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Minroz, the Land of Sunny-Moon Mountains (No Posting please)

A place to put national factbooks, embassy exchanges, and other information regarding the nations of the world. [In character]
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Minroz
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Minroz, the Land of Sunny-Moon Mountains (No Posting please)

Postby Minroz » Wed May 25, 2011 7:36 pm

Civilization V OST - Genghis Khan Peace

Revamping in Progress!!!
If you have any queries, feel free to TG me. I'll try to answer as best I can.

Note that this factbook is still undergoing sporadic updates.


Image
Minroz's national flag

Table of Content
  1. Overview
  2. Geography
  3. Government
  4. History
  5. Education/ Economy
  6. Culture
  7. Religion in Minroz
  8. Demographics
  9. Military
  10. Psionics and Technology
  11. Minrozian Legends
  12. Communications
  13. Foreign Relations
  14. Wanted Terrorists Groups
  15. Holidays and Festivals
  16. Neighbours
    1. United Confederacy of Omaska
    2. Xoran Hegemony


Introduction

The Greater Qing Dynasty of Minroz, also Empire of the Great Qing or the Minrozian World Empireis the largest and oldest of the three Iclamian supra-national Empires, ruled by the mighty Holy Emperors; powerful paranormal individuals elected into the seat of power by their respective Six royal dynasties. Minroz is the dynastic monarchy of the Marmarrian (Mongolic), Ishvarrian (Iranic) and Jongguon (Chinese) people, three groups which have gradually become synonymous with each other and controls virtually the entire continent of Yatai. Minroz is therefore the largest country in Iclamia. The authority of the Holy Emperors is unquestioned and absolute.

The Minrozians rule a massive empire; this vast theocratic society is supported by broad foundations of Clan mega-corporations, tribal countries, non-human realms, sprawling patchworks of vassal nations and semi-independent allied states. For six thousand years, it’s always the leading multi-species civilization, outpacing the rest of the region in science and arts. Minrozian citizens tend to be highly educated, happy-go-lucky and fervent individuals. They consider multiculturism one step on a spiritual path towards embracing their faith.

Minroz’s history has since been turbulent, with challenges by dynastic changes, natural disasters, corruption, separatism, a democratisation process and periods of rapid economic changes. It is an empire of multiple dimensions ruled by the benevolent yet autocratic six royal dynasties. As a result, the Qing Empire remains the most stable and military powerful nation-state in the region as well as keeping semi-isolation stance. As an interdimensional empire, the size of the Empire can not be measured in terms of continuous territory, but only in the number of Dimensional Worlds in its control. By virtue of sheer size of their territory and population, the Qing Empire is capable of fighting several entire nations at one time.

Across its Inter-dimensional political entity, Minroz consists of distinct ethnic, linguistic and religious groups. The Marmarrians (Mongolic) are the largest and the politically dominant ethnic group. Minroz has developed a shared identity by its shared lingua franca - Mandarin, ethnic and species diversity, shared monotheistic beliefs and history of struggles against Xoraine and Omaska.

Minroz national motto (“Under heavens, we serve the motherland” literally means “Many, yet one before God”), articulates the diversity that shapes this nation-state.


Overview
Nation information

Official name: The Greater Qing Dynasty of Minroz, The Grand Holy Empire of Minroz, Minrozian World Empire
Short name: Minroz, Holy Minrozian Empire, Qing Empire
National motto: “Under heavens, we serve the motherland”
Founded: 4012 B.C.
Founder: Empress Bulan of the Tukhan Tribe, Khan of all Marmarrians
Government type: Theocratic Semi-Constitutional Monarchy
Anthem: “Sunny Moon Mountains” (official), “Divine Dynasties” (Royal)
Main Languages: Mandarin Chinese, Mongolian, Russian, Arabic, Farsi
Secondary Languages: Local languages
Capital city: Zhongyang also known as Adalam Volvoshyan (City of Saint Volvosh)
Currency: Azdevk (Main usage), various bartering
Population (RP): 28.879+ billion (due to multidimensional territories)
Adjective: Minrozian/ Qing
Religions: Ajaran-Murrnism and other Ajarists’ sect (54%), Islam and its sects (15%), Murrmari Orthodox Christianity (5%), Zoroastrianism (10%), Hinduism (3%), Shamanism and animists (3%), Buddhism (4%), other (6%)
Total land area: 891 586 300 km2
Legislature: Kurultai
Leader:
• Holy Emperor Altanmurr Merrmesh Khan (Head of State)
• Imperial Chancellor Osmun Yongul Heidarvol (Head of Government)
Last edited by Minroz on Wed Mar 06, 2013 6:40 pm, edited 22 times in total.

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Minroz
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Postby Minroz » Wed May 25, 2011 7:42 pm

OOC: In progress

Geography

Minroz is the savage land of extremes, considered inhospitable by outsiders due to the fact that it’s roaming by predators of various sizes. It is once an environmentally stunning nation till becoming much of it is barren wasteland after surviving many wars against Omaska and Xoraine. But with its new found terraform technology, the Imperial government try its best to revitalize the once pristine condition of their motherland.

Climate:
Extremely diverse; tropical in south to blistering artic in north. Every year the season swing to desert heat to artic winter. Seasonal and climatic variation occurs in every parts of the Empire.

Terrain:
Continental mainland is mostly mountainous, wide steppe plains, huge tracts of jungle in the south, icy jungle in cold parts and high plateaus; straddle with tracts of rivers and marshlands. Imperial territories are Deserts in west, humid tropical archipelago in south east, mesh-mash of desert delta and giant jungles to the south west.


Zhongjian Imperial Region

Major cities:
Zhongyang - Territorial Capital/ National Capital
Last edited by Minroz on Fri Sep 21, 2012 6:37 am, edited 9 times in total.

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Minroz
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Postby Minroz » Wed May 25, 2011 7:47 pm

Government

The Holy Emperor is the head of a ritualistic, liberal but authoritarian state, and below him are the Six Lords, the heads of the Six royal dynasties from which a new Emperor is chosen. The Holy Emperor's authority is unquestioned and absolute, but the archaic and bureaucratic system of government makes it difficult for him to exert his rule unless directly in person. Otherwise, the Six Lords rule in his name, dividing the gigantic empire between them. The Minrozian royals can expect to live for at least 600 years. Extensive cyber-implants and genetic engineering keep their frail/youthful bodies alive, even when their organs begin to fail. These cyber-enhancements and genetic engineering technologies date back many millennia ago in the Hakhaiit Empire, and have become a symbol of royal divinity in the eyes of the Minrozians.

The capital of Minroz is Zhongyang, where the Holy Emperor rules from the Forbidden Palace.

The law and government of the Minrozian Empire are based upon the traditional Minrozian concept of governmental control through imposed collective responsibility. Even in the Ancient era, a system was proposed to organize the people into "groups of families which would be mutually responsible for each other's good behaviour and share each other's punishments." . In other words, under this system groups of families are mutually responsible for each other’s good behaviour and share each other’s punishments for bad behaviour.

However, there is a large corps of Inspectors, a branch of the Civil Service, who work to enforce the proper running of the system.

Image
Kurultai - Minroz's Imperial Parliament

The head of the government is the Chancellor, who will enforce the Holy Emperor’s will in his name assisted by a diverse assortment of ministries designed to rule the Empire easily due to enormous size and in addition Minroz has a huge assortment of cultures and customs. Reason is that the Royal Dynasties belief in inclusive and tolerance of different languages, religions and cultures made them a powerful multinational Empire as it today. The politics of the Holy Minrozian Empire is based on tribal, economical and geographic boundaries.

The empire was first divided into a number of Aimaqs (Provinces). The Aimaqs were then divided into sum. A sum was a union/network of several villages melded into small sprawling towns. At each stage there were several officers who supervised operations like revenue assessment and collection etc. Their orders were to collect revenue in a just and efficient manner and not put undue pressure on townsmen, especially if they had suffered a natural disaster. Local administration of all parts of the Minrozian Empire is performed using a uniform administrative structure and set of procedures, with minor modifications to suit local conditions. Their territories was divided into sectors and provinces each controlled by a governor, often relatives of the Six royal dynasties and their loyalty must be absolute. They independently control the revenues of the province under the Dewan (Imperial councils). Under them are the paymaster, and the provincial representative of the Dewan who is responsible for the upkeep of the infrastructure and Tayraakha-uvor (state industries) of the province. Lastly, the Darmaadh council and the Theology council, Qazis are entrusted with religious, educational, and judicial duties.

Generally the Grand Holy Minrozian Empire has tenets of democracy but the Inner Imperial government is a form of oligarchic meritocracy with democratic elected members usually based on their talents, combine with a stable political structure which anyone who proves their merit can join, based on the results of the Imperial Examinations. The Minrozian nobility/upper-class is a very mixed group, consisting, by the present day, of people of Minrozian and foreign descent of all types, classes and castes. These include those who have inherited a title or position, such as people of local royalty descent, as well as those who have made a place for themselves by their own merit. The Minrozian system is a stable and efficient one despite its archaic and lazy bureaucracy with its officers chosen on merit, usually on the basis of their results in the Imperial Examination system. Minrozian rulers and their officials have long had to live up to characteristics of moral standards which give coherence to the administration and which they share - to varying extents - with most of their subjects. In effect the Holy Minrozian Empire is a constitutional monarchy.

The Imperial government was divided into five bodies:

• The Holy Emperor and royal family
• The Imperial Council of Elders
• The Imperial Council of Ministers
• The Council of Lords
• The provincial Imperial governors

Six royal dynasties:

The six heirs of the Royal dynasties were elected by the people and the priest council to be potential future Holy Emperors. The succession of Holy Emperors are determined by merits, faithfulness and willingness; chosen by undergoing ritual tests, sharing their experiences and wisdoms to other heirs, killing very dangerous predators all by themselves individually and finally announcing what they want to do for the whole Empire before they’ve been crowned. Also before undergo trails; the six heirs must undertake the roles as “Royalty who actually do something” and as a prerequisite to being Holy Minrozian Emperors that they’re able to do something of practical value in order to understand the people. Emerr the Conqueror was an accomplished blacksmith, Abdallah the Mighty tending his gardens renown in the Empire for its beauty, Osman Emerrputra was the brilliant chef, Darpam Merrmesh the magnificent grew fruits and Helghiy Arvashipurr the Great was a well-respected priestess and farmer.

Taiikhavol
The Taiikhavol clan has always the most belligerent of the royal clans, historically produce warrior monarchs and tacticians. They’re willing to take arms whenever required. The clan has vested interest in the Imperial military and the arms manufacturing industry. They are the royal clan that wants to revive the lost glories of the old empire.

Merrmesh
The oldest of all royal dynasties, they carry the grandeur and splendours of wise magic-practitioners, shamanists and priesthoods which help produce most benevolent but yet eccentric Emperors. The clan infrastructure has often been secretive to the world; many wondered what lies in the inner workings of Merrmesh Dynasty itself. Only members of its sister dynasties knew Merrmesh society better, used to be ancient religious order of sorcerer-alchemists who kept many secrets since the early times of the Hakhaiit Empire; Merrmesh shares Taiikhavol dream of restoring the glories of the Holy Empire. However its dark sides were often associated with twisted experiments in their labs, collectors of forbidden artefacts from the Old Empire and practitioners in forbidden arts of sorcery; made the rest of the dynasties seem wary of the Merrmeshs’ intent.

Arvashipurr
The Arvashipurr clan are the traditionalists of the royal dynasties. They are conservatives and champions of the Minrozian religions. Despite ardent traditionalists, they encourage multi-culturism and at times open-minded. Their domains are in many ways backward in modern sense but stable and secured. Their reputable hobby is archaeology, gardening and anthropology.

Yogyakarr
The Yogyakarrs are direct descendants of Muslim Namarrid dynasty; the legacy of the old mighty caliphate. They promote freedom of religions and social-free market policies. Also passionate advocates of social justice earn many supports from every corners of the empire. However their historical accidental setbacks make other royal clans misread them as insane and unpredictable which leads to disintegration of the caliphate but trustworthy to lead the Holy Empire if chosen. Being the most multiethnic and multispecies clan, they’re trusted enough to be in touch with Murrni-ajarists and as Marmarrians favourite Muslim clan.

Volvoshyene
The Volvoshyene clan symbolizes the grandeur of the empire, because of their direct descent from Bulan Khan the founder of Holy Minrozian Empire herself; they’ve taken her son’s name as namesake. This royal dynasty had most Holy Emperors elected in the past and to most Minrozians, they stand for the strong, majestic empire of the old.

Tukh-umull
The Tukh-umull clan elevated to the status of a royal clan since more territories added to the empire which needs to be managed by a powerful clan. However they are outsiders because mostly consisted of Ishvarrians whose in the past oppress various cultures and nations. Yet through their vast wealth they have managed to buy themselves to top, and combined with their sheer determination to redeem their ancestors’ wrongdoing as they represent the Ishvarrian race.

Imperial Chancellor

While de jure, the chancellor is a “chief advisor" of sorts to the Holy Emperor, de facto, he is Head of Government and runs the day-to-day business of the Holy Empire. The chancellor also will chair the Council of Menteridaam in the Holy Emperor’s name. For all intensive purposes, he is the "placeholder" of the Holy Emperor, thus is addressed as a member of the Imperial Family, whether he is or not. He is the highest member of the Council of Menteridaam. He may be addressed as "Your Imperial Highness" depending on the formality of the situation. The chancellors are chosen based on electoral votes and merits by the Imperial Examinations, the people or his/her clan and appointed by the Holy Emperor.

The Imperial council of Elders

A cadre of trusted and senior advisors to Holy Emperors, they’re chosen based on their political and administrative abilities. They expressed their opinion and had the right to vote on the councils.

Council of Ministers

Ministers of the Theocratic government adopt the style of "His Imperial Excellency" to denote that their actions and positions are a manifestation of the Holy Minrozian Emperor's Divine Will and Order, and also as a titular reminder from where all power stems. These Ministers whose does not belong/allegiance to any clan/tribe are “adopted” into the Six Royal Dynasties. Each grade of the Minister carries a definite rate of pay. However, it is strictly regulated to avoid the corruption that occurred in the early days of the Holy Empire, but also sufficiently generous to ensure that the Imperial Government system attracts the ablest and most ambitious individuals from the whole of the Empire.

Ministers are sometimes appointed by the Holy Emperor, originally on the recommendation of emperors of the Six Royal Dynasty, military leaders, provincial governors, or court officials, also on the basis of the results of the Imperial Examinations. As individuals may re-apply for the examinations without any stigma, those not fortunate enough to secure on their first application but who were employed in posts in the palace to be given an opportunity to show their worth, from which they could then be promoted to the ranks of Ministers.


Chancellor: Jiang Yingshen

Ministry of Economy: Patel Sharma

Ministry of Foreign Affairs: Ivan Volodmirov

Ministry of Health: Dr Farrin Teherani

Ministry of Education: Song Lao

Ministry of War and Defence: Mao Xuan Yulenyene

Ministry of Science: Dr Igor Barbarin

Ministry of Manpower: Maisar Lama

Ministry of Public Works: Luo Shuping

Ministry of Culture: Vayraam Oiratin

Ministry of Information and Communications: Omid Khutulshi

Ministry of Agriculture: Bai Wu

Ministry of State Security and Intelligence: Ma Shazhi

Ministry of Supervision: Mongke Hong

Ministry of Public Order: Abdallah Datar

Ministry of Finance: Mirza Ishkenderr

Ministry of Interspecies Affairs: Salehu Binti Hassan

Ministry of Public Relations: Nigu Oggunpol

Ministry of Magic: Huor Mireil

Ministry of Energy: Chen Yuzhang

Ministry of Community Developments, Youth and Sports: Man Gai

Ministry of Transport: Sima Taiidanyene

Ministry of Environment: Dr. Yulya Zheng

Ministry of Justice: Dr Aurang Arvashipurr



Dimensional Provincial Domains
The disparate and widespread nature of Imperial-held territorial dimensions means that a strongly centralized government would be impractical. All of the Inter-dimensional regions of the Minrozian Empire are organised and run as provinces, as are the various conquests that have been incorporated into the Empire over time, such as the first Real world designated Tenggrihan. Minrozian colonies are run in just the same way as other regions of the Holy Empire, with the same governmental structures and so on, and less tax being levied as the place is being developed and more military presence as required. Under these the region has a set of Menteris ‘officials representing all branches of state activity. These Menteris are normally transferred from place to place across the entire Empire over the course of their careers. Places under military occupation are likewise run in a similar manner.

Law Enforcements

Image
Guóānbù Agent in the Western Frontiers

Ministry of State Security and Intelligence

The Ministry of State Security and Intelligence (MSI) or The Guóānbù (Traditional Chinese:國家安全和情報部) is the Holy Minrozian Empire state security and political police agency, serving as the main internal and external intelligence and counter-intelligence bureau, and external espionage and counterespionage organization. It was similar to Soviet KGB, U.S. CIA and British MI-6. It has eight directorates including foreign operations; internal political control; military counter-intelligence; surveillance; and border guards.

When under Tyrannical Holy Emperors, they’re brutal secret police force and more efficient in comparison to KGB; and responsible for network of prison camps/gulags. Moreover they’re responsible for the maintenance of law and order, and the deterrence of espionage and subversion. Renowned for their unshakable loyalty to the Holy Emperor and his family, their near limitless capacity for hard work, high level of efficiency, and ruthlessness in dealing with their enemies. The Guóānbù can be an invisible, all-pervasive force, seemingly omnipresent and omniscient, at all places at all times. Guóānbù are renown in the empire for being incorruptible organization.

Darmaadh council

The Darmaadh council were in charge of religious affairs. They consisted of Ajarist monasteries and other esteemed religious administrative organisation including Islamic ulama, and were guided respectively by the Merekh Bikku (Grand Abbot). The Darmaadh council acted as guardians of the Ajarist laws and administered justice according to these laws. On religious matters, they’re second only to the Holy Emperor. The penal code permitted severe mutilations and mind torture but outside of the capital, justice was generally dictated by the local traditions and customs. One of the customary forms of punishment was the “Ma-jeljelen” where the prisoner was put inside a cage and then stabbed to death from outside.

Theology council

The last great vestige of the religious sect under Talmaesh Dynasty that once ruled the empire since the formation of “Six dynasties” rule, the Theology Council has the same role as the Supreme Court has in other nations. Now subordinated to the Darmaadh council, it also acts a moral police and hunter of heretics, which gives it considerable power within the empire, allowing it to investigate, question and even imprison almost anyone at its whim.

The judiciary

The aim of the Minrozian judicial system is primarily to settle individual complaints and disputes rather than to enforce a legal code. Altogether this system, combined with a general prejudice against litigation, and a large number of disputes, particularly those affecting Ajarists, being settled by the Council of Priests and not coming before the official courts at all (though this is not forbidden if necessary), results in comparatively few cases coming before the courts. Also it’s design to preserve justice and liberty above all things. Recently the only crimes are violations against property and the body is the property too.
For those cases that do come to court, the judicial system is very simple. It has two types of judicial courts - the secular and the ecclesiastical. These are presided over by the Holy Emperor (technically at least; in reality the Imperial Ministry of Justice performs this role), the governors, and other executive officers depending on the level at which the action is brought.
The Qazi, being the repository of Muslim law, attends the hearing of cases by all executive authorities, and assists them in arriving at a decision in keeping with Quranic precepts. Judicial procedures are defined by the central government and applied uniformly across the Empire. Random checks by Imperial inspectors ensure that the system is applied as it is intended and that corruption is kept to a minimum.

The secular criminal court is known as the Court of Complaints, and is normally headed by the local judge. Normally no lawyers were allowed to appear in court. Because of this disputes are normally settled quickly, often on the basis of equity, natural justice, and local usage and custom though in the case of Murrni-ajarists the injunctions and precedents of Ajarist law apply where they exist. Many crimes, including murder, are treated as individual grievances rather than crimes against society, with the complaints being initiated by the individuals affected rather than by the police, and capable of being removed upon payment of sufficient compensation.

The Holy Minrozian Emperor is the final religious authority in the Empire, ruling on any religious disputes which reach the level of the throne, in accordance with the scriptures and to the benefit of the Empire as the whole, and with the advice of members of all of the religions of the Empire. The limitations set by “The Yaksa” prevent this from becoming the excuse for autocracy that it was in the time of Holy Emperor Usman Emerrputra.

Fines are the normal mode of settling all disputes in the Minrozian Empire. Whipping and other corporal punishments are also common, even in public. Mutilation is sometimes used as a punishment. Imprisonment is not generally used as a sentence, though it is sometimes resorted to for preventive purposes. The Holy Empire does have death penalty, but its use normally has to be confirmed by members of the Six Royal Dynasties, the judiciary and is uncommon. Executions can be cruel, and it’s not unknown for impaling, dismemberment or crushing by big animal to be used. However it’s rare that cruel forms of executions are used and only resort to cases where an example is to be made of individual concern. Due to the psionic nature of many of the Holy Empire’s inhabitants, these penalties are often creatively enforced, but in accordance with the Imperial Penal Code to assure appropriate, but not overzealous, punishment.
Last edited by Minroz on Tue Feb 26, 2013 1:19 am, edited 22 times in total.

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Minroz
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Postby Minroz » Wed May 25, 2011 7:59 pm

History

Ancient Era
Image
Bulan Khan


An over 6th millennium old empire with continuos rule of various ruling dynasties and ended with “Six dynasties era”. Its beginnings rooted in their nomadic lifestyle wandering every corners of their continental mainland, meeting different cultures and minor civilizations. However this nation is stained with blood by its millennium years of warfare from within or outer.

The first benevolent empire to emerge was the Ishvarrians, first to create a stable political administration for thousands of years. As the Ishvarrian Empire grew decadent and corrupt, they've begun treated minority cultures below of slavery. The Marmarrians, a nomadic hunter people were treated the worse than others within the confines of the Ishvarrian empire to the point of being enslaved for their life. It all change when a dynamic warrior woman Bulan rosed up against the oppression, united all tribes together with every species and nations overthrowing Ishvarrian tyranny. The birth of the Minrozian civilization is born when Bulan created sets of laws “The yaksa” with assistance of her companions which forbid later Holy Emperors to abuse their powers for their selfish gain. Started as a tribal confederation but broke down into civil war after Bulan passed away without deciding the successor.

Image
Modern artist's impression of Volvosh- Known as Ogedei Khan by the Marmarrians


The First Holy Minrozian Emperor Volvosh, the son of Bulan united the confederation into a federal empire through political manoeuvring and military force combined with Ishvarrian-style political structure; founding the Marmarrian Hakhait Empire bigger than the Ishvarrians till dissolution after hundred years later by the powerful Taiikhan Empire from the West Iclamia hemisphere, ancestors of the Xoran. The Taiikhan rule had left profound effect on the Minrozians in terms of culture for 200 years. As the Taiikhan Empire falls into civil war of succession, the former territories of the old Hakhaiit Empire revolted and drove the remnants of the Taiikhan forces back to their homeland.

Gurpa khan, the mighty warlord from southern Tidurria consolidates the continent founding the Ogharr Empire for 100 years. After the Ogharr Empire collapse, three formidable Empires formed; The Valyamauks, Hunggols and Tau’khus. The Tau’khus emerged victorious and installed themselves rulers of Minroz who taken the nation to the new level, gaining region wide prestige as a regional superpower.

501 years later, the Empire was overrun by the marauding Nogkarr tribesmen from Amaurya installed themselves as the Tutankhamun Dynasty. 100 years later, a powerful Marmarrian clan the Mogulpol usurped the throne while the Tutankhamans fight each other for succession.

Mogulpol Dynasty
The Mongulpol Dynasty is a mighty Empire lasts for over 1000 years, centring their capital in Xian. They’ve conquered the Jongguon Kingdoms to the south and became civilized. However the Dynasty grew corrupted with later succession of incompetent Emperors and factionalism. It is caused by an infamous harem concubine who seduced Holy Emperor Zairin into having her friends and family into government positions, only for them executed during the civil war. The great Mogulpol Empire has finally collapse into four warring Kingdoms.

Meng Dynasty
Image
Shih Huang Ti and his war dragon.

Arising from the four warring Kingdoms is the war-like Meng kingdom; they’re the dynasty that redefined Minroz. The emperor of this era wanted to conquer the warring states, he succeeded and Minroz was one nation once more. Upon conquering all the warring states, the emperor pronounced himself as the first emperor of Minroz or, Shih Huang Ti. The unified empire of Minroz was larger than it ever was.

The first emperor not only unified Minroz, but went about standardizing writing, weights, and measures throughout his kingdom. This was used to promote internal trade among the newly acquired states. The states each had their own standards of measuring and weighing, and the Meng emperor wanted his kingdom to be as one to strengthen it. This standardization was good for the weights and measurements but was not good for philosophical ideas. During this time, many schools of thought were outlawed; only legalism was given official sanction. In 3287 BCE, all the books of the opposing schools of thought were burned except for the copies held in the Chu imperial library. The only way for emperor to keep his nation together was to have all his subjects think the same way. Any deviation would throw Minroz back to the hundreds of years of warring.

The Meng Empire was vast. The first emperor pushed Minroz's borders South to current day Dainam, and current day Joseon. But the central kingdom was still in the Yellow River Valley. Regardless, of all the accomplishments of the Meng, the best known is the Great Wall of Minroz.

The construction of the Great Wall of Minroz did not come without a price. It came with massive financial burden as well as human life. This led to resentment of the Chu emperor by his people. Not only that, the intellectuals were not happy with the emperor either; the books they coveted were burned at his hands.

By this time, the emperor had grown old and he did not want to face death. He wanted to be immortal. He set all the court scientists and doctors to work to make some sort of medicine that would make him a god. The doctors came up with a deadly solution that they truly thought would work. The medicines the doctors prescribed were pills that contained traces of mercury which eventually lead to the emperor’s death.

When the emperor died, Minroz went into a rage, and a rebellion against the Meng dynasty ensued, leading to the next dynasty, the Yuan.


Early Yuan Dynasty

A former Army captain Liu Sukhbari, arose to seize control of the former Meng Empire. He proclaimed himself emperor in 3201 BCE. He established the Yuan dynasty which would become the most durable dynasty of the imperial age. The Yuan Empire was established using what the Meng had already set up. The only difference is that some of the policies were modified, especially those that had caused the Meng collapse. Taxes were also reduced drastically, while the government played a smaller role in the economic policies.

One of important contributions of the Yuan was the establishment of Murrnism, a Confucius-like Ajarist philosophy as the official ideology over Legalism. The Murrnism was not the pure studies of Prophet Murrni, but a conglomeration of various other philosophies and superstitions to augment the complex and sparse teachings of the prophetess herself. This changed the way that the empire was run. Before, emperors appointed people to positions regardless of their competence. Now, the emperors chose the people they thought were the best suited for the job based on merit. Written examinations were used to identify the best qualified people for the job. In the 3100 BCE, an imperial university was established to teach students the five classics of the Murrnist School to prepare them to become bureaucrats.

The height of the Yuan Empire was under the rule of Holy Emperor Auyang, who ruled the Yuan Empire from 3001 to 2948 BCE. Emperor Auyang wanted to expand his kingdom and did, but at a price. The once abundant coffers of the Yuan kingdom, collected in the days when the government was hands off regarding the economy, were empty. This led to the re-establishing of the legalist philosophy; taxes and old policies were reinstated. This did not go well with the people and large land owners opposed the central government by refusing to pay taxes. The government overlooked the large land cases and over-taxed the peasants. The peasants did not like the change and a revolt ensued.

Xi Dynasty

During the revolt, a courtier, Wang King, deposed the infant emperor and established the short Xi dynasty. Slavery was abolished in this time and the peasants' lives were improved. State monopolies on salt, iron, and coinage were strengthened and new monopolies were created. Wang King tried to do too much and this lead to his downfall. He tried to pass legislation on land but it was repealed. A large rebellion, led by a group known as the Red Turbans, succeeded in killing Wang Ming and restoring the Yuan dynasty in 2933 BCE.

Later Yuan Dynasty
The weakness of the administration plagued the Later, or Eastern Yuan dynasty, from the beginning. As it was under the Earlier Yuan dynasty, the central government was weakened by infant emperors' mothers being appointed to leadership roles. With the help of the court eunuchs, the later emperors were able to get rid of this problem, but at the price of giving the eunuchs power equal to the mothers. This new power of the eunuchs did not sit well with officials, so the government was again divided by factionalism.

Between 2668 BCE and 2648 BCE warfare exploded between the eunuchs and bureaucrats. The new eunuch power threatened the bureaucrat's position, something that the eunuchs thought the bureaucrats should not have had in the first place. By 2647 BCE, two great rebellions broke out, led by Ajarist religious groups. It wasn't until 2645 BCE that the great Yuan general, Ngümal, was able to calm the rebellious attitude.

Disunion Era (2620-2494
The end of the Yuan dynasty was marked by the separation of the large families of that dynasty. The families took advantage of the weakened state of the government and started to establish their own private armies. Many dynasties were established during this time.
• Shui Dynasty (2620 BC - 2565 BC)
• Mu Dynasty (2565 BC - 2522 BC)
• Song Dynasty (2522 BC - 2515 BC)

These three kingdoms constantly fought one another during this time. But, in 2515 BC Yenma, a general in the Song dynasty overthrew the throne and created the Tsin dynasty (2515 BC - 2507 BC) in Northern Minroz. Yen had reunited North and South China, but it fell apart when he died.

The Yuan Dynasty had fought non-Minrozian tribes to the north to standstill. This warring brought the invasion of these northern tribes when the Later Yuan Dynasty collapsed. The non-Minrozian invasions began in 2317, and, by 2304, the tribes had taken the control of the Tsin Dynasty. But, even though the Northern Tribes had wrested control of one dynasty, they could never take all of Minroz.

The Late Tsin Dynasty adopting a policy of Minrozification. The agricultural part of Northern Minroz was administered bureaucratically as it was in earlier Minrozian dynasties. Even though the Minrozians were conquered by foreign tribes, they still had influence on their new rulers. Minrozian clothing, customs, and language were adopted by the foreign invaders. After tribal chieftains had been overexerted by the official policies of Minification, they rebelled and in 2494 the dynasty fell. For the next 50 years, Northern Minroz was ruled by non-Minrozian Cho Dynasty.


Wu Dynasty (2444 BC - 2132 BC)
Under the Wu Dynasty, Minroz was reunited. Yang Khan, the first Wu emperor, was a military servant who usurped the throne of the non-Minrozian Northern Cho in 2444. In the next eight years, Yang Khan successfully reconquered the Minrozian territory and moved the capital back to Xian. The Wu dynasty re-established the centralized administrative system of the Yuan and reinstated the competitive tests that were once taken to measure a bureaucrat's competency. The Wu Dynasty was filled with activity despite its harsh autocratic tendencies. The Great Wall was repaired at the cost of sentient lives; a canal system, which was later formed into the Grand Canal, was constructed to carry water throughout Minroz. The eventual fall of the Wu Dynasty was due to losses in southern Tunguria and Northern Jorseon. With these defeats, the Wu dynasty was left devastated and rebels soon took control of the government; however among them is the dynamic sapient dragon named Tianlong reigns as the Emperor of Minroz, founding the Lüng Dynasty.


Lüng Dynasty (2132 BC – 1632 BC)
Artist’s impression of Emperor Tianlong

The Lüng Dynasty’s reign is the era of tranquillity and harmony, Tianlong is one of famous and greatest non-human Emperors ever existed in imperial history. His rule is characterized as benevolence, peace and prosperity – outstripping all achievements of the past dynasties before him. The extension of river canals, construction of more public facilities, discovery of new medical fields among his astounding achievements by Tianlong himself, for his wisdom; his reign is characterized by prosperity and harmony between humans and non-humans, unifying the lands and people under the rule of one Emperor.

Upon his death, he handed over his Emperorship to the well-respected clerical clan the Lamas peacefully.

Lama Dynasty (BC – 1001 BC)

The Lama Dynasty is one of the greatest Minrozian dynasties, characterized by strong government, conservative policies, and prosperous, stable and harmonious society, out of all past dynasties. Under Lama Rule, Minroz is a theocratic society, advanced judicial system and religious culture. Because of succession of virtuous and ablest emperors that made it happen. Furthermore being a theocratic government means allowing Holy Emperors to be the head of state and the temple - ruling their empire as they sees fit.

The first ruling dynasty to open up trade with Xoraine, with at that time – cordial relations between two empires, so far a flow of trade and innovations is exchanged between them. During this time, the traffic from West to East was greatly increased. Many missionaries and merchants influenced the Minrozians.
Second Holy Lama Emperor Gyatso moved the capital to Zhongyang, rebuilt the city to its former glory ever since the time of the Hakhaiit Empire. His son, the Third Holy Lama Emperor Sonam implements of rigid moralistic codes in the empire, turns Minroz into a near-utopian society till his death. Even though Ajaran-Murrnism was officially endorsed, other faiths were acknowledged in formulating a new ideology for the empire. During this time, Ajarism flourished, as well as the birth of the liberal Lamaist sect of Ajaran-Murrnism.

However the Lama Dynasty fell when the whole clan was wiped out in arson attacks by conspirators with their mastermind eunuch, attempting to take the throne but failed. The Talmaesh, a prominent warrior clan took over, adopting the name Tang for their Dynasty.

Tang Dynasty (1001 BC-655 AD)
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Empress Anu, the greatest Talmaesh ruler and conqueror


The Tang Dynasty also known as the Talmaesh was a dynasty that was characterized by such strength and brilliance that it is unprecedented by any other with exceptions of the Lama Dynasty and notable for their technological progression and aggressive expansionism. The civil service examination was so refined, that the test's basic form was used from the Zhang Dynasty era. The role of the imperial and local government was amplified so that it centralized administration and enacted an elaborate code of administrative and penal laws. The Tang dynasty was vast, with its control ranging from Jorseon, Southern Tunguria, and Northern Dainam. In the west, the Tang influence was felt as far away as present-day Tarlarn lands. In the middle of their reign, they’ve moved their capital to Xianyang, named after Xian.

The Tang's strength came from a system of equal land allotments to the male population. A tax on the allotments was the Tang's greatest source of income. In addition to that, periodic military service from all males was the basis of the Tang's military. This system worked for a while, but when the population increased, the land allotments to the males decreased in size. Also a great deal of attention is spent on developing forbidden technologies in order to get edge over competitive nations outside of Minroz.

The Tang rulers stabilize the Empire and responsible for discovery of Dimensional travels, credited with extending healthy contacts with the real world in the middle ages in which brought ideas and wealth to Minroz, notable closed connections with Ancient China, Middle East and India. The Tang Dynasty is the Minroz’s golden age, as its achievements are praised by modern Minrozians today. The downfall of the Tang dynasty was brought about by a rebellion due to the inability of the government to provide food in a time of famine.

The powerful Muslim clan the Namarrids took over the throne in 665; ending the civil war and then preserving what’s left of the crippling Talmaesh Empire.


Yin Dynasty aka Namarrid Dynasty (655-933)
Under the Yin Dynasty, Minrozian control was re-asserted in Minroz and Eastern Tataryia. Literature became more important, schools were created, and the justice system was reformed. The Great Wall and the Grand Canal were also improved. The Yin's power was great that they started to re-establish a tribute among the non-Minrozian states of East Tataryia. This tribute required that these states acknowledge the moral and cultural supremacy of the Minrozians. In the first quarter of the 8th century, the Yin had decisively defeated the marauding tribes. In addition to the superior land troops, the Minrozian navy was strong. Their power was felt throughout Southeast Tataryia, Amaurya, Tarlarn lands, Yuropa and even Xoraine.
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2nd Yin Emperor Mermerr the Landlord


Notably, The 2nd Holy Namarrid Emperor Mermerr the Landlord pioneered new economic systems and he written a book himself about it titled “How to be the Richest Ruler in Minroz” bringing Minroz into a golden age. The golden age is over when the tyrannical 3th Holy Namarrid Emperor Muratanakh deposes most of his siblings in order to have a throne for himself, notable acts of his infamy include very costly wars with Minroz’s neighbours; bringing the Empire economy to ruins. His daughter Amatillah overthrown her father with little bloodshed and install herself as the 4th Holy Namarrid Empress; restoring Minroz’s economy and great patron Inter-cultural harmony. Her son the 5th Holy Namarrid Emperor Abdallah the Mighty propels the country to further heights by means of conquest and incorporation, in addition to development of Yeni-zeris, an all-female janissaries and this tradition of these women warriors continues on to this day.
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5th Yin Emperor Abdallah the Mighty


The Yin Dynasty ends with abdication of the last incompetent Holy Emperor Mehmetji who performed his job poorly that leaves Minroz to invasion by Xoraine and Western raiders; he handed over his power to his cousin Vayraam Yogyakarr the General of the Imperial army as Mehmetji knew Vayraam will perform better than his predecessor.

After stabilizing Minroz and bringing to prosperity, Vayraam proclaim himself 1st Holy Emperor of the Qing dynasty, also known as the Six Royal Dynasties, and thus begun the Qing era.


Qing Dynasty or Six Royal Dynasties (933-present)
For the first time, Minroz is an elective monarchy under the Qing Dynasty, as the Yogyakarr dynasties added their allied clans altogether – the Merrmesh, the Volvoshyene, the Taiikhanvol, the Arvarshipurr, amalgamating all of them into the Five royal dynasties, collectively known as the Qing. The Ishvarrian Tukh-umull clan joined the Qing Dynasty in 1121 afterwards. Under the Qing, the territory of the empire grew to greater size under the preceding Yin dynasty, the population grew at triple rate, many of the non-Minrozian minorities within the empire were Minrozified, and an integrated national economy was established. However the era is also known for the United Confederacy of Omaska’s and also the Xoran Hegemony rise to prominence to challenge Minroz’s supremacy.

One time, Zheng He, the famous Chinese sailor of the Ming Dynasty spoke highly of Minroz as a Great civilization when his fleet visited at the ports and they’re shocked at the vast multitudes of cultures, whether human or non-human existed side by side. Religions of the real world flourish in Minroz throughout the years after contacts with civilizations through trade. Minroz is famous in Tenggrihan (RL world) that even many nations there paid a lot of tributes to the Holy Qing Emperors.



Entering the early 17th century, Maometh Merrmesh – the most notorious and greatest Holy Emperor of Minroz and grandfather of Altanmurr, began an aggressive reformation programs to modernise his empire, giving an edge over Minroz's neighbours. His reign is an era of golden age, expansionism and enlightment but as well as great terror, he ruthlessly suppressed those who oppose his policies, reforming the nation into his image in which he believes a prosperous and stable society.

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Minrozian Imperial Army in Yuropan theatre, First Iclamian War


First Iclamian War (1735-1740) broke out, with Omaska and Xoraine formed an alliance in declaring war on nations of Yuropa, whom are Minrozian allies. After 5 years of brutal fighting in Yuropa and Numidia theatre, the war comes to the stalemate, causing the participating nations suing for truce between three powers. Their leaders signed the peace treaty in Yuropa’s chief capital, known as The Treaty of Sechsburg. However the great economical depression happens after the treaty has been signed, due to strains of war.
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12th Qing Emperor Oyyuk the Mad


Oyyuk the estranged and wicked son of Maometh overthrow his father in the silent coup, with help of his minions. Following his overly lavish coronation as the tyrannical 12th Qing Emperor, he declared war on Omaska and Xoraine, much to everyone’s shock. The Great War also known as the Second Iclamian War (1744-1799), fought all over the world, in order to satisfy Oyyuk’s madness. In the middle of the war, the Xorans and Omaskans made a dramatic counter-attack pushing back the Minrozians to Minroz Proper.

The Minrozian civil war broke out between Oyyuk’s followers and those loyal to the previous Emperor. One figure arose out of the revolution is, the benevolent Altanmurr himself soon-to-be 13th Qing Emperor and Oyyuk’s estranged youngest child; he rallied his people and managed to unite them along with former Oyyuk’s soldiers, Maometh loyalists and warriors from Tidurria, Central Yazhou and Marmarrian tribes under his banner. With help of their constantly growing numbers, he succeeded in overthrowing the tyrannical Oyyuk and ascended the throne as the new Emperor of Minroz.

As the Xorans and Omaskans invaded the Empire, the Minrozians under the dynamic leadership of Altanmurr valiantly fought back, pushing their invaders back to their home countries. He continued to retaken former Minrozian territories under control of the khanate. The war came to the cease-fire in 1799 between three powers, as the leaders of the respective nations focuses on rebuilding their countries and national developments.


As Tenggrihan (RL world) is entering industrial age, many European nations started to make contacts with Minroz because of its enormous wealth and refined culture; however the Minrozian government later perceive Europeans as a race of thieves and pillagers due to reports on their infamous colonial activities by Imperial spies. Clash of civilizations between Iclamia and the real world had begun when the British created their gunboat diplomacy due to rejection of allowing Europeans into Minroz, because of Altanmurr’s temporary isolation policy and rectifying the economy and renew ties with Minrozian neighbours.

Upon World War One, Minroz and Xoraine (shaky alliance) sided with the Central Powers in response to rivalries against the British Empire while Omaska sided with the Allies; however none of the three Iclamian Powers are willing to confront each other in Iclamia. Thus they sent expeditions of troops and supplies to help their allies on Earth. Their battles on Tenggrihan are less bloody in comparison to the Second Iclamian War. When WW1 ended and the Great Depression, the three Iclamian powers immediately withdraw their troops.

As the World War Two started, Xoraine and Omaska allied with the Axis Powers, Minroz later joined the war as part of the Allies. Like WW1, they only send expeditions of troops. In 1942, Omaska switches sides with the Allies, however reinforcing distrusts between the Confederacy and the Empire along with the Allied powers. In 1944, Xoraine renounces the alliance with the Axis powers, returning their troops back to assist in crushing rebellion in its colonial territories. WW2 ended with Minroz assisted in allies rebuilding efforts, though Omaska promises to help yet not fulfilled, increasing the Allies’ distrust towards Omaskans.

The Cold War begun between three Iclamian powers and as well as between the Western Powers and Soviet Union back in Tenggrihan, each sides competing for their dominance of their own world. Soviet Union falls leaving USA as the sole superpower of Tenggrihan, however manipulated by Omaska, causing tensions between the nations of Iclamia and Tenggrihan. In 1990, an alliance is formed between America, Russia and Minroz known as the Shanglong Pact.

Altanmurr opens Minroz to the world in 3rd October 2007. The Minrozian Empire joins the ‘war on terrorism’ in the events of September 11 and the United Liberation Army rise to prominence. In 5th of May 2010, a large contingent of Imperial troops occupied the Kingdom of Heljmenistan, after defeating ULA-affiliated Heljmeni forces. In 20th October 2010, Minroz, Xoraine and Omaska created a temporary alliance in invading the Empire of Khaydaristan, a warmongering North Numidian nation and ULA largest stronghold. In 14th November 2010, Khaydaristan is divided by three powers, akin to Berlin Wall.
Last edited by Minroz on Tue Mar 19, 2013 7:36 am, edited 20 times in total.

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Postby Minroz » Wed May 25, 2011 8:00 pm

Education

Free education is provided to all children by the Holy Minrozian Empire. This provides a sound basis of knowledge, magic, covering grammar, rhetoric, philosophy, logic, scholasticism, religious studies (covering all the major religions of the Minrozian Empire), mathematics, history and the natural sciences. The General Monasteries allow anyone with a Certificate of Completion from an accredited Secondary Schooling to focus their studies in a more selective manner. The primary types of schools are the Temple of the Arts, Temple of Philosophy, Temple of the Sciences, and the Temple of War. Obviously, a great variety of subjects are taught at each of the different types of academies or monasteries or temples, but the point is to focus the students' interests into a broader category they are passionate about, without forcing them to choose a single field of study at such a young age.

Even at the General Academies/Monasteries, though, studies of mathematics, language, psionic and arcane studies, physical conditioning (through swordsmanship and martial arts), history, and philosophy continue throughout, although they will vary in depth of study depending on the Academy/Monastery/Temple a student applies for.
Going to a General War Academy is highly recommended in becoming a non-commissioned officer, and a requirement to becoming a field officer.
There are a number of renowned universities in the Holy Minrozian Empire. In particular the universities of Zhongyang, Shanglong, Chomobursk, Janghai and Talaimakhan are very well-respected. In addition to this the Minrozian Empire has a number of astronomical observatories in Taqashstan. The University of Khupazathap is especially well known in the Empire for its massive astronomy department.


Economy/infrastructure

The Minrozian economy is mixed capitalist economy systems with leanings towards clan-owned corporations; the economic system of dynastic corporations is akin to Japanese zaibatsu. Preferring to let the market chose what is best and most efficient for the nation. A powerhouse of a private sector is led by its flourished Information Technology industry, followed by Arms Manufacturing and Book Publishing. The finance sectors were always dominated by various banking clans, notably the Ishkendarr clan who’re the owners of the Imperial Bank of Minroz.

Taxation in the Minrozian Empire is relatively simple in its theoretical formulation, though elements of it are complicated by changing needs and local circumstances. Both revenue and expenditure are divided between the central and the provincial governments. The Holy Minrozian Emperors have consistently attempted to keep the revenue system operating in as fair and equitable a manner as possible. The central government reserves land revenue, customs, and profits from the mints, inheritance rights, and Tayraakha (state-run industries) for itself. Land revenue and profits from the Tayraakha are the most important sources of income; land revenue is based on detailed survey assessments updated at regular intervals, the nature of the crops grown and the current mean market prices, and also varied so as to encourage wasteland to be cultivated. The principal items of expenditure for the central government are defence, the administration of the Empire, including its religious organizations, maintenance of the Imperial Court and the Imperial Palaces, and the cost of civil buildings and other public works.

Provincial sources of income consist of revenues distributed by the central government as well as a variety of local taxes, transit dues and duties, and fines. Presents to officials are considered to be bribery, and so are illegal; punishable by death. There are a number of large banks in the Holy Minrozian Empire, the modern incarnations of banks set up in the past by Ajarists, Buddhists, Zoroastrians and Muslims. These all run under differing religious principles, though their customers are usually of all religions.
There is a large number of Usun Tayraakha ['Family industries', much like the Japanese Zaibatsu of the real world] in the Holy Minrozian Empire. These are, in general, expansive family-controlled banking and industrial combines, large companies that consist of divisions of often seemingly unrelated businesses. Because the Imperial government does its best to encourage and nurture business within the Empire, these exert a considerable amount of power in the Empire. However, because there are many of them, with different viewpoints and corporate philosophies, they do not control the government. Although a good deal of the local industry is concentrated in its towns and cities, much of it is also distributed across the countryside and the dimensional territories, so that in many regions towns and cities are mainly military and political centres rather than manufacturing or centres of commerce.

Minrozian socio-economical society is categorizes into three classes; First being the elite such as nobility, scientists, High-ranking government officials, clergymen, in other words the Upper-class; the Second Class who are the proverbial middle men are equated to the Middle class comprises of merchants, military NCOs, clerks; the Third Class, the menial workers, farmers, miners and labourers. Nearly 60% of all working age residents of the World Empire are Second-class and Third-class, and this can range anywhere from a bank clerk, to a janitor and even an office worker

The Minrozian World Empire possess the massive industrial economy in Iclamia,which can easily outproduce any nations. With the latest advanced technology, innovative leaders and dedicated work-force helps propel the ability to produce enormous amounts of goods, altogether with having the largest population in Iclamia, allowing the Minrozian Empire a force to reckon with by the few.

Major Domestic Corporations

• Tereljumarr Manufacturing Factory Corp.
• Dergen Arms Conglomerate
• Vereshchekov Electronics Foundation
• Surga Airways
• Wuku Book Publisher
• Imperial Bank of Minroz
• Talmaesh Industries
• Patarin shipyards
• Hughulshi-Durpaziin Joint Harvesting
• Tserenpolj Info-Technology Inc.
• Doldorj Auto-motors

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Supertrain in Avarga Province


The infrastructure of the Holy Minrozian Empire has high standardisation as the different wealthy Usun Tayraakha have built to different standards and ideas in electrical voltages, communications methods, railway gauges and so on which suits different places. The Minrozian government has rationalise/unify all of its infrastructures. There are a number of different railway networks in the Minrozian Empire built by different Uruk Tayraakha, with government involvement in some of the more strategic lines by changing to this gauge over time out of convenience, but there are still a variety of railway gauges in use in the Minrozian Empire, a majority of them on private lines. Many of the railways follow the routes of the major roads of the Empire.

Because of this mixture of railway systems, the extensive Minrozian road system has remained the main routes of long-distance transport in the Empire with, in a few places, canals also being used. Inside cities trams and elevated trams are the main form of public transport, they’re used to a degree because of the expanse of underground railways, every major cities of the Holy Empire, and Adalam Volvoshyan in particular, have extensive massive underground railway network. Moreover, Minroz maintained networks of inter dimensional portal devices built by the Imperial government to fostering contacts and trade between otherworlds, as well as solidifying the control over its Multiverse territories.
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Typical power plant in Minroz


Minroz is notable for its sprawling nuclear power plants, followed by renewable power sources, predominantly Wind, Solar, Hydropower and Geothermal. Though about 43% of its power is supplied by huge yet 'bulky' fossil fuel burning plants can be found anywhere in the Minrozian territory.

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Undergound power plant


Vehicles however, at least vehicles on the ground, surprisingly use no fossil fuels whatsoever. About 40% of automobiles are powered by hydrogen fuel, whilst the other 60% just need to be plugged in to outlets at charging stations to be refuelled. The advantage of hydrogen power over electric is that it means fewer power plants are needed to be built in or near the city, something which is pleasing to the Minrozians who think power plants are dangerous targets, and hydrogen fuel has a higher energy density than current Minrozian car batteries.
Last edited by Minroz on Sat May 19, 2012 9:14 pm, edited 15 times in total.

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Postby Minroz » Fri May 27, 2011 12:17 am

Culture

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Marmarrian Naadam Festival


The culture of Minroz is a unique mix of existing civilizations and societies due to it’s seemingly oddities of incorporating expansionism through peaceful means or brutal conquest. Because of its geographic location, it’s a crossroad between historical old Iclamian empires, and many ancient nations fought for control for strategic and intertwine trade routes causing Minrozian mainland to be isolated. Minroz has around over 1000 ethnic groups, each with cultural identities developed over centuries, and influenced by Indian, Middle Eastern, Chinese, and European sources. The architecture in Minroz is either directly derived from traditional forms or is application of modern materials technology for traditional forms which produces results like giant black iron pagoda-like arcologies.

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An average day in Minroz


Being a multicultural hegemony drawing upon years of millennia of cultural heritage from all over its expanding territories, binding and melding the cultures of many people into a unique system of habits and customs. There is no explicit separation of church and state in the Empire. However, the Minrozian government is not associated with any specific religion, and members of all religions are well-represented within it. The powers that be of the Empire are largely content with apparent signs of devotion. Thus the average citizen participates in public ceremonies in much the same way as they pay their taxes, as a civic duty that does not require any personal commitment if they are not so inclined. Outside of this they are free to devote their personal spirituality to whatever creed they wish so long as it does not interfere with public order.

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Ajarist Monks praying in Volvoshyan Monastery


Always a deeply religious people, religions remain of great importance to every Minrozian, a fervour which at various times has been responsible both for great good and great evil. Traditional Minrozian culture values family, self-sufficiency, devotion to faith, intellectuality, and loyalty to one's clan. Most Minrozians belong to ethnic groups or species based upon their ancestry/bloodlines in the whole Empire. There are various supra- and sub-groups within these. Some ethnic groups are based upon philosophy, lifestyle, and language like the Ruuz, Nu-Rhanu and Marmarrians. Tribal groups are sometimes considered equivalent to ethnicity. Half of the population as the whole Multiverse Dominion consists of metahumans, transhuman, psybernetics, psionics, mutants or mages. Due to massive population, many Minrozians supplement their diet with synthetics and vat-grown food ensuring famine irrelevant in a long time, and the quality of synthetics is improving.

The Holy Minrozian Empire has a long tradition of Imperial and noble sponsorship and support of artists of all kind going back millennia and continuing to the present day.

The literate, refined and fabulous Sunny-moon court has given a recognizable style and manner to variety of arts. Most evidently in most Minrozian skyscrapers and towers tended to have ornamental designs and known in Iclamia for their beauty and artistry. Over the years of its existence; many Minrozian women have been patrons of literature and themselves noted writers, poetesses, philosophers, scientists and so on.

Tennis, fencing, martial-arts, basketball, psychic games, chess, and swimming is a favourite indoor game across the Empire, while polo, elephant and other animal fights, game hunting, high cuisine and wine, garden parties, excursions, bird flying, archery, lizard riding, and picnics are also very popular fashions for these, often filtering down from the Holy Minrozian Emperor himself. The richest of the upper classes drive the finest vehicles, sometimes themselves and sometimes chauffeured. These are often ornately decorated, normally with gilt and gold.

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Minrozian Sunnymoon Festival


All Holy Minrozian Emperors continue the practise of public appearances to bestow blessings, which has occurred ever since the time of the First Holy Emperor Volvosh. In all there are lavish celebrations of the Holy Emperor’s birthday across His whole dominion. By tradition Minrozian princes marry women of any religion except atheists and agnostics, normally from the powerful vassal nations or most prestigious clans. Minrozian princesses are freer to choose, and can marry either Ajarist or Muslim or Christian or Hindu or Zoroastrianism. Since then, most Minrozian princesses have chosen to marry Muslim and Ajarist men, mirroring the marriage practises of their male siblings. In which helped to increase inter-religious links and tolerance with the Holy Minrozian Empire.
Despite the best efforts of Holy Minrozian Emperors since the time of the Tang Dynasty, marriage in most of Minroz generally takes place at a young age.

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Traditonal Minrozian Wedding in Xian, Xiju Province


Most girls are at least betrothed before the age of twelve or equivelant depends on their species or race, with this being arranged and negotiated by their parents, often with the help of their friends and/or a professional matchmaker. Ajarists normally marry at this point, although the marriages may not be accomplished before the wife reaches puberty. Ajarists and others normally continue the engagement until the girl reaches puberty. It is generally considered best for both parties in the marriage if they are of roughly the same age, and not too closely related. Polygamy is common, normally depending on the ability of the married individuals to support a family of a given size. Divorce is easy to achieve but less common due to happy-go-lucky nature of the people.

This nation has a long history of inter-clan disputes causing people to suffer for their tribal affiliation, but has weakened over time by social change and particularly the actions of Ajarists, Muslims, Zoroastrians, Christians, Taoists and Buddhists in educating those of all clans. This weakening of the tribal systems has been tacitly supported by the Holy Minrozian Emperors down the years, despite violence from conservatives opposed to any change to it, and in particular by the appointment of various clansmen working together as government officials by Holy Minrozian Emperor Abbas Amatullahputra Yogyakarr. By present day the clan systems is considered a barrier to individual progress as well as nobility.

The Grand Holy Minrozian Empire uses together the Islamic calendar, Ajarist calendar and the Hindu calendar, though it’s modified to suit Minroz location and present times.

Notable Bloodlines and species

Humans
Marmarr (Mongols)- The indigenous tall Eurasian/Mongoloid race, skin tones vary from pale white to yellow tan. Direct descendants of ethnic groups that overthrown the Ishvarrian Empire and then conquered/assimilate all civilizations within their fold in their homeland. They’re proud, carefree, earnest, clever and eccentric, with great sense of tradition and ancestry, their ancient complex culture is based on piety, devotion, resilience and sincerity. Once a nomadic warrior society comparable to Mongols, now a half of Marmarrian populations are nomads living in yurts their whole lives but retain their warrior traditions as nomadic mounted riders. They dominate upper and middle-classes due to their strange habit of hard work. Over years, they have retained their identity through language, customs, values, culture, music, and association, rather than assimilating into racial groups although they are in fact mixed race under one culture comparable to Han Chinese. However due to dimensional worlds discovery combined with various tragedies such as Xoranian and Omaskan prominence and foreign powers left indelible mark on their culture have shaped an entire generation of policy and philosophy among the Imperial elites.

Jongguo (Chinese)- Among the largest Human ethnic groups in the Minrozian Empire; they’re distant relatives to Marmarrs; before they’re among the ethnic groups to built early civilizations at the time where the Marmarrians are still nomadic tribes. The Jongguon society is much complex and oldest than their Marmarrian compatriots; and they’re quite austere but share the values of piety, devotion, resilience and sincerity. Many Marmarrian civil customs derives from Jongguon culture as they’ve built a mighty empire before the existence of the Ishvarrian Empire. As the Jongguo Imperial state integrates with Minroz; relationships between the Marmarrian majority and the Jonggouns are close. Most Jonggous are now dominates the Middle-class and the Upper-class alongside their Marmarr compatriots.

Nu-Rhanu- Nu-Rhanu, Eurasians with pale skin, grey eyes and black hair was assimilated into Minrozian society far more easily than the majority of historical Marmarrian conquests. Their homeland Muvumakh is an inhospitable place, dry and desolated in comparison to Southern parts of Minroz. The Nu-Rhanu attributes their resilience and strength to the challenge of merely surviving in harsh environment. Most Nu-Rhanu are tradesmen and merchants, originally in the past they’re elusive raiders, bandit merchants and mercenaries. Unfortunately most Minrozians even the most liberal are very suspicious of Nu-Rhanu due to popular belief that they’re obsess with money.

Turans (Turks)- A Eurasian race; their very happy-go-lucky culture helps endure the harshness of their dangerous nomadic lifestyle whilst maintaining great dignity and calm. Their fellow nomadic race, the Marmarrians helped them dealing with tragedies and shared traditional shamanistic beliefs. Nowadays they’ve become close allies with Marmarrians shaped by their warrior society helped Minroz in times of trouble.

Ishvarrians (Persians)- A indigenous race like Marmarrians, characterize by black or brown hair and brown skin. Once an established civilizations as their culture revolves on their traditional polytheistic beliefs, intellectualism and fervent belief in greatness in Dewa/God. Religion steeped heavily in their beliefs, live lives of simplicity and righteousness as part of Dewa’s creed, as it has been passed down through prophets and undertook central points of Ajarism because of willing to make amends of their ancestral sins. They’re calm, hard-working, very polite and apologetic tendencies as they feel they should be make up even to point of giving large sums of cash and very useful gifts much to astonishments of others. Once second-class citizens, now given opportunities and integration in mainstream Minrozian society to rise to the top as the Tukh-umull clan elevated to status of the Royal dynasty.

Ruuz (Russians) - A term for ethnic groups whose descended from mainstream Russians and Slavic ethnicity. The largest are Russian descent and one of the most important people who play the roles in Minrozian history. Once a slave race to Marmarrians when first inter-dimensional contacts in the Middle Ages, now free citizens in the Holy Empire and they helped contribute to Minroz development and played the role in spreading Orthodox Christianity, European culture and providing the Russian language as inter-ethnic communication. Ruuz are known to be reckless, humorous, tough and loyal people when deciding to serve the Holy Emperors as Grand Tsar of all Slavs in spirit. Most Ruuz are Murrmari Orthodox Christianity or Eastern Orthodox affiliated, plus they don’t mind serving non-Christian Holy Emperors; considering them manifestation of Heaven’s will regardless of their religion, species and race.

Duruukh (RL Asians) – Term for Asian immigrants-descent Minrozians, whether historically or modern; now extent to people who comes from all of Asia from planet Earth. Their presences are made known to the Holy Empire due to closed contacts with the Asian continent and many choose to settle in Minroz in order to get more opportunities or for better life. Ever since relations with the real world getting strain, they were targets of suspicion by security forces. Nowadays when the 1st real world dimension “Tenggrihan” was incorporated within the Multi-dimensional Empire, they are actual citizens of Minroz. Usually predominately the middle class because of historical ties with Minrozians.

Tarlarns (Arabs) - A race of desert nomads, bred in the harshness of their southern homelands made them formidable yet cunning warriors. They are very exuberant and rich. Their lands seared over by their powerful caliph, ruling the mighty Osmoyyid Empire. They are traditionally monotheist and disdainful of alcohol. But after several conflicts with their neighbors, they’re reduced to vassal status of the Minrozian Khanate. However, the Holy Emperors recognizes their fierce fighting abilities and adeptness at survival in their desert condition, and so Tarlarns are among the well-recognized ethnic groups associated with Minroz.


Other species

Jaqs (Lizard people) – An term referring to Lizardmen species of various forms, the Jaqs are one of the first non-human species to develop civilizations contributing the development the Political Dominion framework of Minroz. Chi-jaqs refer to short race of skinks and most of them tended to develop scientific and civilized society due to their intellectual norms and mentally flexible while Hurr-jaqs refer to large saurian-like race of various sizes were shamanistic and animist warrior cultures and comparable Aztec-like societies. Chi-jaqs dominated the positions of scientists, artisans, scholars, bureaucrats and administrators. While Hurr-jaqs on the other hand are value for their martial prowess as powerful warriors as evidently they are among the military circles with distinction, though notorious for their superstitious practices. Many Chi-jaqs are capable magicians and are patrons of arcane studies while Hurr-jaqs are excellent shamanists. Many Chi-jaqs and Hurr-jaqs are warriors in their own right and that almost all of them will be summoned as such during war time.

Buaya (Crocodiles) – The Buayas are the large crocodile race renown for teachers of wisdoms and spiritual wizards. The oldest species of all Minroz, their lifespan can even outlive the Holy Emperors themselves. They are leaders of the Holy Minrozian Empire along with the Ruling Six Royal Dynasties, and were said to be the first servants of Dewa according to the scriptures and also friends of the Old Empire. The Buayas are the greatest arcane-users in Iclamia, capable of killing a foe with a click of their tongue or destroying two cities with but a nod of their heads. Considered the Holy race by most Minrozians and highly revered, harming them or enslaving them on any reasons is considered blasphemy against Dewa. They spend most of their time in deep meditation praying, attended by servants/students/followers and carefully guarded by the mighty Temple Guards of varied species. In these states of serene contemplation a Buaya will appear dead to the casual observer, not moving for centuries and only speaking to mutter some half understood prophecy that the monks of the temples must decipher the true meaning of.

Ubuuk (forest dwellers) – A native dark-skin elves race, whose society is at tribal level; they’re oldest companion races to Marmarrians for millennia and make their homes in forests. Their shamanistic culture helped preserve many environments, sparing them from rapid industrialisation. Known for their shamanistic wisdom, even tyrannical Holy Emperors honoured their deal with the Ubuuk people. They’re great hunters and scouts, as in the military; they typically filled the role as snipers, scouts and spec ops.

Oran – An elvan race with its notable black hair and were among the species to develop their own civilizations before humans created their own in Iclamia. They provide advances in magic and science which helped culminate Minroz into a powerful dominion. Ever since their crippled Empire wracked by civil war and assimilated into the Minrozian realm, they play the important role in Imperial politics regarding non-human species and diplomacy. However, they are the most religious of the humanoid races, and also the most imperialistic.

Baathu – A race of 12-foot tall yellow ogres, their civilization was once a collection of bickering kingdoms, now a federal confederacy. Known for being excellent builders and architects, they’re helped Minroz rebuilt several times after the Holy Empire surviving many wars against Xoraine and Omaska. Incorporated into Minroz because of its huge economic wealth and willingness to be part of the empire, most of them have jobs in relation to construction, mining and artistry. Also known to be most cheerful in their outlook on life, they believe everything has a soul or a living force due to their vested interests in spirituality.

Quching – Indigenous Neko cat race in Minroz. Its predominant traits are cat ears and yellow or orange coloured eyes. They’re known for its militaristic nomadic culture that contributes to the Imperial War machine because of their shamanistic beliefs. Older Quching females were revered as matriarchs and usually head of clans and right to represent their interests in the imperial government. In the military, they’re usually light to regular infantry squads and air force pilots.

Hal-gouth – A humanoid feline species whose society is centred on their monotheistic belief in god; their theocratic societies were once among the most powerful Empires in Iclamia till its decline weakened by wars with Xoraine and Omaska. Incorporated by the Holy Minrozian Empire as their client state, the Hal-gouths gradually become integrated in Minroz society. Usually most of their occupations were related to philosophy, culture and religion so most of them were priests, monks, mages and doctors. In the military, they often filled the roles as battle mages and war priests.

Onggoi – A short humanoid race with small horns; their love of science, adventure, trade and liberty made them the wealthiest civilization in Iclamia. However weakened by wars and enslaved by Xoraine and Omaska for thousand of years and they turned to Minroz for help. Most were liberated by the Minrozians; in gratitude they joined the Holy Minrozian Empire shortly afterwards. Their scientific expertise helps propelled Minroz into a technological behemoth into today, and were early inventors of indigenous firearms before Europeans get the first musket. They’re one of the most gregarious and sociable of the Minrozian species as they possess a very strong pack mentality, often associating each other in groups.

Feremjaq’yulun (Armadillo-lizard people) – Known as Ferems; Native lizard men of the Western desert lands; they’re a hybrid of an armadillo and desert devil features. They adopt Sunni Islam as their predominantly religion as they believe fit with the harshness of the inhospitable homelands alongside with their fellow human dwellers. Ferems have a strict ritualistic conduct in matters in believe in god. Water is precious to the Ferems as water is scarce in the Western desert territories but solved when Minrozian technology helped greatly reduce water scarcity to small point; in return the Ferems pledge loyalty to the Six Royal dynasties. Essentially they’re desert warriors, their mastery of desert warfare has found their place in the Imperial military as fitted in the desert-related theatre.
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Postby Minroz » Fri May 27, 2011 1:24 am

Religion in Minroz

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Ajarist Monastery in Zhongjian Imperial Region


Traditionally, most Minrozians practise shamanism and animism, worshipping the skies, the forests and the seas. The majority holds Ajaran-Murrnism as their faith. Monotheistic faiths, Indian and Chinese religions are highly regarded as contributors for betterment of society in their own ways. Other religions, like Judaism, Sikhism, Jainism and Bahai are practiced in visible numbers. All cultural and religious festivals are celebrated in the whole Minrozian Empire, as well as traditional beliefs. Imperial Governors and so on are expected to take part in all of these festivals for the good of the Empire, regardless of their own personal faith. The Volvoshyaan Pantheon is a Temple of All Faiths and intended to show that the Minrozian Empire is tolerant of and welcoming to people of all faiths, and thus superior to the nations in which religious intolerance has caused so many problems. Atheists are heavily taxed in Minroz but only they’re citizens/locals, and foreigners are exempt from it.

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Traditional Ajarist symbol


Ajaran-Murrnism

Ajaran-Murrnism is an ancient polytheistic faith, similar to Indian Hinduism except their’s about 100 gods/goddesses taken the role of greater spirits. In fact it’s a monotheistic religion with belief in Dewa/God is most important. Its sects varies from polytheistic to monotheistic. Most importantly a genderless deity is Dewa or what westerners called God is the compassionate and merciful creator of the worlds, holds that god is invincible and immortal deity encompasses everywhere. It’s Prophetess Murrni, a simple Ishvarrian peasant girl who was strongly against cruelties and injustices caused by her people. She was expelled from her hometown along with her clansmen and like-minded people; journeyed throughout the harsh environment of Minrozian mainland for two years, not an easy feat in the ancient age considering Minroz is teeming with deadly predators. Until taken in by the Powerful Marmarrian clan, the Tukhans; remarkably it’s the clan where Bulan came from and they became fast friends. According to the Scriptures, she received visions from Dewa that she was destined to bring peace after the collapse of the Ishvarrian Empire and wars waged by various tribes; reluctantly she accepts her mission wholeheartedly and she succeeded with help of her companions and enduring harsh turbulent journeys. Also she is Volvosh beloved godmother who raised him to be a benevolent ruler.

Peaceful inter-religious marriage is encouraged as a belief of harmonious marriage considered a good deed and betterment of the world. To disposing the dead by means of cremation or offering to the hungry predators. Ajarism is a references to Ajaran-Murrnism itself or Indigenous Minrozian religious rituals. It forbids consumption of pork like Islam and Judaism; alcohol is not forbidden but not recommended drinking it as believe too much drinking will dilute rationality of people’s minds and souls. For forbidding consumption of pork as Ajarists considered pigs and boars as sacred animals.

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Ajarist Priest gave a sermon


Ajarists were permitted to adopt creed or beliefs from other religions as long it provides goodness for everyone. Because Ajarism allows people to pray in other religions, meaning one could be a Ajarist and a Christian, or even a Muslim and a Ajarist, since Prophetess Murrni believed that everyone is equal, and that they must learn other religions and cultures to achieve peace. Under the patronage of the early Minrozian Emperors, and by the early modern age as the de-facto religion of the state, Ajaran-Murrnism would reach all corners of the empire.

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Ajarist Cleric


They pray by mostly prostrating, bowing in the direction of the sun for daylight prayers and the moon for night prayers. Prayers are also done through meditation, chanting in liturgical languages and songs. When referring to Dewa, Minrozians refer to Dewa based on their gender in sincere reverence. Unlike Abrahamic version of hell with flames, Ajarist underworld is a black void; full of emptiness and darkness. It’s more like eternal rehabilitation centre and punishments for people’s sin are done by facing their own fears or ones they hate the most no matter what. Once done confessing their sins and sincerely repent, their souls will reincarnated into the living world as different beings, comparable to Buddhist reincarnation. But the Ajarist version of the underworld ruler is Khumaak, whose role comparable to very strict warden/ harsh judge running the hellish prison. Grand Patriarch/Grand Matriarch is the highest religious authority in the whole Empire, regardless of whose faith/religion they belong to, they’re chosen based on their merits and wisdom.

Overall, its principals emphasise on peace and harmony, furthermore ensure stability, prosperity and unity within the people in the name of Dewa (God).

The scriptures

The Ajarist Holy Book is not a single book like the Gospel, Torah and Quran, but rather the term given to the collective holy texts of Minroz including philosophies, blueprints and cookbooks. They’re not limited to just religious dogma; they describe everything from out of date codes of behaviour to early technological breakthroughs. The collective writing have been maintained and updated throughout the centuries by Imperial Theologians and include texts that dates back to the early origins of Ancient Minrozian society, written in a tongue so ancient as it nearly unreadable by today’s Minrozians. The scriptures are the very foundation stone of Minrozian society, defining the daily lives of Minrozians the Empire across. Also among the texts of the scriptures that imply the Holy books of the Abrahamic faiths are part of the Holy Scriptures. These collections of Holy texts are referred as the Word of God to most Minrozians.
In the beginning, the universe had no heaven or earth, just an infinite empty void. Until the birth of the Supreme Being, is the one we call Dewa (God).

And when Dewa wants to create something, all he needs to say is "Be", and it becomes. So it was that Dewa created the world and the heavens. He was helped by his four mythical creations: tiger, phoenix, dragon, and tortoise. With his ‘hands’, he first created the sky and the land. He made all the creatures, which walk, swim. Crawl and fly on the face of the earth. He made the gods, the angels and the sun, moon and the stars to dwell in the universe. And consider, as the Scriptures says, how he poured down the rain in torrents, and broke up the soil to bring forth the corn, the grapes and other vegetation; the olive and the palm, the jungle and the steppes, the fruit trees and the grass.

Then it was that Dewa ordered his Servant spirits-The Gods to go to the earth, and to bring eight handfuls of soil, all of different colours, from which he would model man. Dewa took the eight kinds of Iclamia and moulded them into a model of a couple of various species including humans. He breathed life and power into them, and they immediately sprang to life, forming the various sentient races that will inhabit this world. First came the dragons, then the lizardmens, then the elves, then many, many others soon came into existence, most of them are blessed with longevity, strength and infallibility except for one-humanity. They stand out most of all; humans do not inherit any of the traits which may qualify as superior. He granted humans free will to live as they’ve pleased and to prove that mortal men can find the strength to persevere on their own, purposely imbuing these weaknesses into them.

But conflicts is clashed between the races of sentience, with torrents of war, the cascade of evil devastate the world. All are tempted by negatives vices deep in the hearts of sentientkind, as Dewa casting his sight on his realm witnessing all the unspeakable horrors being committed, stepped down from the heavens to judge the unworthy and to redeem the pure. The Sentientkind has disobeyed his laws of righteousness; he cast them out of his domains and sent to Earth, our home-Iclamia.

But Dewa is merciful. The earth was created to give food, drink and shelter to the Sentients. The sun, moon and stars give light. It is a good world, where everything has been created to serve people. And people, the Scriptures teach, should serve Dewa and obey his will. For those who submit to the will of Dewa will be saved, and taken to live forever in Paradise and then reborn to start anew in the next life. Dewa's world is a good world, and when people obey or submit to Dewa then life is good.

Although he made humans different to the rest of his sapient creations, it means humans have been given everything on earth to care for and look after alongside our sentient brethren. The universe is not ours to do with as we want. The Holy Scriptures teaches that everyone, regardless of who they are, should be thankful for all living things, for Dewa, Our Immortal Lord is the creator of all life.

However Iclamia is not his first world to create, nor is his first universe. There are been and will be many more worlds and universes than there are drops of water in the ocean. The universes are made by Dewa, maintained by his servant-spirits as we knew The Gods themselves. How long is the life of a universe? the answer is its length is beyond our imaginations.

The reincarnation exists as a cycle of life and is everywhere no matter where you stand while others may call it the Wheel of Life. It’s our duty is to respect and care for all living things. In the afterlife, we will be reborn in another body, not of our present, but it leads to a great respect for all life, thus the word called Karma is the result or product of what we do. If we do our duty right, then we create good karma, since the next life we may have is directly related to the actions of our present life. For the reason that everything is connected and intertwines, thus every living thing is equally important in the great cycle of life. Our Maker, Dewa delegates many of crucial tasks for his Servant spirits-Our own native Gods to look after the Sentientkind in our home, while he observes other worlds and ours too. And so, we, his servants, the faithful shall cherish and look after this universe for all eternity.

All In the Name of the One (Dewa), the most compassionate, the all-merciful.


The Ajarist Celestial Ten

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Nyirodhul, Goddess of Water and Peace


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Apghi, God of Fire and War


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Bumya, Goddess of Earth, Nature and Fertility


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Anggrin, God of Wind and Wisdom


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Khumaak, God of Darkness and Underworld


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Hujang, Goddess of Rain and Lightning


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Sörya, Goddess of Life and Energy


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Apara, Goddess of Light and Sun, twin sister of Vengri


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Vengri, God of Night and Moon, twin brother of Apara


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Omtra, Goddess of Metal and Industry


Notable Ajarist Gods
Patron God- Magical Art- Magical Element
Apghi - God of War and Fire – Pyromancy- Fire
Nyirodhul – Goddess of Peace and Water – Hydromancy – Water
Bumiya – Goddess of Earth and Fertility – Geomancy, Xylomancy – Earth, Wood
Anggrin – God of Wisdom, Knowledge and Wind – Aeromancy- Air
Khumaak – God of Darkness and ruler of the Underworld – Necromancy (Pure Aethermancy), Dark Aethermancy- Darkness
Apara – Goddess of Light and Sun, twin sister to Vengri – Light Aethermancy
Semarr – God of Compassion and Mischief – Aeromancy, Xylomancy, Nephomancy – Air, Wood, Mist
Berap – God of Punishment – Pyromancer, Dark Aethermancer – Fire, Darkness
Yamag – God of death and judgement – Necromancy (Pure Aethermancy)
Hujang – Goddess of rain and Lightning, little sister of Nyirodhul – Hydromancy, Electromancy, Aethermancy – Water,Lightning, Aether
Sörya – Goddess of life or energy – Advanced Aethermancy – Light, Chi and Darkness
Omtra ] - Goddess of Metallurgy, industry and technology – Pyromancy, Myetallomancy - Fire, metal
Vengri – God of Night and Moon, twin brother to Apara – Hydromancy, Aeromancy, Nephomancy - Water, Air, Mist (Combination of Water and Air)
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Postby Minroz » Fri May 27, 2011 1:26 am

Demographics

Humans: 60%of the population

Marmarrians (Mongolic): (36%)
Jongguon (Chinese): (35%)
Ishvarrians (Persian): (5%)
Turans (Turkic): (2%)
Various native Minrozian races: (3%)
Russians and Slavic groups (5%)
Tarlarns (Middle Eastern/Arab): (5%)
Others: (20%)


Reptilian humanoids: 10% of the population

Chi-jaq: (30%)
Hurr-jaq: (25%)
Buaya: (15%)
Others: (10%)

Elf-like race: 12% of the population

Ubuuk: (36%)
Oran: (33%)
Native Minrozian elvan races: (10%)
Other (elves): (21%)

Large humanoids: 8% of the population

Baathu: (30%)
Various Ogres: (12%)
Various Trolls: (23%)
Feremjaq’yulun people: (15%)
Others: (20%)

Cat people/Neko races: 3% of the population

Quching: (35%)
Hal-gouth: (25%)
Other Native Minrozian nekos: (15%)
Others: (25%)

Small humanoids: 12% of the population

Onggoi: (30%)
Dwarves: (20%)
Fairies: (35%)
Others: (15%)
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Postby Minroz » Fri May 27, 2011 1:41 am

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Military (Armed forces of Minroz)

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Minrozian Imperial Conscripts-Photo taken in Third Heljmenistan War


The Minrozian Imperial Territorial Forces is the unified and impartial military organization that answers to the Holy Crown (Holy Minrozian Emperor), and not whom it sits upon, and it is the backbone of the Empire strength. The Minrozian military is the largest armed forces in Iclamia; possessing the largest air force and second largest navy.

Minrozian law enforcement is also military via the Imperial Government, but again on different specialisation. Though few notable parts of the Imperial Territorial Divisions rely on past tech (like using swords and simple rifles), notable aspects of the Minrozian armed forces include the wide-spread use of robotics far ahead of any postmodern tech robotic development, technology and possessing early uses of Devices. Also utilizing of Spirit energy/magic integrated as a part of the Holy Empire's technology.

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Minrozian servicemen


Its reputation touches on every facet of Minroz’s lifestyle, from the Holy Emperor to the lowest worker. Nearly every corner of the Theocratic Empire’s Multiverse dominion was first visited by the exploration corps, which investigates uncharted regions of dimensions and surveys them for possible future conquest. Citizens with military records are held in high regard in Minroz culture, and families with a long history of military service elevate themselves within Minroz society.

The Minrozian Imperial Territorial Forces offers one of the few ways that someone can raise themselves from poverty. It accepts personal from all walks of life including non-humans and foreigners; many people of Ishvarrian, Nu-Rhanu, Ruuz, Durrukh, half-humans, lizardmens, even Xoran and Omaskan birth have served with distinction within the military. Minrozian society has always placed heavy emphasis on its military to survive and this holds true even in the present day.
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Imperial Tesla Tanks


However the Imperial armed forces are known to employ unorthodox weaponry created by various research divisions. Furthermore, they wield the Second largest stockpile of atomic weapons in Iclamia, all of which are capable of being delivered either by plane or rumoured long-distance artillery pieces. The latter has never been publicly confirmed or denied by the Minrozian government however.

More information are found in Section
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Postby Minroz » Fri May 27, 2011 1:45 am

Psionics and Technology

The Grand Holy Minrozian Empire is a technologically, genetically, and culturally diverse nation, spanning fifty dimensions. Therefore, the Minrozian fascination with computer technology, as well as inherent psionic abilities and spiritualism, lend itself to a unique combination of advanced computer technology that shape not only the tech base of the nation, but military tactics and indeed the culture as a whole.

Additionally, the Minrozians have a knack for making one kind of modification to things and they can make them a lot larger. Without even having the technology of the tank, Minrozian scientists and engineers in the early 1600's were able to build huge, nearly indestructible vehicles known as "Behemoths" that could basically tear through enemy lines with their size alone.

Overall, Minrozian technology varies from Magitek to High-tech in general sense considering the supranational entity is a Multi-dimensional Dominion. However most Minrozian technologies were derived from the Old Empire and its artifacts were scattered all over Iclamia and elsewhere.

Genetic Engineering

Genetic engineering is an ancient practice in the Hakhaiit Empire, moulded by various arcane magic and rituals; only to be studied by monks and wizards with allowance by the government. With invasion by Taiikhan and replaced with their brand of magic causing this ancient arcane practice to go into hiding until its prestigious prominence by Native Minrozian dynasties. Originally a practice of studying life with spiritual zeal; nowadays it’s a term for mixed arcane and scientific research involving creating life from scratch. However, it is a serious topic in the circles of the Holy Empire, many debated whether to carry on or rejected it; generally as newer diseases caused by the long war against Minrozian rivals, deciding to proceed with it. Successfully many Minrozians have become immune to general diseases with no side effects. Moreover many Minrozian humans have longer lifespan tenfold whilst maintaining/preserving their youths during their decade years and looked old when reaching to the point of over 350 years, thanks to the flourished genetic technology industries. Surgery and transplant techniques are advanced, with organ transplants being commonplace surgery. The purpose is to weed out potentially severely disabling diseases and birth defects are common practice in medicine in Minroz, as we want to make sure that each person born within Holy Empire is able to have a full and vibrant life, and now is the most diverse practice in myriad of treatments in place to make such disabilities not as debilitating or completely eliminate them before birth. Overall, the goal of the Genetic research project to identify all possible natural and synthetic amino acids in order to make the genetic code more efficient, as well as discarding any and all possible genetic difficulties, speeding along the evolution of all creatures. Today genetic engineering is very extensive but also neuro-technology and in addition a symbol of Holy Emperors’ Royal divinity.

Cloning Technology

A hotly debated topic in the circles, liberals and conservatives alike are advocating on outlawing cloning or permitted. Whether the choices are, Clone corporations are legalized in commerce sector but focus on reproducing organs and body parts of all species within Minroz. The technology to clone tissues and organs helped replace those lost to injury or disease without problems of rejection is fairly well developed, largely due to driving urgency of the Minroz’s Long War and its many victims. This cloning technology also includes the ability to reattach severed nerves that would not otherwise heal naturally, such as those in the spine, and also allows the treatment of some types of brain disorder, such as the after-effects of strokes. Moreover helped curtailed genetic disorders and cases caused by chemical and nuclear pollution.

Garam

The most essential and valuable commodity in the whole Empire, it’s a natural awareness spectrum narcotic that formed as critical parts of commerce and technological development in Minroz for millennia. It gives the user a longer lifespan, greater vitality and heightened awareness; it can also unlock prescience or supernatural powers in some humans, depending upon dosage and the consumer’s physiology. However too much Garam is addictive, and withdrawal is fatal. Ever since its discovery in deep sands of Seljmenstan by Holy Emperor Emerr the conqueror when on his expeditions, he utilizes it to help aid his conquest of Xoraine and Omaska by having a large cadres of Garam-induced volunteers to be powerful warriors in their own right; nowadays it’s one of the important ingredients for life-extension treatments for most Holy Minrozian Emperors and those who can afford it. Furthermore, notable military units and cultures like the Gobloqs and Nogkarrs used Garam as part of their life. These substances are usually grown in hot deserts, deep caverns or humid lands, however rich deposits of Garam are always near rockworms nests considering the rockworms are territorial creatures, and it’s a very hazardous work for foreign mining companies. Minrozians having thousand years of experience in coexisting with rockworms before the discovery of garam, harvesting it for their own uses in general society whilst spending them wisely to prevent resources misusage.
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Postby Minroz » Fri Jun 03, 2011 11:59 pm

Minrozian legends

The Old Empire

As the stories of Old Empire were told all over Iclamia and very popular legend, the Old Empire was just like Minroz as a Theocratic Empire and a Federal Dominion, but on a bigger scale and capable of creating everything from scratch with their powers and technology. They’ve invented devices capable of bending everything to the wills of its users and able to dissolve powerful civilizations with wave of the hand. They rule a gigantic multidimensional empire as the estimates were said to be over 1000 dimensions and worlds. The Old Empire was a very ancient multispecies civilization said to be founded by the mythical human heroine Amarran and ruled by the long-line dynasty of Divine Emperors.

The excerpts from the book The Old Empire by the Imperial scholar Sulyeimen Ogar-olam explains,

Long ago the Empire of Divine Emperors ruled every corner of Iclamia and its height of the dimensional hegemony. The Universe was peaceful and in perfect order, though many wondered if the force that held it altogether was not corrupt. For Divine Emperors had in their possession a device of vast and mysterious power and the elders wrote of gradual changes overcoming their leader.

These changes spread to the royal empire itself. Strange structures were erected round the world, and huge armoured figures were seen guarding four hubs of energy and Imperial Palaces itself. Every living thing was touched by the inventions influence, and soon foul creatures the world had never seen before darkened the people’s lives. And yet no record exists of what caused the fall of the Empire. So suddenly, the whole empire just vanished into thin air and the universe collapse into anarchy after the absence of the old empire.

Three out of every four people were slain in the wars or died of disease or starvation. Meanwhile, the Divine Emperor's many descendants vied for power. These new rulers were not as kind or wise as the predecessor. Each new Emperor, fearful of a coup, brought fresh tyranny to Iclamia. A massive wall was constructed around the city, to keep citizens in and beasts and undesirables out. The Divine Emperor’s personal army, who were encased in armour from birth, enforced their harsh decrees: no citizens were allowed out after nightfall, every citizen must appear when an alarm bell sounded, and any who opposed the Emperor's rule were killed along with their families. The people witnessed these cruelties from behind masks that signalled their status while concealing their fear.

When the Empire had grown to its greatest extent, the Divine Emperor demanded that an immense tower be built to focus magic and spirit energy. Just after it was completed, the sky was filled with a sudden bright light, and whole Universe shook. In the morning the tower was gone and the Old Empire lay in ruins. All its people were gone except for those who lived beyond the walls. Many descendents of the great Old Empire were intermingled with the native inhabitants of Iclamia or elsewhere out there in other dimensions.
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Postby Minroz » Sat Jun 04, 2011 12:00 am

Communications

The Grand Holy Emprie of Minroz possesses a diversified communications system that links all parts of the Empire by internet, by telephone, telegraph, radio, and television. Being the biggest producer and researcher in Information technology; creates prevalent and more advance than most nations and includes much of the most sophisticated technology in the world and constitutes the foundation of Dominion network.
Also Minroz is among the biggest users of telecommunication network in the world in terms of number of wireless communication.

The primary regulator of communications in Minroz is the Grand Ministry of Information and Communications; also govern control over Imperial media.
Last edited by Minroz on Sun Oct 02, 2011 7:43 am, edited 3 times in total.

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Postby Minroz » Sat Jun 04, 2011 10:53 pm

Foreign Relations

Minrozian Diplomacy aims to preserve Minrozian interests abroad, engaging moderately on the international arena and has traditionally sceptically of becoming too affiliated with large international alliances. By virtue of its great size; the Minrozian Empire has rarely needed to ally itself with other nations. Originally Minroz had Imperialistic expansionist agenda until Altanmurr’s reign toned it down to friendly bilateral cooperative relationship.
Last edited by Minroz on Tue Oct 18, 2011 5:57 am, edited 2 times in total.

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Postby Minroz » Wed Nov 02, 2011 7:46 pm

The Terrorist groups mentioned below are on Minroz's Big Wanted List - Dead or Alive:
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Truthmaker's emblem
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Truthmaker mage

Truthmakers are fanatical religious terrorist organisation with nationalist’s extreme. They’re once a military intelligence division served directly to the late tyrannical Holy Emperor Oyyuk. They have their own labs allowing them to produce legions of biological bio weapons at their disposal; they also dabbled in magic and sciences which are forbidden by today’s standard. Their base of operations is unknown but reports indicate they operate in foreign lands outside of Minroz’s jurisdiction. Their goal is Multiverse Domination under Minroz ruled by the twisted Theocracy.

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Rauhuk emblem
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Rauhuk Commando

Rauhuks is a Minrozian survivalist paramilitary group led by the enigmatic Elusive Boy. Their core belief that Minroz deserves a greater role in international community, and that our current regime is too hamstrung by law and public opinion to stand up effectively to the world, any methods of advancing the Motherland's ascension are justified, including illegal or dangerous experimentation, terrorist activities, sabotage and assassination. They accept that these methods are brutal, but believe history will vindicate them. Nevertheless, ‘the Kurultai have declared them to be a terrorist organization and we will prosecute identified Rauhuk agents accordingly. They used to be Minroz’s Elite military unit till themselves disbands after Oyyuk regime falls, why, they’re known to be nationalist extremists believing in Minroz’s dominance of the universe. They do white-collar crime, black-markets and mercenary jobs to keep their finance up to snuff. Their base of operations is unknown but each of their cells is independent but work towards the same goal.

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Blood Raider symbol
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Xoran Blood Raider

The Blood Raiders are the fanatical Xoran cult believes dominance of Xoraine and killing and drinking blood of their kills makes them immortal. They’re quite dangerous that even the Xoran government put them on their wanted lists for acts of terror and us too; based in the deep jungles of southern Xoraine where hotspots of rebellion taken place by the local natives who wishes for complete independence from the Xorac overlords, as well as attacking unwary victims and draining their bodies of blood to satisfy their twisted beliefs. They constantly Minroz’s southern borders, trying to gauging them to go to war with the hegemony. Overall, they’re more like cut-throat bandits that revel in killing and maiming, the Xoran government currently is looking in to stamp them out.

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Vanguards' symbol
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Vanguard Insertion Teams in Khaydaristan

Vanguards of Liberty are Omaskan survivalist paramilitary organisation, officially they’re illegal by Omaskans, in fact they’re state-sponsored terrorists; they mostly operate in fringe territories of Minroz and Xoraine, trying to stir local rebellions trying to exhaust their rival states. In Minroz, their plot always foils thanks to the effective Imperial Security agencies and historical benign treatment towards the locals but in Xoraine cases, the rebellion is quite common, given the fact their outer territories consists of subjugated nations, tribes and clans under the heel of Xoran Grand Armies. Actually they’re more like Special Forces than rag-tag bunch of freedom fighters, working for Confederate government trying undermining their rivals at any costs.

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United Liberation Army Emblem
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U.L.A. militants of the Khaydari cell

Finally, the most infamous of all the mention terrorist groups who’re the bane of the Big Three (Minroz, Xoraine and Omaska)
the United Liberation Army is a quasi-terrorist, transnational paramilitary organization, operating mainly in the Khaydaristan – a colossal country bordering in the middle of the Big Three and, over 300 years ago the Big Three carve up this poor nation between them as their own colonial domains. Its memberships and affiliates included terrorists, freedom fighters and political idealists.
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ULA Nakchens Guerrilas

The ULA possess bases scattered across the globe. Over a period of several years the ULA has steadily built up their strength and support in the Third World; mainly within the poor nations of the universe. While the group possessed a number of 'main' bases, their destruction did little to halt the ULA's spread; it is unknown whether or not the organization possessed a 'nerve center' at all. Their goals and motives of ULA is unknown but summarized as aggressive pseudo-religious populist anti-imperialism, possessing strong support of many of the world's disenfranchised peoples. Its splinter cells are scattered around the universe. In certain areas and countries, the ULA acted as the de facto government.
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Khaydari rebels affiliated with ULA

They oppose to anything they deemed exploitive imperialist or immoral, whatever they are. The ULA was opposed to any superpowers having any involvement in the affairs of lesser nations, as they perceived their involvements (including humanitarian support) as neo-colonialist acts. The aspiring freedom fighters and desperate fanatics who made up its ranks often truly believed they were standing up for the downtrodden peoples of the world, in spite of the fact that they often culled civilians in their way. During its existence they succeeded in inspiring a great fanaticism among its considerable number of followers, to the point where many were willing to kill themselves for the cause.
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Bharati Fighters of ULA

However, it’s not a united organization. The ULA is known to be highly decentralized, this is one of the reasons Minroz's attempts at negotiation has failed so miserably. Their leaders are scattered across many countries and the ULA are divided among themselves into factions. Relations between individual factions are thus a complex web of alliances, deals, betrayals and power struggles. Their resources came from financial injection from a number of shadowy, wealthy backers, and gained much of its funding hence from raiding resources, from Imperial aid supplies meant for the downtrodden. They also had strong ties with the Black Market which brought them a steady cash flow as well as access to relatively advanced weapons. They’re highly resourceful, raiding our old weapons dumps and employing foreign scientists and even scavenging spare parts from the various battlefields. ULA leaders were highly devious and unscrupulous, and their opponents underestimated them at their peril.
Last edited by Minroz on Sat Feb 25, 2012 4:46 pm, edited 3 times in total.

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Postby Minroz » Fri Feb 24, 2012 10:14 pm

Notable Minrozian Holidays and Festivals

Minroz Imperial New Year or Spring Festival - late January/mid-February

Labour Day or May Day – 1st May

Dragon Boat Festival - 5th day of the 5th lunar month, usually May-June; Boat races and eating zongzi (粽子, steamed pouches of sticky rice) are a traditional parts of the celebration.

Mid-Autumn Day - 15th day of the 8th lunar month, usually October. Also called the Moon Cake Festival after its signature treats, moon cakes (月饼 yuèbǐng). People meet outside, putting food on tables and looking up at the full harvest moon while talking about life

Lantern Festival - 15th day of the 1st lunar month, just after Minrozian Imperial New Year, usually in February or March. In some cities, there are big festivals with elaborate lanterns all over town.

Tomb Sweeping Day or Qingming Festival - Around April 4-6, cemeteries are crowded with people who go to sweep the tombs of their ancestors and offer sacrifices. Traffic on the way to the cemeteries can be very heavy.

Double Seventh Festival - 7th day of the 7th lunar month, usually August, is a festival of romance, Minrozian Valentine's Day.

Double Ninth Festival or Chongyang Festival- 9th day of the 9th lunar month, usually in October.

Winter Solstice Festival - December 22nd or 23rd.

Victory Day – 17th-18th August

Day after Ramadan – 19th August – 20th August

National Day – 1st October

Feast of sacrifice – 26th October

Buddha’s Birthday – 6th May

Minrozian Armed Forces Day – 11th August

Prophetess Murrni’s Birthday – 9th September

Emperor’s Birthday – 8th November

Islamic New Year – 15th November

Good Friday - 6th April

Christmas – 25th December
Last edited by Minroz on Sat Mar 17, 2012 11:29 pm, edited 2 times in total.

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Postby Minroz » Sun Mar 18, 2012 12:43 am

Neighbours

Theme: Gears of War 2-Hope Runs Deep

Omaska:
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The White Star and Gear Flag, symbolizing unity of all of the Confederacy




OOC: To be Updated.

Official name: The United Confederacy of Omaska
Short name: Omaska
National motto: “We are united in Freedom”
Founded: 1565 A.D.
Founder: Tomas Alvarro (Also Known as Allfather Prime)
Government type: Constitutional Federal Republic (De jure)/ Single-party State, Oligarchy (De Facto)
Anthem: The Star and Gear Banner
Main Languages: English, Spanish
Secondary Languages: Local languages
Capital city: Ericopolis
Currency: Corsiah
Population(RP): 3.300 Billion
Demonym: Omaskan
Religions: Christianity, Buddhism, Islam
Total land area: 414,911,300 km2
Legislature: Congress
Leader:
• Chairman Vito Lucciani
• Deputy Chairman Tommy Vercetti


Omaska, Land of the Free and Brave

The United Confederacy of Omaska, also known as ‘The Confederacy’ is a Union of nations established in the Southern Continent of the Iclamia. Built on visions of the better future, Omaska is the youngest and most technologically-oriented faction out of the Three Superpowers of Iclamia. Their constitution, the Austere Canon incorporates the ideals of freedom, fraternity and individual rights allowing them to be paragons of the better future, at least on the surface. In reality, the Confederacy is ruled by the Machiavellian Oligarchy known as the Eleven Families, direct descendants of the nations’ founders. They dictate the Confederate government ever since they took power at the beginning of First Iclamian War.

The Omaskans are descendents of multiverse-hopping pioneers, who founded the nation as their promised land to start their lives anew; however many of their ancestors are pirates and brigands which soured relations to many Iclamian nations. Once a bastion of Liberty and Justice now devolves into a military dictatorship. Nevertheless, the Omaskans remain strong believers in the rights and freedoms of sentients in spite of bearing Totalitarian rule imposed by their crafty leaders. Relying on their technological prowess, Omaska is able to compete with their Northern Neighbours, possessing its industrial and military might rival that of Minroz and Xoraine. Its geographical isolation from the rest of Iclamia helped serve as its best defence, keeping from any Native Iclamian invaders or becoming a battlegrounds, (with exceptions of the events of Second Iclamian War and deep incursions from Minrozians and Xorans).

Despite the cease-fire, wars have been continued to be waged against the Northern Powers. Risking economical collapse, the Confederate army was introduced into their national stock exchange, allowing private investors to speculate the lives of the soldiers who carried on the war. The outcome of the war now depended entirely on the economy of the Whole Confederacy. A new generation of Confederate leaders had arisen. Brimming with idealism, they push long and hard for peace with their old enemies to the North and redeem their nation of its mistakes. However, their older leaders refused any of it, wanting keep status quota of the nation, serves as obstacles for them. Time will tell if they succeed…or not.



Military
<To be Continued>
Last edited by Minroz on Wed Mar 06, 2013 7:14 pm, edited 5 times in total.

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Postby Minroz » Tue Sep 18, 2012 10:26 am

Neighbours

Xoraine:
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National Flag of Xoraine

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Tesvega, capital of Xoraine


Official name: The Hegemonic Empire of Xoraine, Second Taiikhan Empire
Short name: Xoraine, Xoran Empire
National motto:“Heaven and Earth Inspires Duty with Honour”
Founded:
• 2109 B.C. (Xoran Kingdom)
• 428 A.D. (Xoran Hegemony)
Founder: Aztlan, First Emperor of the Xoran Kingdom
Government type: Authoritarian Feudal Empire/ Technocratic Monarchy
Anthem: God save the Emperor
Main Languages: Portuguese, Spanish, Nahuatl
Secondary Languages: Local languages
Capital city: Tesvega
Currency: Hydain
Population RP: 5.606 Billion
Demonym: Xoran
Religions: Xoran religions and local animists , Christianity, Islam, Buddhism, others
Total land area: 539,233,100 km2
Legislature: Grand Council
Leader:
• Vai Emperor Guerra Veh Lagartija (Head of State)
• Speaker Kracl (Head of Government)


Xoraine, Land of the Blue Mountains

Xoraine is mighty civilization of the Aztec continent, one of the oldest nations of Iclamia, after Minroz. This Iclamian Empire is based on its military might and powerful economy backed by a mysterious banking organization called “The Consortium”. The Hegemony is the second largest country by area and population, enough to challenge the might of their rivals – the Minrozians and the Omaskans.

The Hegemony is largely comprised of 1,000 sovereign city-states, united by an absolute ruler whilst civil-power rests in 900 Xoran states who dominate their colonies and other Southern Aztecan city-states. Particularly, Xoraine is the land of unforgiving extremes roamed by dangerous predators which influenced the locals’ outlook on life and the universe.

Historically, Xoraine are descendants of the most powerful Empire known as the Taiikhan Empire in the ancient era where Minroz as a confederation of tribes and later conquer the Menggurian-dominated Han Empire. However weaken by civil wars and famine they withdrew; As soon as the Minrozians grew into a superpower and conquered the mainland Xoraine led by Emerr Talmaesh the Conqueror plundering its wealth, kidnapped talented people and its precious resources; leaving Xoraine to the era of anarchy for 200 years till reestablishment of the Helshvari dynasty implemented by Emperor Corricu the magnificent.

Their rulers, the Vai Emperor’s and the Grand Council, their word is the law. Originally a small thriving kingdom in Central Azteca and grew into an authoritarian hegemony. In the past, Vai Emperors was a title of military leader and civil judge at the same time, until after the purge of key figures in the government by the politically powerful Helshvari Dynasty led the long millennium line of Helshvari Emperors which continues to this day. Xoran rule had been described as ‘hegemonic” or “indirect”, backed by the powerful caste of martial warriors. Rulers of conquered nations were usually left in power as long as they agreed to pay semi-annual tribute to the Empire or provided military support in wars with enemy states.

Despite being behind the rest of Iclamian superpowers, the Xoran Hegemony possess the second largest industrial economy and makes up by its vast magical prowess. Fearless warriors and pragmatic builders, the Xorans created an empire during the 9th century that was surpassed in size in the Aztecas only by that of the Inkas of South Azteca. However, the Xorans are notorious to be fanatical of their religion – the Xoran Pantheon known for sentient sacrifices in order to appease their gods, believing their gods need blood in order for their Empire to prosper or to avert disasters. Thus they continuously wage war against enemy nations to conquer and to capture the populace and more sacrificial offerings to their Gods.

The current Vai Emperor is Guerra Veh Lagartija, a mighty T-rex Warlord from Southern Xoraine, who disposes his incompetent predecessor and later agreeing to cease-fire agreements as the royal regent. Troubled by uprisings of their dimensional colonies and subjugated states, Xorans grew less interested in their conquest, diverting many of their attention to crush the rebellions. A new generation of Xorans, wishing for peace and reconciliation of their beloved homeland, be it their neighbours and their conquered subjects. Time will tell of this beleaguered nation, mired by disasters and conflicts, whether the new generation succeeds or doomed their nation forever.
Last edited by Minroz on Sun Aug 25, 2013 2:25 am, edited 3 times in total.

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Postby Minroz » Wed Sep 26, 2012 10:03 pm

Personalities

The Imperial Family:

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Name: Altanmurr Merrmesh
Occupation:
• Khan of Minrozian World Empire, Holy Emperor of Minroz
• Colonel-Marshal of the Imperial Territorial Army
• Grandmaster of Kheshig

Age: 396
Born: Zhongyang, Zhongjian Imperial Region
Race: Marmarrian
Species: Human
Marital Status: widow


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Name: Hoelun Merrmesh-Taiikhanvol
Occupation:
• Holy Empress of the Minrozian World Empire
• Princess of the Taiikhanvol Clan

Age: 326 (Deceased.)
Born: Zhongyang, Zhongjian Imperial Region
Race: Marmarrian
Species: Human
Marital Status:Married (Deceased.)


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Name: Aigiarn Merrmesh
Occupation:
• Holy Crown Princess of Minrozian World Empire
• General of the Imperial Territorial Army

Age: 195
Born: Talaimakhan, Namtalistan Capital Region
Race: Marmarrian
Species: Human
Marital Status: single


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Name: Ozgol Merrmesh
Occupation:
• Holy Crown Prince of Minrozian World Empire
• Major of the Imperial Territorial Army

Age: 178
Born: Xian, Xiju Aimaq
Race: Marmarrian
Species: Human
Marital Status: single


Appearance
Name: Tesisuri Merrmesh
Occupation:
• Holy Prince of Minrozian World Empire
• Volvoshyan Monastery student

Age: 142
Born: Zhongyang, Zhongjian Imperial Region
Race: Marmarrian
Species: Human
Marital Status: single



Six Heirs:

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Name: Lolon Arvashipurr
Occupation:
• Prince of Minrozian World Empire
• Imperial Archaeologist

Age: 185
Born: Xianyang, Yangguang
Race: Marmarrian
Species: Human
Marital Status: single


Appearance
Name: Yirong Taiikhanvol
Occupation:
• Prince of Minrozian World Empire
• Major of the Imperial Territorial Forces

Age: 171
Born:
Race: Jongguon
Species: Human
Marital Status: single


Image]
Name: Longshen Merrmesh
Occupation:
• Prince of Minrozian World Empire
• High Priest
• Supreme Confessor of the Black Hand

Age: 231
Born: Zhongyang, Zhongjian Imperial Region
Race: Marmarrian
Species: Human
Marital Status: single


Appearance
Name: Jianyu Volvoshyene
Occupation:
• Prince of Minrozian World Empire
• Colonel of the Imperial Territorial Forces
• Duke of Wu

Age: 254
Born: Zhongyang, Zhongjian Imperial Region
Race: Marmarrian
Species: Human
Marital Status: single


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Name: Tahmina Tukh-umull
Occupation:
• Princess of Minrozian World Empire
• Lieutenant of the Imperial Territorial Forces

Age: 177
Born: Isfahan, Ishvarrian Shahdom
Race: Ishvarrian
Species: Human
Marital Status: single


Appearance
Name: Mohammed Yogyakarr
Occupation:
• Prince of Minrozian World Empire
• Lieutenant of the Imperial Territorial Forces
• Scholar

Age: 195
Born: Zhu, Songyang
Race: Malayan
Species: Human
Marital Status: single
Last edited by Minroz on Fri Nov 23, 2012 6:02 am, edited 3 times in total.


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