The Toho region was, for many millenia, unique for its complete lack of Pokémon that avoided it at all times. Thousands of years ago, a massive object crashed into the continent and created a large crater. After the strange series of earthquakes and volcanic activity that followed the impact, the continent split into six islands that now surround the crater. For centuries, humans have attempted to reach the fabled center of the crater, but none have survived the journey. Until fifty years ago, Pokémon have mysteriously avoided the Toho region altogether.
In the last century, Pokémon have begun an unexplainable migration to Toho in large numbers. Stranger yet, enormous deformed Pokémon have been spotted around Toho’s three legendary mountains. Scientists and Pokéologists believe that these ‘deformed’ Pokémon are native to Toho and are originating from somewhere deep below the region, possibly from a place near the object that crashed many years ago.
Now, most people do not spend their time searching for the legendary Pokémon. Instead, the Toho Region is now home to the Ultima Pokémon Tournament. The best trainers from the regions of Kanto, Johto, Hoenn, Sinnoh and Unova have rushed to the Toho Region to participate in the annual Ultima Tournament where the famous trainer Ash Ketchum is said to be one of the eight gym leaders.
A group of trainers have arrived in the small town of Bayshore with hopes of becoming the first Ultima champion! Some trainers are participating just to win the tournament. Others are joining to experience life in Toho, and the opportunity to find the legendary Pokémon. However, from the depths of its failure, a young man and his criminal syndicate will make a mark during the Ultima Tournament to dash the contestants’ hopes, and put fear in its place...
The Elite Four
Points Table
Elite Four Trainer | Matches | W | P | L | Pts |
Thorne Katena | 6 | 3 | 2 | 1 | 13 |
Mel Lawson | 5 | 0 | 3 | 2 | 4 |
Alexis Damați | 6 | 5 | 0 | 1 | 15 |
Trent Gale | 5 | 0 | 1 | 4 | 1 |
Schedule
Match Day 1: Singles Round
Match Day 2: Doubles Round
Mel Lawson x Trent Gale
Match Day 3: Triples Round
Thorne Katena x Mel Lawson
Alexis Damați x Trent Gale
Thorne Katena x Alexis Damați
Mel Lawson x Trent Gale
Thorne Katena x Trent Gale
Mel Lawson x Alexis Damați
RED Square = City/Town
BLUE Square = Route Gate or Other Location
ORANGE/BLUE = Route
Italicized Name = Home to Gym Leader
Cities and Towns
(Bolded names are RP'ed by the OP and Co-OPs. Full interactions with all other characters may be RP'ed by trainers.
Co-OPs may create new NPC characters as necessary )
It is a simple little town with very little to do. All Ultima Tournament contestants begin their journey in Toho from here and are welcome to stay in either the Contestants Dorm or the Rivals Dorm (there is no fundamental distinction between the two). It is home to Professor Pine and her lab. Since trainers have already chosen their starter Pokémon, a visit to Professor Pine is not necessary, although she wouldn't mind a nice chat about her work and Toho.
San Dialga, named after a legendary Pokémon, is a modest, coastal fishing city covered by fog. It's a normal town, with the exception of a Pokémon Gym owned by Doc Brown who specializes in Normal-type Pokémon. Trainers are encouraged to challenge at the San Dialga Normal Gym first before exploring the rest of Toho. Like every town and city in Toho, San Dialga has a Pokémart and Poké Center where you can stock up and heal injured Pokémon. Pokémon may also be stored digitally at Pokémon Center PC's. San Dialga is known for its Day Care Center owned by the elderly couple Carl and Ellie. Stop by if you want some tips on how to raise your new Pokémon. They've been known to give away special eggs to trainers! Talk to some of the fishermen. Fisherman Ralph can give his expert tips on how to catch water Pokémon. Trainers can reach the city by small boats that leave from Route 1, or they can use a Pokémon that knows Surf.
Still regarded as tribal savages, the people of Oakville are undoubtedly the best in Toho when it comes to training Grass and Bug type Pokémon. It's close proximity to Mt. Blizzaga makes Oakville a prime spot for staging expeditions into the colossal mountain where many Oakvillians hope to catch a glimpse of one fabled legendary Pokémon that is said to reside deep within the mountain. Oakville itself is a village that does not completely rely on modern day technology. Its Pokémon Center is said to be the most unreliable in Toho due to very old PCs. Trainers complain of improperly healed or lost Pokémon. Locals live in tree-houses and spend their days coexisting with their Pokémon, none of which are caught. Trainers should wary of locals since most frown upon the use of Pokéballs and believe that Pokémon should be free. Trainers may avoid Poh Poh who openly hates Pokémon trainers, although battling with him and "his" Pokémon may earn his respect. Leilani is the leader of the village's Gym. Her upbeat, laid-back personality should not fool you! Her skills are as sharp as Victreebel's Razor Leaf.
Ventria is a fairly large Town known for being the first large settlement in Toho. Though no Gym Leader resides here, an old gym is available for trainers to arrange practice battles with another trainer; Ultima Tournament officials will offer advice and critique on each trainers' technique. The Walrein Co. has been acting oddly lately, capturing ice Pokémon in order to preserve their population. The company's activities might be somehow connected to Pokémon theft near Ceesault City, although the company CEO Mack Frost claims he is capturing only wild ice Pokémon. Talking to Frost inside the company warehouse might shed a light on the situation. The Ultima Tournament Committee does not condone abuse of Pokémon, and would greatly appreciate & reward the efforts of any trainer who can prove or disprove Frost's claim. Trainers may leave one of their Pokémon in the care of Sally & May who run a day care center; the two sisters will take good care of your Pokémon, making them evolve quickly though with less moves than they would normally learn! You might just be able to enter the exclusive Blizzara Club, but recently it hasn't been letting new people in after some club trainers had their Pokéballs stolen. You could talk to Nikolas who is the door guard to the Blizzara Club. He might just let you in to meet Sergei the club leader. Check out the Ventria Library to read up on some Pokémon mythology.
It is a port city that is bisected by a canal which is crossed by a small drawbridge. It has an air of exotic and foreign culture. Small boats allow trainers to travel along Route 15, unless trainers have a Pokémon that knows the Surf ability. The Ceesault Gym is home to Norris, the master of Fighting-type Pokémon in Toho. Recently, a young man named Silver has bought a derelict manor house. Ever since his arrival, Pokémon have been stolen from their trainers. Although local authorities have no firm evidence against Silver, Ultima Tournament contestants are suggested to stay away. However, the Ceesault police chief Officer Jenny is willing to give a reward to whoever can find the Pokémon thieves.
Doremi is home to not one, but two Gyms both specializing in Fire & Water type Pokémon. The Yin and Yang twins could not decide on which type of Gym to lead, and so they opened two allowing two trainers to challenge them simultaneously. Yin is said to favor water Pokémon while her sister tends to use more fire-types. Choose gyms carefully. Trainers only need to defeat one of the sisters to earn an Ultima badge. Aside from gym battles, trainers can visit the Silph Co. Headquarters—an 11 story skyscraper. Scientists may challenge trainers inside the building to test their new Pokémon strategies. Talk with Scientists Roselin and Frank to keep updated with Silph Co's technological breakthroughs. You never know, they may want you to test out a new Pokéball or item! For fun, head to Mr. Psychic's home to talk with Mr. Psychic who's very skilled with teaching Pokémon psychic-type moves. Head on over to the Art Museum for relaxation; a chat with Sketch the curator might help you understand the works of art.
The city is home to a unique Trainer Gym where trainers may arrange battles with each other in various simulated environments (basic, rocky, water, jungle, ice, fire). Mincinno Casino is the smaller version of Cinccino Casino at Inai City. It's a place for gambling of course. Pokémon can raise their happiness here. The MagneTrain can take you to Inai City, but be sure to talk to Scientist Hawking. He's studying the meteors that just crash landed in Sinnibar last week! Trainers can go to Sinnibar via the MagneTrain or routes 35 and 30.
Fuzia, the Gym leader of Inai, helps power the city with her electric-type Pokémon. Neon lights energize the night-life in Inai. The Hoothooters nightclub is open to all ages and is a place for trainers of all ages to relax. It has recently been bought by a millionaire called Silver who usually comes by to the nightclub on Friday nights. Talk to Tezla or Kyle who seem to always be at Hoothooters. They know all the electrifying gossip in town. At the Cincinno Casino, trainers may gamble for prizes. Talk to Eddison for some game-coins and prizes. Voltorb's is essentially a Poké Mart, but store owner Bolt is willing to trade his Electrode. Drop off a Pokémon or two at the Day Care run by Freddy & Mack; they are known to make Pokémon more powerful than those raised at the Day Care in Ventria Town, but they take much longer to do so. The MagneTrain can take you to Sinnibar City.
Ever since the Trayan Tourist Co. closed off the Crater Gate, locals and tourists have not been able to arrange for official expeditions to find the impacted meteor. Trainers are suggested to stay away from any expedition to the center of the crater lake, but they may try to convince Sailor Seymour at the Trayan Tours Co. building to give them a boat ride out to crater lake. Other than that, Traya is simply another port city with very little to do. Expect much more activity when Trayan Tours decides to reopen Crater Gate... IF it decides to reopen it. Officer Jenny at the Poké Center has a job for trainers interested in finding some fugitives near Dark Cave. Trainers may reach Traya via routes 28 and 29.
Norbert the Dragon Keeper is the Gym Leader of this city. You guessed it, his specialty is dragon Pokémon. He loves them so much, he dresses up as a Dragonite all day. The Lighthouse has recently become overrun with Gastly. It will take a while for them to go away, but it's a great opportunity for trainers to catch one! Norbert hates ghost Pokémon and is too afraid to head into the Lighthouse to clear them out. Maybe asking the help of somebody experienced with ghost Pokémon may help? Norbert will greatly reward the trainer who takes care of the Gastly. A Day Care Center here will look after your Pokémon. Annie and Serkus will trade one of their Horsea for a Pokémon they want. Access Korellian City via route 44.
Rouge Town is home to Madame Leota, the Gym Leader who specializes in ghost and psychic types. She is known to have psychic & telepathic abilities that rival the abilities of her ghoulish Pokémon. Leota is a distant relative of Sabrina, the psychic gym leader from Kanto. Visit the Fortuneteller's House for predictions of the future and to see if he can predict your odds of winning (though many believe that he just judges your odds based on your Pokémon). Trainers can arrive at Rouge Town through routes 25 and 26.
Futhark Town is simply a place for Ultima Tournament contestants to rest. A seclusive couple known simply as "JJ" or the "JJ Couple" live here. They never answer their door for anyone. Neighbors do not like the JJs. Ever since their arrival, neighbors have been complaining of nighttime home break-ins, though nothing has yet to be stolen. You can go to Futhark town via routes 20 and 21.
The only city on its island, Gamaro is home to world renowned Pokémon trainer Ash Ketchum, the Gym Leader here. He specializes in, well, nothing! And that's why Ultima Tournament contestants have been talking about him the most. Trainers never know what to expect from Ash! While many welcome Ash as a Gym Leader, others object saying that he's too young. His gym battle track record, however, is very strong and most trainers learn much from battling the young boy. Aside from the talk of the town, Garamo is where many stock up and rest before adventuring into Shiny Cave. Do you regret teaching your Pokémon a move? Visit the Move Remover's house. She's guaranteed to make your Pokémon forget a move! Go to the Contest Hall for some non-combat competition. Contest Hall Judges will decide if your Pokémon is the coolest, toughest, smartest, cutest, or most beautiful! If you want a heads-up on any Gym Leader in Toho, go to the Poké Trainer Fan Club and talk with Starr or Ringo. Garamo City can be reached via route 21 or the Shiny Cave.
Special Locations
One of the three mystical mountains of Toho, Mt. Firaga is now home to a legendary fire Pokémon. The mountain is, more specifically, an active volcano. Trainers can access it through routes 18, 19 and 20. Be careful! Many dangerous Pokémon live both inside and outside the mountain, and the mountain itself may prove more perilous than the Pokémon that call it home. A bright but cold magma-like liquid flows along a network of "rivers" inside the caves of Mt. Firaga; because of this, trainers do not need to bring flashlights or a Pokémon that knows Flash. The cold liquid continuously spews out of the mountain, but cools rapidly before reaching any major routes and settlements. Contact with it causes an intense burning sensation, but no physical harm.
One of the three mystical mountains of Toho, Mt. Blizzaga is now home to a legendary ice Pokémon. Trainers can access it through routes 10 and 11. Be careful! Many dangerous Pokémon live both inside and outside the mountain. A stream of glowing water flows inside the caves of Mt. Blizzaga; trainers do not need to bring flashlights or a Pokémon that knows Flash.
One of the three mystical mountains of Toho, Mt. Thundaga is now home to a legendary electric Pokémon. The mountain is practically a lightening rod, drawing lightning to its top. Trainers can access it through routes 33 and 34. Many dangerous Pokémon live both inside and outside the mountain. Trainers are recommended to not explore the mountaintop due to risk of lightning strikes; trainers are however not prohibited from exploring the entire mountain. Narrow streams of highly-charged water flows within the mountain; trainers should not fall in lest they wish to be electrocuted. Trainers do not need to bring flashlights or a Pokémon that knows Flash.
This is the location of Ultima Stadium, where the final matches of the Ultima Tournament will be held. At the peak of the mountain sits one of the most advanced Pokémon Stadiums in all the six regions. It is closed off until the Elite Four are determined.
Trainers may enter the Dark Cave via routes 31, 32 and 42. A Pokémon with Flash is required to properly navigate the cave, though trainers may blindly explore the cave in pitch-black darkness. Nothing too special about this cave, although two suspicious people have been seen going in and out of the cave. Talking to Officer Jenny from Traya Town may give you some leads to their identities.
Despite its name, the Shiny Cave is even darker than the Dark Cave. It is much larger and is home to one highly elusive shiny Pokémon hence the cave's name. Trainers are recommended to explore the caves using a Pokémon that knows Flash.
A giant lake where tourists swim in the summer and ski in the winter, Cold Springs is where a Phione and a Manaphy have found themselves trapped. It seems the only way to free them is to catch them with a Pokéball. Talk with Blake Hato for tips on how to catch Phione or Manaphy or both! Cold Springs is directly beside Korellian City
Despite its icy exterior, a lush oasis of plants grow deep in the depths of the temple. The entire temple complex is overrun by Oddish, Gloom and the rare Vileplums. The all seem to be protecting a single shiny Bulbasaur. Access via route 13.
Once was a temple to worship Mt. Firaga, the place is full of Shroomish, Foongi, Brelooms and Amoongi. The fires outside and inside the temple never go out, and they provide a very humid environment for its inhabitant Pokémon to thrive in. It is believed that the source of the "eternal" flames is a shiny Charmander that sleeps in the deepest chamber of the complex. Access via route 38.
Routes and Pokémon Locations
Route 1
Raticate
Zorua
Route 4
Clefairy
Exeggcute
Route 5
Bouffalant
Pidgeotto
Cherubi
Route 6
Meowth
Sawsbuck
Lileep
Route 16
Togepi
Tangela
Pelipper
Route 18
Ambipom
Spearow
Riolu
Vulpix
Mienfoo
Cacturne
Route 19
Girafarig
Minccino
Rapidash
Meditite
Scrafty
Absol
Route 20
Dunsparce
Combusken
Pansear
Darumaka
Numel
Houndoom
Route 25
Granbull
Farfetch’d
Litwick
Drifblim
Sableye
Grimer
Route 27
Smeargle
Shedninja (only 1)
Haunter
Golett
Arbok
Koffing
Route 29
Miltank
Audino
Lunatone
Mr. Mime
Route 30
Zigzazoon
Doduo
Sudowoodo
Tropius
Route 31
Bidoof
Lairon
Cranidos
Nuzleaf
Route 32
Delcatty
Skarmory
Roggenrola
Route 33
Spinda
Noctowl
Shieldon
Chingling
Route 34
Zangoose
Aerodactyl
Stunfisk
Route 35
Kecleon
Mawile
Pupitar
Route 37
Starly
Taillow
Probopass
Route 39
Lopunny
Solrock
Gulpin
Seviper
Garbodor
Stunky
Route 44
Patrat
Golett
Sunflora
Raticate
Zorua
Route 4
Clefairy
Exeggcute
Route 5
Bouffalant
Pidgeotto
Cherubi
Route 6
Meowth
Sawsbuck
Lileep
Route 16
Togepi
Tangela
Pelipper
Route 18
Ambipom
Spearow
Riolu
Vulpix
Mienfoo
Cacturne
Route 19
Girafarig
Minccino
Rapidash
Meditite
Scrafty
Absol
Route 20
Dunsparce
Combusken
Pansear
Darumaka
Numel
Houndoom
Route 25
Granbull
Farfetch’d
Litwick
Drifblim
Sableye
Grimer
Route 27
Smeargle
Shedninja (only 1)
Haunter
Golett
Arbok
Koffing
Route 29
Miltank
Audino
Lunatone
Mr. Mime
Route 30
Zigzazoon
Doduo
Sudowoodo
Tropius
Route 31
Bidoof
Lairon
Cranidos
Nuzleaf
Route 32
Delcatty
Skarmory
Roggenrola
Route 33
Spinda
Noctowl
Shieldon
Chingling
Route 34
Zangoose
Aerodactyl
Stunfisk
Route 35
Kecleon
Mawile
Pupitar
Route 37
Starly
Taillow
Probopass
Route 39
Lopunny
Solrock
Gulpin
Seviper
Garbodor
Stunky
Route 44
Patrat
Golett
Sunflora
Route 9
Kangaskhan
Metapod
Pineco
Parasect
Surskit
Pansage
Route 14
Furret
Kakuna
Pinsir
Venonat
Combee
Budew
Route 26
Stantler
Volbeat
Ledian
Sewaddle
Abra
Yamask
Route 38
Slakoth
Illumise
Ariados
Dwebble
Larvesta
Skiploom
Route 41
Glameow
Burmy
Yanmega
Joltik
Anorith
Toxicroak
Route 42
Chatot
Karrablast
Shuckle
Durant
Archeops
Skorupi
Kangaskhan
Metapod
Pineco
Parasect
Surskit
Pansage
Route 14
Furret
Kakuna
Pinsir
Venonat
Combee
Budew
Route 26
Stantler
Volbeat
Ledian
Sewaddle
Abra
Yamask
Route 38
Slakoth
Illumise
Ariados
Dwebble
Larvesta
Skiploom
Route 41
Glameow
Burmy
Yanmega
Joltik
Anorith
Toxicroak
Route 42
Chatot
Karrablast
Shuckle
Durant
Archeops
Skorupi
Route 7
Lickitung
Smoochum
Route 8
Happiny
Abomasnow
Route 10
Tauros
Delibird
Route 11
Ditto
Weavile
Route 12
Porygon2
Lillipup
Route 13
Snorlax
Xatu
Lickitung
Smoochum
Route 8
Happiny
Abomasnow
Route 10
Tauros
Delibird
Route 11
Ditto
Weavile
Route 12
Porygon2
Lillipup
Route 13
Snorlax
Xatu
Route 2
Magikarp
Quagsire
Basculin
Route 3
Tympole
Remoraid
Seaking
Route 15
Lapras
Dewgong
Shellder
Route 17
Lotad
Wailord
Panpour
Route 21
Wartortle
Mantyke
Barboach
Route 22
Oshawott
Alomomola
Shellos
Route 23
Totodile
Goldeen
Feebas
Route 24
Starmie
Slowpoke
Carvanha
Route 28
Chinchou
Corsola
Golduck
Route 36
Clamperl
Tirtouga
Mudkip
Route 40
Frillish
Crawdaunt
Qwilfish
Route 43
Buizel
Finneon
Relicanth
Magikarp
Quagsire
Basculin
Route 3
Tympole
Remoraid
Seaking
Route 15
Lapras
Dewgong
Shellder
Route 17
Lotad
Wailord
Panpour
Route 21
Wartortle
Mantyke
Barboach
Route 22
Oshawott
Alomomola
Shellos
Route 23
Totodile
Goldeen
Feebas
Route 24
Starmie
Slowpoke
Carvanha
Route 28
Chinchou
Corsola
Golduck
Route 36
Clamperl
Tirtouga
Mudkip
Route 40
Frillish
Crawdaunt
Qwilfish
Route 43
Buizel
Finneon
Relicanth
Mt. Blizzaga
Snorunt
Vanillish
Beartic
Cryogonal
Swinub
Spheal
Mt. Firaga
Growlithe
Quilava
Slugma
Heatmor
Torkoal
Pignite
Mt. Thundaga
Electrode
Mareep
Electrike
Luxio
Pachirisu
Blitzle
Dark Cave
Sandslash
Trapinch
Drilbur
Gligar
Steelix
Bronzor
Shiny Cave
Diglett
Marowak
Baltoy
Hippopotas
Sandile
Shiny Rhyperior (only 1 in cave)
Cold Springs
Omanyte
Kabutops
Manaphy (only 1)
Phione (only 1)
Temple of Gloom
Oddish
Gloom
Vileplum
Shing Bulbasaur (only 1)
Temple of Shrooms
Foongus
Amoongus
Shroomish
Breloom
Shiny Charmander (only 1)
Snorunt
Vanillish
Beartic
Cryogonal
Swinub
Spheal
Mt. Firaga
Growlithe
Quilava
Slugma
Heatmor
Torkoal
Pignite
Mt. Thundaga
Electrode
Mareep
Electrike
Luxio
Pachirisu
Blitzle
Dark Cave
Sandslash
Trapinch
Drilbur
Gligar
Steelix
Bronzor
Shiny Cave
Diglett
Marowak
Baltoy
Hippopotas
Sandile
Shiny Rhyperior (only 1 in cave)
Cold Springs
Omanyte
Kabutops
Manaphy (only 1)
Phione (only 1)
Temple of Gloom
Oddish
Gloom
Vileplum
Shing Bulbasaur (only 1)
Temple of Shrooms
Foongus
Amoongus
Shroomish
Breloom
Shiny Charmander (only 1)
Ultima Pokémon Tournament Trainers
Johnathan Black has a mysterious past, shrouded with darkness.
Found a shieldon in the wild and has started to train to beat all the gym leaders.
Kenneth Jamison was born in Kanto region but moved to Hoenn when his father got a job at the Petalburg City gym. He spent some time fighting in gyms in Hoenn(and considered joining Team Magma for a short while) with a Blaziken, Mightyena, and Manectric, but left Littleroot for Toho(specifically, Bayshore Town) to fight Pokemon in a new environment. He left his three prized Pokemon back in Hoenn with his mother, hoping to start entirely anew in Toho. Knowing he has beaten some of the gym leaders in Hoenn, he is confident that, with some training, he can take his new Pokemon and win the Ultima Tournament.
As a young boy, Ko collected plenty of Bug Pokémon in the Kanto Region before growing up in Johto. An excellent student, Ko went on to earn a doctoral degree on Poké-Medical Care. As part of his research, Dr. Ko has joined the Ultima Tournament to study the developmental & evolutionary differences between trained and wild Pokémon.
Comes from a long line of Johto trainers whom wait in the water for the passing by trainer. He hates the idea of waiting in the water and refuses to do so to follow his dream of becoming a trainer. He traveled to Toho to escape his insane father trying to force him to follow tradition.
Grew up in the Kanto region, and aspired to be a pokemon trainer since childhood. Both his mother and father were fairly successful trainers in their own right, each managing to defeat two of the Elite Four. As their child, Gale managed to beat the Elite Four in Kanto, then decided to move on to a new region to further his skills as a trainer. And so he moved to Toho. With him he brought his Nidoran♂, which was a child between his father's Nidoking and his mother's Nidoqueen.
A Kanto native whose father ran the safari zone and got him the Pokémon of his dreams; Ryhorn. His family moved after his father was threatened by thugs for a Dratini.
He has always dreamed of getting every badge in the Pokemon world, so far he his doing well, his next target is the Toho region.
His father a successful trainer in the Unova region, reaching the Elite 4, Arc was given a privileged background. At the age of 8, his mother died, and that changed him. His busy father led him to spend a lot of time with his Pokemon, and forged an incredibly close bond with his Pidgey. Finding a majority of Unovan pokemon, and wishing to follow the latest developments in the Pokemon world, Arc chose to move to Toho, with his beloved Pidgey.
Frank is originally from the Hoenn region, where he earned all 8 badges. Wanting a new challenge, he has now decided to take on Toho.
I am origionally from the Johto region, but I have visited all the other regions. Just recently I have been to the Unova Region but I left my Pokemon with the Gym Leader Drayden because he seemed as though he was strong enough to handle my pokemon. I defeated the Indigo Leauge and It was a breeze. I would enjoy to defeat this whole region. I wear a pair of Bootcut Jeans, I have Brown hair, blue eyes, and a T-Shirt. I have an attatchment onto my shirts that hold my pokemon. After My pokemon and I enjoy this region I plan to go back and get all my pokemon to settle down in one of the legendary mountains. That is my main goal, to catch the deformed pokemon.
Toho League Gym Leaders
Other Characters
He ferries trainers along sea routes 2 and 3.
Tournament Rules
Welcome, Pokémon trainer, to the Toho Ultima Tournament! The UT Committee hopes that this will be a fun and exciting adventure for trainers from all regions! Do adhere to the following rules, and may the best trainer win!
1. Trainers may carry up to six Pokémon with them at any time. Access a PC at Pokémon Centers to switch or store Pokémon.
2. Only one Pokémon per location & route may be caught.
3. Trainers may trade Pokémon amongst each other.
4. Trainers may battle with each other anywhere. Please do not disturb the locals and damage their property.
5. Trainers may interact with locals in Toho (refer to the Cities/Town descriptions above to get an idea of who you can talk to).
6. Trainers may challenge Gym Leaders in any order. Defeating a Gym Leader earns an Ultima Badge and an evolutionary stone.
— Defeating three of a Gym Leader's Pokémon will earn trainers an Ultima Badge and an evolutionary stone.
— Trainers may not use items (potions, ethers, etc.) on their Pokémon during battles.
— Pokémon may not hold and use items such as berries during battle.
— Once you beat your 4th Gym Leader, any Gym challenge after that is a full 6 Pokémon battle instead of a 3 Pokémon battle.
6. The first four trainers to acquire all eight Gym Badges will be the Toho region's Elite Four.
7. The Elite Four will battle each other in a group tournament at Mt. Ultima Stadium to decide the winner of the Ultima Tournament.
1. Trainers may carry up to six Pokémon with them at any time. Access a PC at Pokémon Centers to switch or store Pokémon.
2. Only one Pokémon per location & route may be caught.
3. Trainers may trade Pokémon amongst each other.
4. Trainers may battle with each other anywhere. Please do not disturb the locals and damage their property.
5. Trainers may interact with locals in Toho (refer to the Cities/Town descriptions above to get an idea of who you can talk to).
6. Trainers may challenge Gym Leaders in any order. Defeating a Gym Leader earns an Ultima Badge and an evolutionary stone.
— Defeating three of a Gym Leader's Pokémon will earn trainers an Ultima Badge and an evolutionary stone.
— Trainers may not use items (potions, ethers, etc.) on their Pokémon during battles.
— Pokémon may not hold and use items such as berries during battle.
— Once you beat your 4th Gym Leader, any Gym challenge after that is a full 6 Pokémon battle instead of a 3 Pokémon battle.
6. The first four trainers to acquire all eight Gym Badges will be the Toho region's Elite Four.
7. The Elite Four will battle each other in a group tournament at Mt. Ultima Stadium to decide the winner of the Ultima Tournament.
OOC Rules
1. No godmodding attacks, abilities, leveling up. Refer to http://bulbapedia.bulbagarden.net/wiki/Main_Page if you are unsure of how a Pokémon evolves, what moves it can learn, etc.
2. With regards to the City/Town descriptions, Gym Leaders and underlined names are RP'ed by the OP and Co-OPs. Bolded names are RP'ed by the OP. Full interactions with all other characters may be RP'ed by trainers.
3. Please give detailed posts. Like the concurrent Pokémon RP, we do not require long posts but we would appreciate detailed ones.
4. Unlike the game, certain Pokémon do not need to be traded, do not need to be in a certain location and do not need to be holding special items to evolve.
— Pokémon that evolve using evolutionary stones will still need to evolve using Evolutionary stones (one will be handed out by each Gym Leader; each trainer will eventually get a total of eight out of the possible ten stones).
5. Disregard the Surf ability as a means to travel on Sea Routes. You may RP using a boat to travel along it, or simply just say you're on a Sea Route.
6. Trainers may opt to do gym battles or any battle using the Pokémon Online - Battle Simulator (See below).
7. Have fun!
2. With regards to the City/Town descriptions, Gym Leaders and underlined names are RP'ed by the OP and Co-OPs. Bolded names are RP'ed by the OP. Full interactions with all other characters may be RP'ed by trainers.
3. Please give detailed posts. Like the concurrent Pokémon RP, we do not require long posts but we would appreciate detailed ones.
4. Unlike the game, certain Pokémon do not need to be traded, do not need to be in a certain location and do not need to be holding special items to evolve.
— Pokémon that evolve using evolutionary stones will still need to evolve using Evolutionary stones (one will be handed out by each Gym Leader; each trainer will eventually get a total of eight out of the possible ten stones).
5. Disregard the Surf ability as a means to travel on Sea Routes. You may RP using a boat to travel along it, or simply just say you're on a Sea Route.
6. Trainers may opt to do gym battles or any battle using the Pokémon Online - Battle Simulator (See below).
7. Have fun!
Pokémon Online - Battling Simulator Tutorial
This is done on the Mac. I'm assuming the PC version is similar
Open PO and click on Team Builder
Change trainer avatar and trainer name. Then, click on the green tabled labelled "Team Building".
Example
Select your Pokémon. For this tutorial, I chose Magnemite.
1. Adjust stats (510 stat points available to "spend")
2. Select moves (please do not go overboard with powerful moves early in the RP)
3. Select your Pokémon's Nature
4. Adjust your Pokémon's type for Hidden Power
5. Select an Ability
6. DO NOT give an item.
7. KEEP your Pokémon at Level 100.
8. SAVE YOUR TEAM. File -> Save Team
Example
1. Adjust stats (510 stat points available to "spend")
2. Select moves (please do not go overboard with powerful moves early in the RP)
3. Select your Pokémon's Nature
4. Adjust your Pokémon's type for Hidden Power
5. Select an Ability
6. DO NOT give an item.
7. KEEP your Pokémon at Level 100.
8. SAVE YOUR TEAM. File -> Save Team
Example
When battling online, load your team. Go to the "Pokémon Online" server. Find the name of your challenger and double-click the name to battle. Check the "Save Log" box on the battle screen to record your battle. Follow this tutorial (http://www.youtube.com/watch?v=SITN1X7dNFU) to convert your battle log file into a video for all of us to watch and enjoy.
OOC Thread: viewtopic.php?f=25&t=168650
OP: The Union of Myanmar
Co-OPs: Phoenigetuzstha, SSTxReaper, TaQud, Diji (Plot Co-OP)