by Olthar » Sun May 25, 2014 3:14 pm
by Olthar » Sun May 25, 2014 3:15 pm
by Olthar » Sun May 25, 2014 3:15 pm
by Olthar » Sun May 25, 2014 3:15 pm
by Olthar » Sun May 25, 2014 3:16 pm
by New Babylonia » Sun May 25, 2014 3:16 pm
by Olthar » Sun May 25, 2014 3:35 pm
New Babylonia wrote:I've always wanted to play D&D...
Pony D&D should be, according to calculation, approximately 127% more awesome.
by New Babylonia » Sun May 25, 2014 3:39 pm
Olthar wrote:New Babylonia wrote:I've always wanted to play D&D...
Pony D&D should be, according to calculation, approximately 127% more awesome.
It won't be exactly the same. There are no classes or levels.
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Anyways, this is what I have so far. Any ideas would be nice. I would especially like suggestions for the racial talents, primarily for donkeys, mules, deer, and griffons.
by Slorch » Sun May 25, 2014 3:42 pm
Slorch wrote:click the 'wrote' button.
Nua Corda wrote:click the 'wrote' button.
by Olthar » Sun May 25, 2014 3:43 pm
Slorch wrote:This looks cool.
by Slorch » Sun May 25, 2014 3:44 pm
Slorch wrote:click the 'wrote' button.
Nua Corda wrote:click the 'wrote' button.
by Olthar » Sun May 25, 2014 3:46 pm
Slorch wrote:So what style guns?
by New Babylonia » Sun May 25, 2014 3:48 pm
by Olthar » Sun May 25, 2014 3:49 pm
New Babylonia wrote:Olthar wrote:It won't be exactly the same. There are no classes or levels.
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Anyways, this is what I have so far. Any ideas would be nice. I would especially like suggestions for the racial talents, primarily for donkeys, mules, deer, and griffons.
Griffons would be combat, specifically melee methinks. Donkeys and mules i'm not to sure, they're rather similar to one another.
by Olthar » Sun May 25, 2014 3:49 pm
New Babylonia wrote:Olthar wrote:There are two kinds: heavy rifles that require a strength of 17 to wield and "light" rifles that require a strength of 13 to wield. They're both matchlock and are essentially just small cannons.
Rifling or no rifling? Rifling did exist at the same time, so it matters.
by New Babylonia » Sun May 25, 2014 3:55 pm
by Olthar » Sun May 25, 2014 3:57 pm
New Babylonia wrote:Olthar wrote:Yeah, the main thing griffons have is that they're bulky flyers. Pegasi, bat ponies, and changelings are kinda fragile.
Pegasi seem like they might be the 'elves' or ranged professionals for ponies. Unicorns obviously magic, and Earth ponies melee.Olthar wrote:Hmm?
Do the guns have rifling? You know, the grooves that circle the barrel of a gone to give the projectile spin, giving it better accuracy, velocity, and range.
by New Babylonia » Sun May 25, 2014 3:59 pm
Olthar wrote:New Babylonia wrote:Pegasi seem like they might be the 'elves' or ranged professionals for ponies. Unicorns obviously magic, and Earth ponies melee.
Do the guns have rifling? You know, the grooves that circle the barrel of a gone to give the projectile spin, giving it better accuracy, velocity, and range.
Oh, that doesn't matter. I'm not getting that detailed.
by Olthar » Sun May 25, 2014 4:04 pm
by New Babylonia » Sun May 25, 2014 4:09 pm
Olthar wrote:New Babylonia wrote:Sure it does. It would be factored in to whether or not the shot hit. If you were to use dice like normal D&D, you would probably take the number rolled and add, say, three to it.
If I wanted to add such detail into the weapons, I could make 50 different swords each with different stats, but I don't want to do that. I want to keep the mechanics simple. The guns will just be guns.
by Olthar » Sun May 25, 2014 4:11 pm
New Babylonia wrote:Olthar wrote:If I wanted to add such detail into the weapons, I could make 50 different swords each with different stats, but I don't want to do that. I want to keep the mechanics simple. The guns will just be guns.
Bah, simplicity is for those who have a life outside the internet
by Olthar » Sun May 25, 2014 4:19 pm
by Seshephe » Sun May 25, 2014 4:30 pm
by Olthar » Sun May 25, 2014 4:39 pm
Seshephe wrote:Magic talent
Delicate telekinesis of small objects (needles, thread) and fabric.
by Olthar » Sun May 25, 2014 4:42 pm
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