NATION

PASSWORD

Modifying the income tax rate calculator

Bug reports, general help, ideas for improvements, and questions about how things are meant to work.

Advertisement

Remove ads

User avatar
Doomiedoomiedoom
Envoy
 
Posts: 251
Founded: Jun 08, 2009
Ex-Nation

Postby Doomiedoomiedoom » Sat Dec 18, 2010 11:17 pm

What about capitalist nations that don't pay their workers? I went from 100% to 97% :(
Sincerely,
Fredrik the VIII, ambassador of Doomiedoomiedoom.

User avatar
Itorcya
Political Columnist
 
Posts: 4
Founded: Oct 28, 2010
Ex-Nation

Modifying the income tax rate calculator

Postby Itorcya » Sat Dec 18, 2010 11:20 pm

I do like the new System. Seems to be more balanced. I'd drop from 50% to 45% :D.

Can we have a poll to decide to implement this system?

User avatar
Beth Gellert
Diplomat
 
Posts: 932
Founded: Antiquity
Left-wing Utopia

Postby Beth Gellert » Sat Dec 18, 2010 11:22 pm

Current tax rate: 100%
New tax rate: 100%


Hehe, ah well.

Considering that I RP with zero income tax, I suppose I'm beyond caring. It seems to me like basically a decent idea, but perhaps still of proportionally less value the longer one has been around. Do it, don't do it, I'm not fussed! :)
So True! So Brave! A Lamb At Home; A Lion In The Chase!
Factbook
All Power to the Soviets!
Pan-Celtic Alliance Observer


User avatar
Carlazia
Political Columnist
 
Posts: 2
Founded: Feb 07, 2010
Ex-Nation

Postby Carlazia » Sat Dec 18, 2010 11:24 pm

I agree with changing the calculator. It would make the tax rate more realistic. It would also be great if we could add deficits and debt.

User avatar
Pontbridge
Political Columnist
 
Posts: 2
Founded: Oct 10, 2006
Civil Rights Lovefest

Postby Pontbridge » Sat Dec 18, 2010 11:26 pm

Sounds like a neat idea. Could use a lower tax rate as I once nearly drove it near 100% until I made some really aggressive cuts

User avatar
Derscon
Minister
 
Posts: 2994
Founded: Antiquity
Ex-Nation

Postby Derscon » Sat Dec 18, 2010 11:34 pm

How much does tax rate in and of itself affect WA Category? If it doesn't itself, perhaps the category (or specific issues or something) could set limited tax ranges. For instance, if a government is clearly socialist, taxes no matter what cannot drop below, say, 50% until the state is no longer socialist, and the opposite for clearly capitalist states.

Of course, because of how they're determined, that might be unnecessary.
NationStates remains an excellent educational tool for children. It can teach you exactly just how far people will go to gain extrajudicially what they could never gain legitimately. ~ Questers
And congratulations to Derscon, who has finally codified the exact basis on which NS issues work. ~ Ardchoille

瞞天過海

User avatar
Beth Gellert
Diplomat
 
Posts: 932
Founded: Antiquity
Left-wing Utopia

Postby Beth Gellert » Sat Dec 18, 2010 11:45 pm

Derscon wrote:For instance, if a government is clearly socialist, taxes no matter what cannot drop below, say, 50% until the state is no longer socialist, and the opposite for clearly capitalist states.


I'm not sure if I'd be getting a bit off-topic by saying this, but a socialist state could have 0% income tax without necessarily damaging its socialist credentials. In fact, arguably that's a more socialist approach. Hoxhaist Albania abolished all taxes on its citizens. So certainly I couldn't support such a counter-intuitive revision in the game.
So True! So Brave! A Lamb At Home; A Lion In The Chase!
Factbook
All Power to the Soviets!
Pan-Celtic Alliance Observer


User avatar
Dimensional Infinity
Civilian
 
Posts: 1
Founded: Nov 29, 2010
Ex-Nation

Taxes

Postby Dimensional Infinity » Sat Dec 18, 2010 11:50 pm

It seems logical to have a simulation run with realistic values and the reduced probability to reach either end puts a neutral nation at 50% rather than 0% because the net change of 0 with half the programs cut would leave them with no taxes but the new system would force them up so that their nation can function. Also, since no nation can truly function at 0% and 100% requires that the government provide everything, it seems like a reasonable adjustment, speaking in terms of realism of course.

User avatar
Hamronica
Civilian
 
Posts: 1
Founded: Oct 19, 2009
Benevolent Dictatorship

Postby Hamronica » Sat Dec 18, 2010 11:51 pm

What, and unconscionably raise my taxes a whole 2% ?(!) Only when you pry that money from the cold, dead hands of every one of my citizens!




Nah, really, though, I like this. I have been looking for an excuse to cut taxes for a while, and having them actually exist again seems like it would present a nice opportunity.

User avatar
Derscon
Minister
 
Posts: 2994
Founded: Antiquity
Ex-Nation

Postby Derscon » Sat Dec 18, 2010 11:58 pm

Beth Gellert wrote:
Derscon wrote:For instance, if a government is clearly socialist, taxes no matter what cannot drop below, say, 50% until the state is no longer socialist, and the opposite for clearly capitalist states.


I'm not sure if I'd be getting a bit off-topic by saying this, but a socialist state could have 0% income tax without necessarily damaging its socialist credentials. In fact, arguably that's a more socialist approach. Hoxhaist Albania abolished all taxes on its citizens. So certainly I couldn't support such a counter-intuitive revision in the game.


Technically yes, but then we get into the socialist/anarchist debate, and I don't want to do that.

I'm going off the definition of socialist requiring government presence, not voluntary, essentially anarchist communes.
NationStates remains an excellent educational tool for children. It can teach you exactly just how far people will go to gain extrajudicially what they could never gain legitimately. ~ Questers
And congratulations to Derscon, who has finally codified the exact basis on which NS issues work. ~ Ardchoille

瞞天過海

User avatar
LINTYLAND
Minister
 
Posts: 2315
Founded: Aug 23, 2009
Ex-Nation

Postby LINTYLAND » Sun Dec 19, 2010 12:10 am

i object
14:12 Solm Black people shouldn't be on NS

I makeTitles!!!
Pew! Pewwwwwww! Explosion!!!

User avatar
Dinner Theatre Actors
Diplomat
 
Posts: 531
Founded: Apr 26, 2008
Left-Leaning College State

Postby Dinner Theatre Actors » Sun Dec 19, 2010 12:12 am

I noted that Communist Winnipeg, a nation that works outside the normal wage/tax system went from 100% to 97%. I noted that Venti Gen Italia, a pure corporate state moved from 0% to 3%.

Would it be posible for two new issues to be added - one on each end of the tax spectrum - to allow obvious No tax or All tax choices for those that want the extreme?

(I put forth this idea for consideration, and made it easier to find for discussion by making it bold red.)

:)
Last edited by Dinner Theatre Actors on Sun Dec 19, 2010 12:13 am, edited 1 time in total.
Those who danced were thought to be insane by those who could not hear the music. ~ Friedrich Nietzsche

(\__/)
(='.'=)
(")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination

User avatar
Beth Gellert
Diplomat
 
Posts: 932
Founded: Antiquity
Left-wing Utopia

Postby Beth Gellert » Sun Dec 19, 2010 12:14 am

Derscon wrote:Technically yes, but then we get into the socialist/anarchist debate, and I don't want to do that.

I'm going off the definition of socialist requiring government presence, not voluntary, essentially anarchist communes.


Okay, I'm going to drop this before derailing further, but I just had to say that you made me snort my morning mug of tea out my nose when I read what appeared to be your implication that Hoxhaist Albania was a voluntary anarchist commune.

Correct me if I'm wrong, but functionally in the game you're talking only about income tax rate, not ownership of capital, which is a totally different matter. Even today, to the best of my knowledge, North Korea levies no income tax, having abolished it in the 'seventies.
So True! So Brave! A Lamb At Home; A Lion In The Chase!
Factbook
All Power to the Soviets!
Pan-Celtic Alliance Observer


User avatar
Drakcon
Spokesperson
 
Posts: 139
Founded: Mar 21, 2007
Scandinavian Liberal Paradise

Postby Drakcon » Sun Dec 19, 2010 12:23 am

I think this is a good idea, even though my tax rate would only drop from 100% to 91% :P
The Grand Empire of Drakcon
My Fact Book| My Foreign Affairs Ministry

User avatar
Woolaroc
Political Columnist
 
Posts: 2
Founded: Nov 18, 2010
Ex-Nation

Postby Woolaroc » Sun Dec 19, 2010 12:30 am

I think this is a really good idea.

User avatar
Hopefulkindness
Political Columnist
 
Posts: 2
Founded: Dec 12, 2010
Ex-Nation

Postby Hopefulkindness » Sun Dec 19, 2010 12:30 am

NOOO don't tweak the tax! my people are doing great!

User avatar
Isle of Thamesland
Lobbyist
 
Posts: 12
Founded: Dec 12, 2010
Ex-Nation

Postby Isle of Thamesland » Sun Dec 19, 2010 12:42 am

As a new nation, this would make little difference to The Isle of Thamesland, however, I agree with the logic and believe that it will assist the older nations, and would give a more realistic income tax rate for capitalist governments, which having 100% income tax rate for is quite absurd.

Therefore I would support this proposal.

User avatar
Katabrovnia
Political Columnist
 
Posts: 2
Founded: Dec 14, 2010
Ex-Nation

Postby Katabrovnia » Sun Dec 19, 2010 12:50 am

My tax rate goes up from 27% to 28% but i approve the change.

User avatar
FinnicusDraco
Civilian
 
Posts: 1
Founded: Mar 04, 2007
Ex-Nation

Postby FinnicusDraco » Sun Dec 19, 2010 12:59 am

My taxrate would decrease 3% :(
I dont like, it has already been too hard to keep it at 100% and political rights near zero at same time

User avatar
Five Gardens
Political Columnist
 
Posts: 3
Founded: Aug 05, 2010
Ex-Nation

Postby Five Gardens » Sun Dec 19, 2010 1:01 am

Kulaloe wrote:I think this is a good start. Personally I've always viewed tax rate as the rough amount of income that goes to the government by the end of the year as opposed to an actual income tax rate. Most of the services my nation has can be achieved IRL with a much lower income tax rate than what I'm listed as having. Canada for example has (almost) free healthcare and a fiscally wasteful military (buying old broken subs from Britain=WTF eh?) with a rate in the mid 30% range. When I made universal healthcare free in my nation my tax rate skyrocketed! Considering I have free post-secondary education I agree with 56% right now. Like I said it's a good start.

What I would like to see, however, is the introduction of sales taxes to the formula. This will be a way down the road, but that is how many RL nations pay for their services without taxing income - once again I cite Canada as an example. This will need to be studied thoroughly before implemented, but I just thought I would put the idea in the back of your heads people.


The term "Income Tax" is quite misleading, especially if it actually refers to the "overall tax rate" in terms of a percentage of GDP. Most government taxes in the world can be categorized into one of the following:
  1. Consumption Tax (e.g. VAT, Sales Tax, various government "fees", etc.)
  2. Import/Export Tax (e.g. tarrifs, subsidies, etc.)
  3. Income Tax (typically handled differently for personal vs. corporate income)
  4. Property Tax (usually applied to registered tangible property - personal or real estate on a periodic basis)
  5. Property Transfer Tax (usually applied to registered tangible property upon change of ownership - in some countries applies to all owned property upon death)

As such, it would be nice if the game actually tracked the different types of taxes and applied updates based on answers to questions. Also, it appears that tax rates are not updated in the most realistic manner. For example, answering yes to universal healthcare for the first time will increase taxes (as it should). The second time around, it shouldn't make a difference, since the population already enjoys universal healthcare. However, it appears that taxes will be increased yet again. There are other similar inconsistencies/paradoxes that do not deal with taxes directly (e.g. you can outlaw guns, but pizza delivery drivers still seem to rob people at gunpoint on a regular basis...)

The new tax rate calculation is much more realistic. While tax rates of 100% and 0% can theoretically exist, they should not be so easy to attain. Although unlikely, the extreme rates are perhaps possible in some weird situations. At 100% tax, everything in the country is provided by the government at no charge since no one has any money to spend, and at a rate of 0%, the government would have to charge a fee for all goods and services provided, including policing, and many services (such as military, most infrastructure, etc.) can't exist because there is no feasible way to charge for those on a per-use fee basis.
Those who would give up essential liberty to purchase a little temporary safety deserve neither liberty nor safety. -- Benjamin Franklin

User avatar
Centropyge
Diplomat
 
Posts: 725
Founded: Oct 13, 2010
Ex-Nation

Postby Centropyge » Sun Dec 19, 2010 1:10 am

While I approve of the end result, what I don't like is that every nation in my region of Pleasant Plain will see a notable tax increase. As Emperor of Centropyge, I must protest this result.
http://www.nswiki.net/index.php?title=Centropyge
Roleplay population: 121 million, plus colonies
Alliances joined:Anti-Terrorism Alliance, Protestant Union

Friends of the Empire: Alexiandra, Norfsex, West Reich, and the nations of Pleasant Plain.

Enemies of the State: the Ryouese Black Islands, Wang Fire, Greater Tezdrian

Active Wars: War against alien invasion, Ongoing mission in Talibastain/Capitalist Unity

Active Humanitarian Missions: none

Letters of Marque granted against: Quavv
Colonies: Anson Bay Colony, Middlegate, Nordmaark, and Riddermaark
Dominions: Stingray Atoll, Albemarle Isles

User avatar
Hakszon
Civil Servant
 
Posts: 9
Founded: Nov 19, 2010
Ex-Nation

Postby Hakszon » Sun Dec 19, 2010 1:36 am

I like the new system too, though the decline in taxation rates is little for me, it seems better overall in the long run.
Political Compass
Economic Left/Right: +1.00
Social Libertarian/Authoritarian: +3.95

User avatar
Xarax Saren
Civilian
 
Posts: 1
Founded: Nov 26, 2010
Ex-Nation

Postby Xarax Saren » Sun Dec 19, 2010 1:59 am

Emperor Xarax Saren strongly supports this new system.

User avatar
Kradolio
Civilian
 
Posts: 1
Founded: Jan 05, 2007
Ex-Nation

Modifying the income tax rate calculator

Postby Kradolio » Sun Dec 19, 2010 2:01 am

A newer, cleaner income tax algorithm is the future of tomorrow! This act has Kradolio's full support!

User avatar
Threlizdun
Post Marshal
 
Posts: 15623
Founded: Jun 14, 2009
Left-wing Utopia

Postby Threlizdun » Sun Dec 19, 2010 2:03 am

My tax rate would still be 100%, which would be accurate if currency was still used in Threlizdun, but I have tried it with other nations and it seems quite nice.
She/they

Communalist, Social Ecologist, Bioregionalist

This site stresses me out, so I rarely come on here anymore. I'll try to be civil and respectful towards those I'm debating on here. If you don't extend the same courtesy then I'll probably just ignore you.

If we've been friendly in the past and you want to keep in touch, shoot me a telegram

PreviousNext

Advertisement

Remove ads

Return to Technical

Who is online

Users browsing this forum: Almost Ireland, Ameroind, Bat ko Makhno, Card Cleaver, Countriopia, Disruptia, Giovanniland, Greater Doges, Groenlandiae, Joeyeah_right, Llanfairp, Maxifaer, Nuevo Meshiko, Second Scratch Empire, Shion Sonozaki State, St Scarlett, Suvarnavarta

Advertisement

Remove ads