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PostPosted: Sun May 01, 2011 3:42 pm
by Otagia
Otagian fleets are organized around and named after a member of the Pantheon, the 13 Otagian superdreads. The structure of each fleet is pyramidal, with the amount of ships in each class being three times as many as those in the class preceding it. Thus, at full strength, Fleet Sobek would have 3 fleet carriers, nine battleships, 27 cruisers, and so on.

While a certain number of fleets will always be on hand at the Otagian home worlds, individual fleets are rotated between garrison and active duty to keep ships from becoming bored. While the Tripartite prefers to assign entire fleets to combat missions when possible (being firm believers in Maxim #37), it's often necessary to subdivide the fleets into smaller groups based on mission requirements during larger conflicts. Similarly, individual ships are assigned to matters deemed to require a more subtle hand, such as diplomatic or spec-ops work, although the much larger (mostly demilitarized and very definitely outdated) Research Fleet handles those jobs for the most part, due primarily to their plausible deniability as civilians.

PostPosted: Sun May 01, 2011 4:00 pm
by Michael Kenmore
Wraith-human hybrid fleets are organized per their respective hive, with each hive organized in a hierarchy descending from the Primary Hive. Each super-hive (there are five) has about 10,000 dart fighters, and four cruisers. Below super-hives, each carrier hive has about 6,000 darts and two cruisers. Below carrier hives, each assault hive has about 2,000 darts and two cruisers. Below assault hives, each scout hive has about 1,000 darts and two cruisers.

Each hive has its own home territory, which is defended by not only its own vessels but is allowed to call for reinforcements from a neighboring territory in an emergency. Each home territory is made up of about three planets, except for hives whos function is breeding, cloning, or spawning. Those hives are allowed six planets and extra protection.

PostPosted: Mon May 02, 2011 12:48 pm
by Auman
Aumanii fleets tend to be organized on an as needed basis... With assets being allocated to task forces in a way that will benefit the mission's needs.

PostPosted: Mon May 02, 2011 6:04 pm
by Clamparapa
If we told you how we organized our fleets, you'd know how to counter them. Nice try though.

PostPosted: Mon May 02, 2011 10:02 pm
by Balrogga
Clamparapa wrote:If we told you how we organized our fleets, you'd know how to counter them. Nice try though.


This is the same reason I have not responded to this question. :lol2:

PostPosted: Mon May 02, 2011 10:04 pm
by The Fedral Union
:palm:

PostPosted: Mon May 02, 2011 10:07 pm
by No endorse
Balrogga wrote:
Clamparapa wrote:If we told you how we organized our fleets, you'd know how to counter them. Nice try though.


This is the same reason I have not responded to this question.

YES BECAUSE IN REAL LIFE HOW WE ORGANIZE FLEETS IS SUPER TOP SECRET AND NO ONE KNOWS EVER AT ALL AND IF SOMEONE WERE TO FIND OUT SOMEHOW SOME WAY HOW WE MIGHT POSSIBLY, I DON'T KNOW, ORGANIZE THE THOUSANDS OF LIFE FORMS IN OUR FORCES THEN THEY MIGHT ACTUALLY MAKE A REALISTIC THREAT ASSESSMENT.

http://en.wikipedia.org/wiki/Seventh_Fleet
Wait....

PostPosted: Mon May 02, 2011 10:08 pm
by OMGeverynameistaken
Clamparapa wrote:If we told you how we organized our fleets, you'd know how to counter them. Nice try though.

We already know how to counter your silly robots.
We broadcast this image over a wide range:
Image

Your entire fleet is occupied with the robotic equivalent of masturbation. We sweep in and kill them all. 8)


In unrelated news, Nick got DEAT'd...Again.
Down with the zionist conspiracy!

PostPosted: Mon May 02, 2011 10:10 pm
by Licana
Balrogga wrote:
Clamparapa wrote:If we told you how we organized our fleets, you'd know how to counter them. Nice try though.


This is the same reason I have not responded to this question.

In addition to NE's argument, which is 100% correct, you can't use OOC information (protip, it's in the title) for IC roleplays.

PostPosted: Mon May 02, 2011 10:13 pm
by No endorse
This obsession with petty secrecy is what makes II FT a complete bear to work with, and largely why I've retreated to smaller RPing communities. It's stupid, pointless, and frankly unrealistic.

You think the future will somehow not have Jane's? Or Lloyd's?

Though I hear there's a secret Chinese fleet of dozens of aircraft carriers hidden somewhere.

PostPosted: Mon May 02, 2011 10:21 pm
by Derscon
OMGeverynameistaken wrote:In unrelated news, Nick got DEAT'd...Again.


He must not have sucked enough mods off. It's pretty bad when the Statesmanship players start looking justified. I'm rather annoyed at the DEATsniping going on. :/

PostPosted: Mon May 02, 2011 10:22 pm
by Derscon
No endorse wrote:This obsession with petty secrecy is what makes II FT a complete bear to work with, and largely why I've retreated to smaller RPing communities. It's stupid, pointless, and frankly unrealistic.

You think the future will somehow not have Jane's? Or Lloyd's?

Though I hear there's a secret Chinese fleet of dozens of aircraft carriers hidden somewhere.


Agreed. It's rather retarded. OOC is designed to arrange RPs, but if you cannot communicate freely and openly OOCly, then any IC interaction is almost always doomed to failure.

PostPosted: Mon May 02, 2011 10:25 pm
by OMGeverynameistaken
Derscon wrote:
OMGeverynameistaken wrote:In unrelated news, Nick got DEAT'd...Again.


He must not have sucked enough mods off. It's pretty bad when the Statesmanship players start looking justified. I'm rather annoyed at the DEATsniping going on. :/

It's looking more tempting. I was getting into Arcanum and suddenly the leader for the damn thing just vanishes. It'll probably fall apart now and all the writing I did for it will be wasted. Huzzah.

EDIT:
In regards to my stance on IC secrecy, by factbooks contain lists of things that are highly secret which nobody ICly knows about. Even the people who work on those projects. We shoot every scientist after one day of work.

We go through a lot of scientists, of course, but its pretty goddamn secret that way.

PostPosted: Mon May 02, 2011 10:40 pm
by Republika Svibanj
Clamparapa wrote:If we told you how we organized our fleets, you'd know how to counter them. Nice try though.


This is the equivalent of saying "classified" for every single topic in II.

It only shows you have no real idea about how this shit works and probably aren't willing to think up an IC way your military is organised, which makes any war RP turn into something like Hataria with thousands of spammed ships appearing out of the magical, blue, subspace asshole.

Srsly, think of something. I at least have a wordpad file with all my ships numbers and names slapped down into it, no real organisation though because figuring out how a space navy would be organised is hard without the Navy part. I could assume similar to Air Forces, but then why bother with multiple types of spacecraft?

This is an OOC thread, no one is going to "know how to counter them", and your insistence only shows your lack of imagination and effort put towards your NS. It's really fucking retarded, like Ders said.

PostPosted: Mon May 02, 2011 11:16 pm
by Xiscapia
Derscon wrote:
OMGeverynameistaken wrote:In unrelated news, Nick got DEAT'd...Again.


He must not have sucked enough mods off. It's pretty bad when the Statesmanship players start looking justified. I'm rather annoyed at the DEATsniping going on. :/


Maybe one of you can answer this for me. It's somewhat off-topic, but why, exactly, does anyone care when one of these people gets deleted? They broke site rules, they suffer the consequences -is that not how things work?

PostPosted: Mon May 02, 2011 11:17 pm
by Republika Svibanj
Xiscapia wrote:
Derscon wrote:
He must not have sucked enough mods off. It's pretty bad when the Statesmanship players start looking justified. I'm rather annoyed at the DEATsniping going on. :/


Maybe one of you can answer this for me. It's somewhat off-topic, but why, exactly, does anyone care when one of these people gets deleted? They broke site rules, they suffer the consequences -is that not how things work?


I still have no idea what rules he broke to get DEATed, if any. Last time he got DEATed was making a joke.

PostPosted: Mon May 02, 2011 11:23 pm
by Xiscapia
Republika Svibanj wrote:
Xiscapia wrote:
Maybe one of you can answer this for me. It's somewhat off-topic, but why, exactly, does anyone care when one of these people gets deleted? They broke site rules, they suffer the consequences -is that not how things work?


I still have no idea what rules he broke to get DEATed, if any. Last time he got DEATed was making a joke.


This time around he called someone retarded and posted several images of a "dead" Osama bin Laden which he said were fake. My understand is that the pictures violated one or another of the site's rules about gore.

PostPosted: Mon May 02, 2011 11:41 pm
by Balrogga
For the record, I posted my last comment using my phone and I tried to include the laughing emote to indicate I was joking but for some reason it was not included. Now I am home, I was able to make the addition to my post so it can be understood better. I was not being secretive, by now everyone knows my setup if they have asked me in the past, I have never withheld that info.

Balrogga wrote:
Clamparapa wrote:If we told you how we organized our fleets, you'd know how to counter them. Nice try though.


This is the same reason I have not responded to this question. :lol2:



Now, for the record, my fleets are set up as following, modified to depend upon the current RP of course.


Battlegroup consists of:

8 frigates
4 destroyers
4 cruisers
2 battleships
1 carrier

A Fleet consists of 8 Battlegroups.

The Ta'Nar maintain up to 8 active fleets and 8 in reserve to be reconstituted if needed (based on RP again).

PostPosted: Mon May 02, 2011 11:44 pm
by Derscon
Xiscapia wrote:
Derscon wrote:
He must not have sucked enough mods off. It's pretty bad when the Statesmanship players start looking justified. I'm rather annoyed at the DEATsniping going on. :/


Maybe one of you can answer this for me. It's somewhat off-topic, but why, exactly, does anyone care when one of these people gets deleted? They broke site rules, they suffer the consequences -is that not how things work?


Is is not should.

PostPosted: Mon May 02, 2011 11:46 pm
by Clamparapa
OMGeverynameistaken wrote:
Clamparapa wrote:If we told you how we organized our fleets, you'd know how to counter them. Nice try though.

We already know how to counter your silly robots.
We broadcast this image over a wide range:
Image

Your entire fleet is occupied with the robotic equivalent of masturbation. We sweep in and kill them all. 8)


In unrelated news, Nick got DEAT'd...Again.
Down with the zionist conspiracy!


Is it bad that I know every single component in that design and how they all work?

WHERE IS YOUR FEEDBACK LOOP ON THAT OP AMP?

I just realized POSITIVE FEEDBACK NO NO NO NO NO NO

*Head explodes*

PostPosted: Mon May 02, 2011 11:52 pm
by Xiscapia
Derscon wrote:
Xiscapia wrote:
Maybe one of you can answer this for me. It's somewhat off-topic, but why, exactly, does anyone care when one of these people gets deleted? They broke site rules, they suffer the consequences -is that not how things work?


Is is not should.


How should things work, then?

PostPosted: Mon May 02, 2011 11:53 pm
by OMGeverynameistaken
Xiscapia wrote:
Republika Svibanj wrote:
I still have no idea what rules he broke to get DEATed, if any. Last time he got DEATed was making a joke.


This time around he called someone retarded and posted several images of a "dead" Osama bin Laden which he said were fake. My understand is that the pictures violated one or another of the site's rules about gore.

If I had a dollar for every time somebody called me an idiot on General, I would be a rich, rich, man.

And lots of people posted that pic. So far as I can tell, Nick was the only one deleted for it.

PostPosted: Tue May 03, 2011 12:09 am
by Xiscapia
OMGeverynameistaken wrote:
Xiscapia wrote:
This time around he called someone retarded and posted several images of a "dead" Osama bin Laden which he said were fake. My understand is that the pictures violated one or another of the site's rules about gore.

If I had a dollar for every time somebody called me an idiot on General, I would be a rich, rich, man.

And lots of people posted that pic. So far as I can tell, Nick was the only one deleted for it.


Indeed. I saw the "Yet Another Amazing 5-4 Decision from the Supreme Court" thread. >.>

The mods don't just judge on how serious the single infraction is, but also whether the poster has a history of infractions. I am given to understanding that Nick had quite a history in that field. Same applies with authority everywhere -if someone is disobedient once, and you punish them, and the process repeats and your punishments do not appear to be having an effect (or at least not the intended effect) you start raising the stakes. The offender either gets the messages and keeps his head down, or he pushes a little too far one last time and they throw the book at him. I do not see anything unjust about such a system, but I don't presume to know everything that goes on around here or all possible rationale there might be for protest.

PostPosted: Tue May 03, 2011 12:19 am
by OMGeverynameistaken
So essentially, Nick was banned for something which regularly occurs in general, and something else which nobody else (as far as I can tell) even got an official warning for. And justice was served.

I'll leave this here, too:
Image

PostPosted: Tue May 03, 2011 12:25 am
by Galla-
OMGeverynameistaken wrote:So essentially, Nick was banned for something which regularly occurs in general, and something else which nobody else (as far as I can tell) even got an official warning for. And justice was served.

I'll leave this here, too:


I've been trolled and baited so many times in General it's hilarious. Nothing happens to them, ever.

It's like NSG tries to get RPers banned.