Kampalan Naval Aviation, consisting of seventy-two BAC Sea Lightnings and twenty-eight Ocelot/Buccaneer bombers, and twenty SH-2 Seasprite helicopters. The helicopters are used for both anti-submarine and search-and-rescue purposes. The KN is considered be a credible deterrent despite its aging equipment.

I'd cut at least one of your carriers and replace it with a few cruisers, destroyers, and/or frigates. You have little more than enough to actually field a full strike-group, let alone two, and still have enough to actually perform patrol duties.
HALCYON ARMS STOREFRONT

"Humanity is a way for the cosmos to know itself." - Carl Sagan
"Besides, if God didn't want us making glowing fish and insect-resistant corn, the building blocks of life wouldn't be so easy for science to fiddle with." - Dracoria

Why haven't I had anything new in my storefront for so long? This is why. I've been busy.

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San-Silvacian
Postmaster-General
 
Posts: 12111
Founded: Aug 11, 2011
Ex-Nation

Postby San-Silvacian » Mon Apr 21, 2014 7:20 am

Pharthan wrote:
Kampala- wrote:The Kampalan Navy operates approximately thirty ships of all types.

Two I-class aircraft carriers (CVA-01).
Four T-class escort cruisers.
Six M-class frigates (Type 21).
Four A-class submarines (Agosta).
Eight T-class fast attack craft (Tarantul 1).

A variety of support ships and patrol vessels unfit for mentioning in a thread about warships.

The designation of the letter indicates the naming scheme of the vessels. The T-class cruisers are nuclear powered, generating electricity for the four screws and Royal Navy Type 985 radar system. They are the only nuclear ships operated by the KN.

The Kampalan Navy also operates the Kampalan Naval Aviation, consisting of seventy-two BAC Sea Lightnings and twenty-eight Ocelot/Buccaneer bombers, and twenty SH-2 Seasprite helicopters. The helicopters are used for both anti-submarine and search-and-rescue purposes. The KN is considered be a credible deterrent despite its aging equipment.

I'd cut at least one of your carriers and replace it with a few cruisers, destroyers, and/or frigates. You have little more than enough to actually field a full strike-group, let alone two, and still have enough to actually perform patrol duties.


No, in fact hes good.

You must always assume a carrier will be in port, so you should have two, so that you have one at sea, retaining your force projection.
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Novorden
Ambassador
 
Posts: 1390
Founded: Dec 03, 2013
Ex-Nation

Postby Novorden » Mon Apr 21, 2014 7:46 am

This is the first ship i have done, so allot of the nitty gritty stats may be missing
Multirole frigate [WIP]
Image
Length: 146m
Beam: 20m
Speed: ~30 knots
Complement: 150, with space for an additional 50.

Sensors:
SMART-L long-range air and surface surveillance radar
Multifunction air tracking radar
Towed array sonar
Bow sonar
[long list of sensors i don't really get]

Electronic warfare & decoys:
2x Chemring centurion decoy launchers*
ECM suite

Armament:
Anti-air missiles:
up to 6x 8 cell Sylver VLS A-70
Anti-surface missiles:
up to 6x 8 cell Sylver VLS A-70
2x 4 Exocet MM40 Block 3 launchers
Anti-submarine
Sting Ray torpedo system
Guns
1x OTO 127/64 LW (Dual purpose)
2x 35mm NBS MANTIS (Dual purpose)
6x HMG/GPMG mounts.

Aviation facilities: Hangar and flight deck
Craft carried: Up to 3 light helicopters, 2 RIBs and a number of UAVs

* This can also launch short range Anti-air and anti-surface missiles, as well as 'Low lethality' measures, illumination rounds and even small UAVs

I have no idea what I'm doing.
Last edited by Novorden on Mon Apr 21, 2014 7:52 am, edited 1 time in total.

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San-Silvacian
Postmaster-General
 
Posts: 12111
Founded: Aug 11, 2011
Ex-Nation

Postby San-Silvacian » Mon Apr 21, 2014 7:54 am

Novorden wrote:This is the first ship i have done, so allot of the nitty gritty stats may be missing
Multirole frigate [WIP]
(Image)
Length: 146m
Beam: 20m
Speed: ~30 knots
Complement: 150, with space for an additional 50.

Sensors:
SMART-L long-range air and surface surveillance radar
Multifunction air tracking radar
Towed array sonar
Bow sonar
[long list of sensors i don't really get]

Electronic warfare & decoys:
2x Chemring centurion decoy launchers*
ECM suite

Armament:
Anti-air missiles:
up to 6x 8 cell Sylver VLS A-70
Anti-surface missiles:
up to 6x 8 cell Sylver VLS A-70
2x 4 Exocet MM40 Block 3 launchers
Anti-submarine
Sting Ray torpedo system
Guns
1x OTO 127/64 LW (Dual purpose)
2x 35mm NBS MANTIS (Dual purpose)
6x HMG/GPMG mounts.

Aviation facilities: Hangar and flight deck
Craft carried: Up to 3 light helicopters, 2 RIBs and a number of UAVs

* This can also launch short range Anti-air and anti-surface missiles, as well as 'Low lethality' measures, illumination rounds and even small UAVs

I have no idea what I'm doing.


A solid design.
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Novorden
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Posts: 1390
Founded: Dec 03, 2013
Ex-Nation

Postby Novorden » Mon Apr 21, 2014 12:53 pm

San-Silvacian wrote:
Novorden wrote:This is the first ship i have done, so allot of the nitty gritty stats may be missing
Multirole frigate [WIP]
(Image)
Length: 146m
Beam: 20m
Speed: ~30 knots
Complement: 150, with space for an additional 50.

Sensors:
SMART-L long-range air and surface surveillance radar
Multifunction air tracking radar
Towed array sonar
Bow sonar
[long list of sensors i don't really get]

Electronic warfare & decoys:
2x Chemring centurion decoy launchers*
ECM suite

Armament:
Anti-air missiles:
up to 6x 8 cell Sylver VLS A-70
Anti-surface missiles:
up to 6x 8 cell Sylver VLS A-70
2x 4 Exocet MM40 Block 3 launchers
Anti-submarine
Sting Ray torpedo system
Guns
1x OTO 127/64 LW (Dual purpose)
2x 35mm NBS MANTIS (Dual purpose)
6x HMG/GPMG mounts.

Aviation facilities: Hangar and flight deck
Craft carried: Up to 3 light helicopters, 2 RIBs and a number of UAVs

* This can also launch short range Anti-air and anti-surface missiles, as well as 'Low lethality' measures, illumination rounds and even small UAVs

I have no idea what I'm doing.


A solid design.
Thanks, after Anacasppias post i realised how much i was missing from my stats sheet

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Viritica
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Postby Viritica » Mon Apr 21, 2014 12:54 pm

Missile dreadnought sounds like a good idea for a ship.
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Novorden
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Founded: Dec 03, 2013
Ex-Nation

Postby Novorden » Mon Apr 21, 2014 1:04 pm

Viritica wrote:Missile dreadnought sounds like a good idea for a ship.

Isn't than just an arsenal ship?
Image

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The Akasha Colony
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Left-Leaning College State

Postby The Akasha Colony » Mon Apr 21, 2014 1:07 pm

Viritica wrote:Missile dreadnought sounds like a good idea for a ship.


>Missile
>Dreadnought

:eyebrow:
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San-Silvacian
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Postby San-Silvacian » Mon Apr 21, 2014 2:07 pm

Viritica wrote:Missile dreadnought sounds like a good idea for a ship.


No.

No they aren't.
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Pharthan
Minister
 
Posts: 2969
Founded: Feb 18, 2012
Ex-Nation

Postby Pharthan » Mon Apr 21, 2014 2:21 pm

The Akasha Colony wrote:
Viritica wrote:Missile dreadnought sounds like a good idea for a ship.


>Missile
>Dreadnought

:eyebrow:

Missilenought.

Buddy of mine coined the term. Granted, it was for an FT book series he's writing where a missilenought is a fantabulous idea.
HALCYON ARMS STOREFRONT

"Humanity is a way for the cosmos to know itself." - Carl Sagan
"Besides, if God didn't want us making glowing fish and insect-resistant corn, the building blocks of life wouldn't be so easy for science to fiddle with." - Dracoria

Why haven't I had anything new in my storefront for so long? This is why. I've been busy.

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Felucian Planetary Republic
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Posts: 327
Founded: Mar 07, 2014
Civil Rights Lovefest

Postby Felucian Planetary Republic » Mon Apr 21, 2014 2:33 pm

The largest FT Carrier in the FPR is the CSO Class Super Carrier:
Image


The largest MT Carrier in the FPR is the "Infinity" Class Aircraft Carrier:
Image


FNN NEWS ANNOUNCEMENT: The dataDyne Corporation has announced plans to create an international armaments storefront with permission from various companies within the Republic to use their products in this storefront in return for a varying percentage of earnings from these products. More information will be given when the company releases more statements on their plans for the storefront.


*This nation is currently undergoing a change in Canon. Some information about the nation found through its factbooks may not be considered Canon for the time being.*

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Mitheldalond
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Founded: Mar 15, 2013
New York Times Democracy

Postby Mitheldalond » Mon Apr 21, 2014 8:36 pm

Viritica wrote:Missile dreadnought sounds like a good idea for a ship.

People stopped building dreadnoughts before WWII for a reason: they came up with much better ideas. Trying to use WWI technology in a modern setting is stupid, unless you want to lose of course. Then it's brilliant.

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Kassaran
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Founded: Jun 16, 2013
Ex-Nation

Postby Kassaran » Mon Apr 21, 2014 8:45 pm

Mitheldalond wrote:
Viritica wrote:Missile dreadnought sounds like a good idea for a ship.

People stopped building dreadnoughts before WWII for a reason: they came up with much better ideas. Trying to use WWI technology in a modern setting is stupid, unless you want to lose of course. Then it's brilliant.

People never stopped building them, they simply just stopped calling them that. They again are supposed to be a symbol and nothing more, hence why if you want one, make no more than one, unless you really pride in your naval supremacy and you want to do what I did and make one as the flagship for each of the Home Fleets (we have multiple islands under the control of our government, the five biggest ones are the Home Isles and each have about 18% of the Kassaran Combined Fleets under their command leaving a scant 10% as reserve and FIAO Operation Fleets.
Beware: Walls of Text Generally appear Above this Sig.
Zarkenis Ultima wrote:Tristan noticed footsteps behind him and looked there, only to see Eric approaching and then pointing his sword at the girl. He just blinked a few times at this before speaking.

"Put that down, Mr. Eric." He said. "She's obviously not a chicken."
The Knockout Gun Gals wrote:
The United Remnants of America wrote:You keep that cheap Chinese knock-off away from the real OG...

bloody hell, mate.
that's a real deal. We just don't buy the license rights.

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San-Silvacian
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Posts: 12111
Founded: Aug 11, 2011
Ex-Nation

Postby San-Silvacian » Mon Apr 21, 2014 8:47 pm

Kassaran wrote:
Mitheldalond wrote:People stopped building dreadnoughts before WWII for a reason: they came up with much better ideas. Trying to use WWI technology in a modern setting is stupid, unless you want to lose of course. Then it's brilliant.

People never stopped building them, they simply just stopped calling them that. They again are supposed to be a symbol and nothing more, hence why if you want one, make no more than one, unless you really pride in your naval supremacy and you want to do what I did and make one as the flagship for each of the Home Fleets (we have multiple islands under the control of our government, the five biggest ones are the Home Isles and each have about 18% of the Kassaran Combined Fleets under their command leaving a scant 10% as reserve and FIAO Operation Fleets.


In NS this is logical because armed forces engage in penis waving contests all the time.

Meanwhile the Sixth French Republic is only going to be toting 8 classes of surface/submarine combat ships.

i'm so bad at NS sorry gus.
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The Akasha Colony
Postmaster-General
 
Posts: 14159
Founded: Apr 25, 2010
Left-Leaning College State

Postby The Akasha Colony » Mon Apr 21, 2014 9:01 pm

Kassaran wrote:People never stopped building them, they simply just stopped calling them that. They again are supposed to be a symbol and nothing more, hence why if you want one, make no more than one, unless you really pride in your naval supremacy and you want to do what I did and make one as the flagship for each of the Home Fleets (we have multiple islands under the control of our government, the five biggest ones are the Home Isles and each have about 18% of the Kassaran Combined Fleets under their command leaving a scant 10% as reserve and FIAO Operation Fleets.


The last dreadnought was launched November 1944. Since then, none have seriously been proposed, so it's rather safe to say that the era of the dreadnought is done.

Dreadnoughts were defined by their reliance on a uniform battery of large caliber guns, which at the time of their invention were the primary means of fleet combat. Given that no such ships are being produced or seriously contemplated, it's not a matter of renaming, it's a matter of the type being obsolete. Dreadnoughts were always meant to serve a practical purpose: to destroy the enemy's fleet and gain some measure of control of the seas. That they were rendered obsolete relatively quickly is simply a matter of the march of technology, as ironclads rendered wooden warships obsolete and in turn were replaced by predreadnoughts.
A colony of the New Free Planets Alliance.
The primary MT nation of this account is the Republic of Carthage.
New Free Planets Alliance (FT)
New Terran Republic (FT)
Republic of Carthage (MT)
World Economic Union (MT)
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Kampala-
Chargé d'Affaires
 
Posts: 463
Founded: Apr 15, 2014
Ex-Nation

Postby Kampala- » Mon Apr 21, 2014 9:04 pm

San-Silvacian wrote:
Kassaran wrote:People never stopped building them, they simply just stopped calling them that. They again are supposed to be a symbol and nothing more, hence why if you want one, make no more than one, unless you really pride in your naval supremacy and you want to do what I did and make one as the flagship for each of the Home Fleets (we have multiple islands under the control of our government, the five biggest ones are the Home Isles and each have about 18% of the Kassaran Combined Fleets under their command leaving a scant 10% as reserve and FIAO Operation Fleets.


In NS this is logical because armed forces engage in penis waving contests all the time.

Meanwhile the Sixth French Republic is only going to be toting 8 classes of surface/submarine combat ships.

i'm so bad at NS sorry gus.


aha you renamed it

good lad
Hello humans. I am Sporekin, specifically a European Umber-Brown Puffball (or more formally, Lycoperdon umbrinum). Ask me anything.

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Mitheldalond
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Posts: 2646
Founded: Mar 15, 2013
New York Times Democracy

Postby Mitheldalond » Mon Apr 21, 2014 9:10 pm

San-Silvacian wrote:
Kassaran wrote:People never stopped building them, they simply just stopped calling them that. They again are supposed to be a symbol and nothing more, hence why if you want one, make no more than one, unless you really pride in your naval supremacy and you want to do what I did and make one as the flagship for each of the Home Fleets (we have multiple islands under the control of our government, the five biggest ones are the Home Isles and each have about 18% of the Kassaran Combined Fleets under their command leaving a scant 10% as reserve and FIAO Operation Fleets.


In NS this is logical because armed forces engage in penis waving contests all the time.

Meanwhile the Sixth French Republic is only going to be toting 8 classes of surface/submarine combat ships.

i'm so bad at NS sorry gus.

My WWII navy has 1,218 ft battleships with 21 x 16"/50 cal guns. There's also a larger version with 21 x 20"/50 cal guns that's 1,493 ft long.

Obviously, few of these were ever built. But one of them could match an Iowa's broadside with just its forward guns, and carried more firepower than 2 Iowa's combined.

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San-Silvacian
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Posts: 12111
Founded: Aug 11, 2011
Ex-Nation

Postby San-Silvacian » Mon Apr 21, 2014 9:12 pm

Mitheldalond wrote:
San-Silvacian wrote:
In NS this is logical because armed forces engage in penis waving contests all the time.

Meanwhile the Sixth French Republic is only going to be toting 8 classes of surface/submarine combat ships.

i'm so bad at NS sorry gus.

My WWII navy has 1,218 ft battleships with 21 x 16"/50 cal guns. There's also a larger version with 21 x 20"/50 cal guns that's 1,493 ft long.

Obviously, few of these were ever built. But one of them could match an Iowa's broadside with just its forward guns, and carried more firepower than 2 Iowa's combined.


Cool play to win.

I use ships the French navy from WW2 used because im an creative and unoriginal.

Have fun with your SUPERBB being wrecked by a bunch of 20 year olds flying little planes.
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The Akasha Colony
Postmaster-General
 
Posts: 14159
Founded: Apr 25, 2010
Left-Leaning College State

Postby The Akasha Colony » Mon Apr 21, 2014 9:19 pm

Mitheldalond wrote:
San-Silvacian wrote:
In NS this is logical because armed forces engage in penis waving contests all the time.

Meanwhile the Sixth French Republic is only going to be toting 8 classes of surface/submarine combat ships.

i'm so bad at NS sorry gus.

My WWII navy has 1,218 ft battleships with 21 x 16"/50 cal guns. There's also a larger version with 21 x 20"/50 cal guns that's 1,493 ft long.

Obviously, few of these were ever built. But one of them could match an Iowa's broadside with just its forward guns, and carried more firepower than 2 Iowa's combined.


Too bad WWI already beats these.
A colony of the New Free Planets Alliance.
The primary MT nation of this account is the Republic of Carthage.
New Free Planets Alliance (FT)
New Terran Republic (FT)
Republic of Carthage (MT)
World Economic Union (MT)
Kaiserreich Europa Zentral (PT/MT)
Five Republics of Hanalua (FanT)
National Links: Factbook Entry | Embassy Program
Storefronts: Carthaginian Naval Export Authority [MT, Navy]

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Mitheldalond
Minister
 
Posts: 2646
Founded: Mar 15, 2013
New York Times Democracy

Postby Mitheldalond » Mon Apr 21, 2014 9:24 pm

San-Silvacian wrote:
Mitheldalond wrote:My WWII navy has 1,218 ft battleships with 21 x 16"/50 cal guns. There's also a larger version with 21 x 20"/50 cal guns that's 1,493 ft long.

Obviously, few of these were ever built. But one of them could match an Iowa's broadside with just its forward guns, and carried more firepower than 2 Iowa's combined.


Cool play to win.

I use ships the French navy from WW2 used because im an creative and unoriginal.

Have fun with your SUPERBB being wrecked by a bunch of 20 year olds flying little planes.

They were built before carriers were fully recognized as the dominant type of warship. And there were only 2-3 of them ever built, and 0-1 of the 20" version.

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