GFP provides a unique analytical display of data covering global military powers with statistics compiled through various sources. All manner of countries are considered in the ranking, a spectrum helping to produce a near-complete comparison of relative military strengths from across the globe. The user should note that nuclear capability is not taken into account for the final ranking for this listing is purely a "numbers game" meant to spark debate and including nuclear weapons would clearly defeat its purpose. Therefore GFP comparisons are for consideration in a conventional war based solely on each individual nation's capabilities on land, at sea and through the air while including logistical and financial aspects when waging total war. Sources are stated whenever possible though some statistics are estimated if official numbers are not available.
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Available Military Manpower: For the purposes of taking into account all registered military elements that could potentially be made available for military service today including active and reserve elements. This list does not take into account any individual type of military, paramilitary or security training or combat experience of any kind; it simply reflects the total amount of manpower a nation may commit to an overall war effort if need be.
Active Military Manpower: For the purposes of detailing the total active military manpower available to any one country today. These forces would the first elements committed to combat - be it offensive or defensive in nature.
Active Reserve Manpower: Nearly all national armies hold a certain amount of combat ready reserve personnel. These elements could be called to war in a fraction of the time it would take to enlist or draft and train from the national populace.
Manpower Fit for Service: Large population numbers do not necessarily reflect the military manpower of a nation outright as it also takes into account children and the elderly. This listing provides a more succinct look into the true available military manpower figures available to any one nation today.
Reaching Military Age Annually: Despite large poulations and standing armies, a key figure involved in a prolonged conflict requires plenty of military-aged bodies to continue the fight.
Labor Forces: Labor forces - perhaps as much as any soldier - win or lose a war. Industry is a proven and vital part of any war effort as history has repeatedly shown. This listing does not take into account manufacture quality and this varies highly from workforce to workforce and is hard to gauge - it simply puts into perspective a number that could become available in a time of war.
Total Aircraft: This listing showcases all air-based aircraft per country including both fixed-wing and rotary-wing systems as well as Unmanned Aerial Vehicles. Transports and trainers are also included as part of the totals. The total amount is the amount of this assets that could feasibly be operated in a large scale conventional war, it reflects the total amount of assets a nation may commit to an overall war effort if need be- so if it works and it would be brought into service, count it.
Helicopters: Showcasing the relative rotary-wing strengths of participating countries. Included in the totals are transport, scout and trainer types as well as mission-specific navy, army, air force and special forces helicopter platforms. The total amount is the amount of this assets that could feasibly be operated in a large scale conventional war, it reflects the total amount of assets a nation may commit to an overall war effort if need be- so if it works and it would be brought into service, count it.
Total Land Weapons: Covering all land-based weapon types including tanks, armored vehicles, anti-tank platforms, mobile rocket throwers, self-propelled guns, crew-served mortar weapons and towed artillery pieces, as well as other vehicles not otherwise noted. The total amount is the amount of each asset that could feasibly be operated in a large scale conventional war, it reflects the total amount of assets a nation may commit to an overall war effort if need be- so if it works and it would be brought into service, count it.
Tanks: Includes Main Battle Tanks, light tanks and dedicated tank destroyers - wheeled or tracked in nature.
APCs / IFVs: Both Armored Personnel Carriers and Infantry Fighting Vehicles - either tracked or wheeled in nature - are included in the counts.
Towed Artillery: Includes all calibers of field artillery systems that are towed by design.
Self-Propelled Guns (SPGs): Totals include all caliber of self-propelled gun platforms, be they tracked or wheeled in their design.
Rocket Artillery (MLRS): Totals include all caliber of self-propelled MLRS systems per army. Note that not every nation makes use of such weapons due to high cost or fighting doctrine.
Mortar Systems: Totals cover all calibers of crew-served mortar weapons systems currently in service with a given army.
Anti-Tank Weaponry: Includes all weapon types - either self-guided or direct line-of-sight - that are specifically designed to defeat enemy armor.
Anti-Aircraft Weaponry: Includes self-propelled platforms as well as portable crew-served systems.
Logistical Vehicles: Includes all vehicles as related to the logistical power of each army. Logistical vehicles are an oft-overlooked portion of the modern land army but form the backbone of any action by moving personnel, equipment and supplies wherever they are most needed.
Total Navy Ships: Includes navy ship vessels of all forms including surface and submarines as well as smaller patrol boats and logistical types.
Aircraft Carriers: Listing includes both nuclear- and conventionally-powered aircraft carrier types currently in service.
Submarines: Includes both nuclear- and conventionally-powered submarines currently in service as well as coastal- and ocean-going.
Destroyers: Destroyers form a fast response solution for any waterborne force - cheaper to operate than costly aircraft carriers and considerably more powerful than patrol type vessels.
Frigates: Frigates represent multi-role vessels of varying classes, sizes and firepower.
Mine Warfare Craft: Includes all mine warfare-related vessel types such as minelayers and minesweepers.
Patrol Craft: Includes all manner of patrol boat types including coastal, torpedo and interception platforms.
Amphibious Assault Vessels: Includes all naval vessel types as related to (and required for) amphibious assault operations.
Total Airports: For the purpose of measuring internal logistical support. An airport is considered to be a functional landing and take-off space, with room for basic or advanced maintenance and refuelling operations.
Merchant Marine Strength: Merchant Marine forces can be called to operate alongside navy units in wartime and represent a logistical-minded force at sea. Some landlocked nations still make use of a merchant marine force though they may lack any form of naval military branch. This includes ships registered in a naval auxillary or ships which are owned and flagged in your nation.
Major Ports & Terminals: Ports, harbors and terminals can serve a nation in wartime in a myriad of ways - delivering supplies, troops and equipment to fronts as needed. Only "major" ports, harbors and terminals are taken into account in this listing.
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If exact numbers are unknown, please use the approximate symbol. (~) Please note that this thread is ONLY FOR MT NATIONS.
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[size=150][color=#FF0000]APPLICATION OR UPDATE[/color][/size]
[b]Available Military Manpower:[/b]
[b]Active Military Manpower:[/b]
[b]Active Reserve Manpower:[/b]
[b]Manpower Fit for Service:[/b]
[b]Reaching Military Age Annually:[/b]
[b]Total Land Weapons:[/b]
[b]APCs / IFVs:[/b]
[b]Self-Propelled Guns (SPGs):[/b] .
[b]Rocket Artillery (MLRS):[/b]
[b]Total Navy Ships:[/b]
[b]Mine Warfare Craft:[/b]
[b]Amphibious Assault Vessels:[/b]
[b]Merchant Marine Strength:[/b]
[b]Major Ports & Terminals:[/b]
[b]Accurate as of:[/b] DD/MM/YYYY