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by Reploid Productions » Mon Mar 16, 2015 5:19 pm
[violet] wrote:Maybe we could power our new search engine from the sexual tension between you two.
by Phydios » Mon Mar 16, 2015 6:12 pm
Reploid Productions wrote:Another consideration to keep in mind when looking at name release tweaks:
Are new players having trouble coming up with account names? Or are existing players simply eyeballing reserved ones? If the former, then increasing the number of released names makes sense. If its the latter, not so much, since the name release is meant to help new players when it seems like the available name options are dwindling; NOT so that existing players can scoop up desirable names.
If you claim to be religious but don’t control your tongue, you are fooling yourself, and your religion is worthless. Pure and genuine religion in the sight of God the Father means caring for orphans and widows in their distress and refusing to let the world corrupt you. | Not everyone who calls out to me, ‘Lord! Lord!’ will enter the Kingdom of Heaven. Only those who actually do the will of my Father in heaven will enter. On judgment day many will say to me, ‘Lord! Lord! We prophesied in your name and cast out demons in your name and performed many miracles in your name.’ But I will reply, ‘I never knew you. Get away from me, you who break God’s laws.’James 1:26-27, Matthew 7:21-23
by Enfaru » Mon Mar 16, 2015 11:22 pm
by Luna Amore » Mon Mar 16, 2015 11:50 pm
Enfaru wrote:Because they belonged to people who invested time and effort into making them unique. That's why not.
I think that Reploid's logic is a little odd here since by that logic there should be no need to allow names to ever be released. There are 26 letters in the alphabet and I don't think there's a limit on length of nation name, but even if it's over twelve letters that's an incredible combination of letters to use and surely there will be other interesting names.
by Enfaru » Tue Mar 17, 2015 12:00 am
Luna Amore wrote:Enfaru wrote:Because they belonged to people who invested time and effort into making them unique. That's why not.
I think that Reploid's logic is a little odd here since by that logic there should be no need to allow names to ever be released. There are 26 letters in the alphabet and I don't think there's a limit on length of nation name, but even if it's over twelve letters that's an incredible combination of letters to use and surely there will be other interesting names.
There is a limit. 40 characters, no word longer than 26 characters.
by Gest » Tue Mar 17, 2015 12:18 am
Reploid Productions wrote:Another consideration to keep in mind when looking at name release tweaks:
Are new players having trouble coming up with account names? Or are existing players simply eyeballing reserved ones? If the former, then increasing the number of released names makes sense. If its the latter, not so much, since the name release is meant to help new players when it seems like the available name options are dwindling; NOT so that existing players can scoop up desirable names.
by Kaboomlandia » Tue Mar 17, 2015 7:36 am
by Libacur » Thu Mar 19, 2015 7:51 am
by Kaboomlandia » Thu Mar 19, 2015 10:05 am
Libacur wrote:So I went to try and get a nation name, but a nation that's been inactive 11 years has CTE'd and because it had over 500mil population, I can't claim it.
Can we either have the creation rules changed to 1bil to become ancient, or after 10 years it becomes available no matter what?
by Kaboomlandia » Sun Mar 22, 2015 6:16 pm
Gest wrote:Question: Do the admins know how many of the names that were previously released have been reused?
by The Liberated Territories » Fri Mar 27, 2015 11:21 am
Geanna wrote:So - there's on particular nation name I have been waiting to come available for quite some time.
Former nation Albernia
Founded: Antiquity
Last activity: Tue Jul 1 2003
Population: 988 million
This nation ceased over ten years ago - but it's out of reach. If they haven't come back in over ten years, shouldn't it be safe to say they might not be? I can understand there exists a few cases where this has apparently happen, but it's 2015 ;~; - Hell, I waited 2 years to get a hold of another nation before it finally was free, but given it'd ceased within the last 4 years. This was over a decade ago - and there's many others I drew an interest to that had gone beyond even this one in time.
I understand criteria surrounding the boneyard and why they've not, or have such long wait times - but it's been sometime since it was implemented to begin with, and perhaps it might be time to consider retweaking some of these?
*throws rocks at Violet* VIOLET, Come out of the wood work, I know you're there! ;~;
by Wisconsin9 » Fri Mar 27, 2015 1:57 pm
The Liberated Territories wrote:Geanna wrote:So - there's on particular nation name I have been waiting to come available for quite some time.
Former nation Albernia
Founded: Antiquity
Last activity: Tue Jul 1 2003
Population: 988 million
This nation ceased over ten years ago - but it's out of reach. If they haven't come back in over ten years, shouldn't it be safe to say they might not be? I can understand there exists a few cases where this has apparently happen, but it's 2015 ;~; - Hell, I waited 2 years to get a hold of another nation before it finally was free, but given it'd ceased within the last 4 years. This was over a decade ago - and there's many others I drew an interest to that had gone beyond even this one in time.
I understand criteria surrounding the boneyard and why they've not, or have such long wait times - but it's been sometime since it was implemented to begin with, and perhaps it might be time to consider retweaking some of these?
*throws rocks at Violet* VIOLET, Come out of the wood work, I know you're there! ;~;
I also second this. It had been two years since the last name release, I think with the recent upshoot in activity, I think it's time to lessen the rules, whether it be by decreasing the time it takes or increasing the bar to a billion. In addition, I am supportive of a feature that "automatically" deletes and returns unwanted nations (and their names) back to the pool. I do not think this would require too much effort on the programmer's part.
by Reploid Productions » Fri Mar 27, 2015 6:06 pm
Wisconsin9 wrote:I'm not too sure about automatically returning names to the pool. There's plenty of times somebody has "quit" and comes back later on.
[violet] wrote:Maybe we could power our new search engine from the sexual tension between you two.
by In Gentem Et De Libris Scientiam » Fri Mar 27, 2015 6:08 pm
Reploid Productions wrote:Wisconsin9 wrote:I'm not too sure about automatically returning names to the pool. There's plenty of times somebody has "quit" and comes back later on.
Sometimes nearly a decade later, to boot!
It might be a nice optional thing that players could tick in their Settings to release the name for use in the event that they CTE. Dunno if the techies would wanna code it, though.
by Gest » Fri Mar 27, 2015 6:22 pm
Reploid Productions wrote:Wisconsin9 wrote:I'm not too sure about automatically returning names to the pool. There's plenty of times somebody has "quit" and comes back later on.
Sometimes nearly a decade later, to boot!
by Mousebumples » Fri Mar 27, 2015 6:23 pm
In Gentem Et De Libris Scientiam wrote:Reploid Productions wrote:Sometimes nearly a decade later, to boot!
It might be a nice optional thing that players could tick in their Settings to release the name for use in the event that they CTE. Dunno if the techies would wanna code it, though.
maybe they could email the person (if they set up for that) if someone wants their nation name?
by A E Neuman » Tue Apr 07, 2015 10:46 am
by Arumdaum » Tue Apr 07, 2015 11:01 am
Gest wrote:
Even if the name "Gemnoviag" had been released to the public, it would most likely not have been reused because who, outside of the guy who came up with it, would want it. It's erroneous to think that most old players would be affected by expanding the boneyard. If the boneyard were expanded, sure a Mordor type name would be taken by someone but a Gemnoviag type name has very little to worry about.
by Nazi Flower Power » Thu Apr 09, 2015 2:58 am
Reploid Productions wrote:Wisconsin9 wrote:I'm not too sure about automatically returning names to the pool. There's plenty of times somebody has "quit" and comes back later on.
Sometimes nearly a decade later, to boot!
It might be a nice optional thing that players could tick in their Settings to release the name for use in the event that they CTE. Dunno if the techies would wanna code it, though.
by Parhe » Thu Apr 09, 2015 1:34 pm
by Indian Empire » Fri Apr 10, 2015 3:37 am
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