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by Cormac A Stark » Thu Jul 17, 2014 8:38 am
by Rhina » Thu Jul 17, 2014 8:40 am
by Festavo » Thu Jul 17, 2014 11:32 am
by The Church of Satan » Thu Jul 17, 2014 11:39 am
by District XIV » Thu Jul 17, 2014 3:30 pm
Cormac A Stark wrote:no one today is interested in Warzones.
by Space Dandy » Thu Jul 17, 2014 3:37 pm
by Klaus Devestatorie » Thu Jul 17, 2014 6:01 pm
It is not exclusively roleplay regions that are raided. Also, while those proposals might need to be passed, it won't be because of any imminent threat- just out of general inconvenience.Rhina wrote:This is a terrible idea, and I'm not saying that just because I'm an R/Der. You're appeasing the Roleplay minority (some 50 regions out of 17,000) by turning feeders and sinkers into the new Warzones. You're also giving every Founderless UCR the shaft, having no control over so much as their WFEs, and pretty much destroying their ability to refound. Even if Custodians get implemented to fix this, that's some 120 Custodian resolutions that need to get passed before the problem is solved, and that's assuming no more regions go founderless. Even from a Roleplay perspective, that's absolutely mental.
by North Campbell Nation » Thu Jul 17, 2014 7:38 pm
Space Dandy wrote:District XIV wrote:Sure...
It's not like Campbell, Codger, Me, or anyone else who built communities in the Warzones are actually interested in them.
[/sarcasm]
Cormac made a general assumption, and generally that assumption has mostly been true. It's a small minority who make communities out of the Warzones.
by Klaus Devestatorie » Thu Jul 17, 2014 8:54 pm
Founderless RP communities. Founderless RP communities. Why are you people so hell bent on assuming that it singularly protects founderless RP communities? It protects ALL founderless UCRs. Not just nation roleplay communities in general.North Campbell Nation wrote:Space Dandy wrote:
Cormac made a general assumption, and generally that assumption has mostly been true. It's a small minority who make communities out of the Warzones.
This much is true. Warzones are not interesting to most because there isn't much to do there. Leaving a mark to commemorate one's accomplishments, essentially the goal of large-scale raiding operations, is essentially impossible in a Warzone and would be borderline impossible under this proposal.
Believe me, I have seen the grief caused by raiders on a founderless community. I am in complete and total agreement that the grief caused to founderless communities, in particular those which have no desire to be disturbed as they engage in a different subset of the game from those in the R/D game, is a bad thing, and deserves a serious discussion on how this might be remedied, or at least alleviated. However, I do not think that this solution will really do either.
As has been echoed many times, this proposal just shifts the destruction of communities and their efforts from one group (founderless RP communities) to another, equally important group (the communities in GCRs). In fact, as Church of Satan already pointed out, quantitatively, it is more likely than not that more effort, whether measured in total hours spent, posts made, or members involved, is spent on maintaining the existing communities of GCRs than on the founderless RP communities that this proposal seeks to protect. And while I don't mean to suggest that GCRs should be protected from harm at the expense of RP communities, they should also not be degraded to empty regions to squabble over in the name of protecting a minority.
The other thing which I touched on earlier, but which wasn't picked up, is that even though we try to treat GCRs equally, they do have an important purpose. Namely, they are the first place new players and newly revived players surface. To put new and refounded nations on the front lines of an R/D game much more concentrated and limited in options, where they would be immediately pressured to join the WA and endorse one group or another, will not be conducive to a welcoming view of the NS community, and would likely drive many would-be players away. Many of these nations quite likely share the same desires as those RPers who wish only to be alone. Given the typically low rates of participation in GCR government and elections, one could extrapolate that a large proportion of these citizens care little about the outside world and just wish to answer issues and play the game as it was written. It would be beyond hypocritical to subject these nations, whose way of playing the game is no less valid than ours or any other, to an intensified version of the present R/D game against their will.
Again, I think something definitely ought to be done about the unjust suffering of the founderless communities, but this proposal is not it.
by North Campbell Nation » Thu Jul 17, 2014 9:20 pm
Klaus Devestatorie wrote:Founderless RP communities. Founderless RP communities. Why are you people so hell bent on assuming that it singularly protects founderless RP communities? It protects ALL founderless UCRs. Not just nation roleplay communities in general.
by Klaus Devestatorie » Thu Jul 17, 2014 9:29 pm
The primary point of this topic is explained in the opening post- to try and find a solution that puts an end to the spiteful crap that goes on between RP and GP communitites- not even necessarily by introducing any part of this proposal, but by simply putting something on the table for discussion in the first place, to help others come up with ideas. I would be absolutely astounded if this was introduced- I fight for it anyway because I like it.North Campbell Nation wrote:Klaus Devestatorie wrote:Founderless RP communities. Founderless RP communities. Why are you people so hell bent on assuming that it singularly protects founderless RP communities? It protects ALL founderless UCRs. Not just nation roleplay communities in general.
The title of the thread is "In the interests of a collaborative GP/RPer solution."
That would seem to imply that RP communities are heavily involved, and/or that the main goal of this proposal is to protect those RP communities.
If that's the wrong conclusion, please clarify.
Either way, I still think it's a bad proposal. GCRs have no less right to their internal politics than UCRs.
by Cerillium » Fri Jul 18, 2014 12:13 am
Rhina wrote:This is a terrible idea, and I'm not saying that just because I'm an R/Der. You're appeasing the Roleplay minority (some 50 regions out of 17,000) by turning feeders and sinkers into the new Warzones. You're also giving every Founderless UCR the shaft, having no control over so much as their WFEs, and pretty much destroying their ability to refound. Even if Custodians get implemented to fix this, that's some 120 Custodian resolutions that need to get passed before the problem is solved, and that's assuming no more regions go founderless. Even from a Roleplay perspective, that's absolutely mental.
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by Kogvuron » Fri Jul 18, 2014 6:16 am
Cerillium wrote:Revoking powers would leave it completely susceptible to raids. Raiders might not be willing to respect a "tribute" region's wishes.
by Swith Witherward » Fri Jul 18, 2014 3:54 pm
Kogvuron wrote:Cerillium wrote:Revoking powers would leave it completely susceptible to raids. Raiders might not be willing to respect a "tribute" region's wishes.
No it wouldn't, because the raiders couldn't do anything if they had the delegacy either. And if they tried to spam the RMB or something like that, that is illegal and they can be reported for that.
That being said, I have mixed feelings about this proposal, which I will explain when I have more time.
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by Bears Armed » Sat Jul 19, 2014 2:20 am
Swith Witherward wrote:Actually, part of that stems from the behind the scenes grumblings of a few wanna-be raider kiddies who think it would be entertaining to swarm small regions and seize RMBs. Their posts would be carefully crafted to skirt the spam or griefing (or whatever) rules. According to them, Mods don't decide who is or isn't supposed to be there, and a powerless delegate wouldn't be able to boot them. WFE tags would be swapped for IC RMB posts.
This "new raiding concept" sounds absolutely stupid to me. Cer and a few others have been snickering over their idea, though. RMB "Huzzah, huzzah huzzah!" posts followed by some native chiming in, "Oh, do shut up. You're as impotent as we are now." At most, it would annoy the natives and disrupt the region's purpose.
If that doesn't just push them out of NS altogether...Swith Witherward wrote:It scrubs them, in essence, forcing the two or three remaining (inexperienced) players to join more powerful regions. That action strengthens and builds the community. Inexperienced players learn from it.
by Britannic Realms » Mon Jul 21, 2014 5:20 pm
Cormac A Stark wrote:3. Meanwhile, nothing in this proposal will force UCRs that have decided of their own free will to be irrelevant and uninvolved in gameplay to suddenly be relevant and involved.
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