The Liquid Wallaby - WW2Allaby
Posted: Sun Apr 19, 2015 2:59 pm
Welcome to Culdranthine... in 1943. The Tinellian islands haven't been doing so hot the past five years. Nazi invasion, combined with weak leadership in Culdranthine and Arkadacia have resulted in a near total takeover of the islands, with vast swathes of the population cut down or forced into concentration camps. In an astounding twist of events, Reiltam has united itself in an attempt to fight back the German war machine, though it's turned into a bloody stalemate. Resistance efforts are trying their best in both Arkadacia and Culdranthine, though they're in need of a much needed morale boost.
In one of the last free communities in Culdranthine, a small fort from the Napoleonic era is the last holdout for the Culdranthine government, where they plan their attacks and ambushes. In here, there exists a bar... a little one known as the Liquid Wallaby (That seems to be an eerily common name here, it's as if the writer is lazy!).
What You Need To Know - Returning Players
The town of Heiss was pretty much annhilated by what amounts to a magical, cross-time magical meteor strike. The fastest way to escape? The time portal Crysal intended to use to hunt down her adversary, the Ahl Cuhltian. It seems that she's using the souls of the dead to power her spells, and has joined up with the Nazi forces to achieve this goal. To get to her, you'll have to go through the entire occupation force.
What You Need To Know - Newcomers
While we're in the WW2 timeframe, you can be someone else who ended up in the time portal. I won't limit you too harshly.
Just don't bring OP sci-fi technology along... that's dreadfully boring.
A sign in the entranceway, marked in a familiar set of scrawled handwriting reads:
1. "Keep the fighting down. We've lost enough to petty disputes between family."
2. "When it gets to humping you should probably take it to the motels." (As in, don't write cheap porn in here.)
3. "There's only one god in my establishment, and that's the sledgehammer behind the bar." (Don't play an overpowered as hell character unless you restrain them. Because having your shit interrupted by Thor isn't very fun.)
4. "No, we STILL don't take tabs."
5. "Don't make the new guys feel ignored."
6. In a much more official font is written: "All laws of the Holy Tinellian Empire are to be obeyed at all times." (If it gets you in trouble anywhere else on NS, it'll do the same here.)
7. "We've already got one force of invaders here, we don't need another." (No invasions unless otherwise brought up to me in TG beforehand. AND IT'S APPROVED)
8. "The Wallaby is built on sacred ground. Like, literally. As in the gods of the Arkchilian pantheon will up and fucking smite you if you start messing the place up." (Don't have a big epic Wallaby destroying battle here. Or anywhere in the fort.)
9. "You ain't a god." (No god-modding. You know who you are.)
10. In a really official font: "Firearms are only to be owned by military and police personnel, ex-military (after extensive mental stability testing), and select individuals who require them on a daily basis." (basically don't shoot up the damn place or da police will get you)
11. "We don't want what you're selling." (No advertising your thread.)
12. "Don't be a copier." (Go ahead and make your own thread, but don't blatantly copy from mine. Really, that's just annoying at this point.)
Official Wallaby Regents (Basically, if I'm not online and there's some idiot blatantly ignoring the rules, they are to be listened to.):
Crumlark
Barboneia
(Don't ask to be on this list.)
Official Wallaby Playlist - Metal, Symphonic, and Atmospheric. Shuffle button recommended otherwise it'll be like three hours of Nightwish
The air seems to have the perpetual smell of smoke floating about, and the sky always seems to be an unnaturally dark blue. This is unpleasant, but it beats being shot, send to a camp, or dealing with hostile wildlife. For better or for worse, this is the Liquid Wallaby.
Official Region (where the polls are held so twats who don't participate in this thread don't mess with the poll results)
Next Thread Poll (TG your votes in. If I get no votes, I'll decide myself.):
Rahn: A vast, plain-covered region in Northwest Arkadacia, herds of horses run wild and nomadic tribes still dominate the landscape, though there are a few cities on the border regions. Votes: 0
Iracusia: The misty, forested, central region of Arkadacia. Lakes and rivers aplenty, a lovely taiga-region. Votes: 0
Pravyet: A hilled, Italy-esque region, home to the Pravyet species. Local politics are dominated by the Knights of Pravyet, an ancient religious order dedicated to charity, chivalry, and all that good stuff. Votes: 1
Tel'Halsu: Crysal's private fortress in the mountain range between Arkadacia and Culdranthine, Tel'Hasu dates back to thousands of years ago, and remains her favorite retreat, though she usually has to clean it out as there's often centuries between visits. Votes: 3
In one of the last free communities in Culdranthine, a small fort from the Napoleonic era is the last holdout for the Culdranthine government, where they plan their attacks and ambushes. In here, there exists a bar... a little one known as the Liquid Wallaby (That seems to be an eerily common name here, it's as if the writer is lazy!).
What You Need To Know - Returning Players
The town of Heiss was pretty much annhilated by what amounts to a magical, cross-time magical meteor strike. The fastest way to escape? The time portal Crysal intended to use to hunt down her adversary, the Ahl Cuhltian. It seems that she's using the souls of the dead to power her spells, and has joined up with the Nazi forces to achieve this goal. To get to her, you'll have to go through the entire occupation force.
What You Need To Know - Newcomers
While we're in the WW2 timeframe, you can be someone else who ended up in the time portal. I won't limit you too harshly.
Just don't bring OP sci-fi technology along... that's dreadfully boring.
A sign in the entranceway, marked in a familiar set of scrawled handwriting reads:
1. "Keep the fighting down. We've lost enough to petty disputes between family."
2. "When it gets to humping you should probably take it to the motels." (As in, don't write cheap porn in here.)
3. "There's only one god in my establishment, and that's the sledgehammer behind the bar." (Don't play an overpowered as hell character unless you restrain them. Because having your shit interrupted by Thor isn't very fun.)
4. "No, we STILL don't take tabs."
5. "Don't make the new guys feel ignored."
6. In a much more official font is written: "All laws of the Holy Tinellian Empire are to be obeyed at all times." (If it gets you in trouble anywhere else on NS, it'll do the same here.)
7. "We've already got one force of invaders here, we don't need another." (No invasions unless otherwise brought up to me in TG beforehand. AND IT'S APPROVED)
8. "The Wallaby is built on sacred ground. Like, literally. As in the gods of the Arkchilian pantheon will up and fucking smite you if you start messing the place up." (Don't have a big epic Wallaby destroying battle here. Or anywhere in the fort.)
9. "You ain't a god." (No god-modding. You know who you are.)
10. In a really official font: "Firearms are only to be owned by military and police personnel, ex-military (after extensive mental stability testing), and select individuals who require them on a daily basis." (basically don't shoot up the damn place or da police will get you)
11. "We don't want what you're selling." (No advertising your thread.)
12. "Don't be a copier." (Go ahead and make your own thread, but don't blatantly copy from mine. Really, that's just annoying at this point.)
Official Wallaby Regents (Basically, if I'm not online and there's some idiot blatantly ignoring the rules, they are to be listened to.):
Crumlark
Barboneia
(Don't ask to be on this list.)
Official Wallaby Playlist - Metal, Symphonic, and Atmospheric. Shuffle button recommended otherwise it'll be like three hours of Nightwish
The air seems to have the perpetual smell of smoke floating about, and the sky always seems to be an unnaturally dark blue. This is unpleasant, but it beats being shot, send to a camp, or dealing with hostile wildlife. For better or for worse, this is the Liquid Wallaby.
Official Region (where the polls are held so twats who don't participate in this thread don't mess with the poll results)
Next Thread Poll (TG your votes in. If I get no votes, I'll decide myself.):
Rahn: A vast, plain-covered region in Northwest Arkadacia, herds of horses run wild and nomadic tribes still dominate the landscape, though there are a few cities on the border regions. Votes: 0
Iracusia: The misty, forested, central region of Arkadacia. Lakes and rivers aplenty, a lovely taiga-region. Votes: 0
Pravyet: A hilled, Italy-esque region, home to the Pravyet species. Local politics are dominated by the Knights of Pravyet, an ancient religious order dedicated to charity, chivalry, and all that good stuff. Votes: 1
Tel'Halsu: Crysal's private fortress in the mountain range between Arkadacia and Culdranthine, Tel'Hasu dates back to thousands of years ago, and remains her favorite retreat, though she usually has to clean it out as there's often centuries between visits. Votes: 3