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by Sseroffa » Sun Jul 20, 2014 11:51 am
by Avaerilon » Sun Jul 20, 2014 3:32 pm
[violet] wrote:Hello all! A quick update. A few details have yet to be worked out, but we are in the process of acquiring NationStates++ and its servers from Afforess.
by Vanhania » Sun Jul 20, 2014 7:28 pm
by Moon Eclipse » Sun Jul 20, 2014 7:51 pm
by Hobbesistan » Sun Jul 20, 2014 7:56 pm
by Sseroffa » Sun Jul 20, 2014 8:20 pm
Moon Eclipse wrote:I didn't realize that NS++ was an emulator. Very interesting. I suppose that makes sense, given I am trying to figure out how to stop my own ajax calls from breaking the rate limit if multiple people are accessing my tool...
Moon Eclipse wrote:But would [violet] really emulate her own game now that she is in possession of the extension? That doesn't make sense to me...
Moon Eclipse wrote:So, is the regular API rate just going to go up or are you going to keep it the way it is while emulating the whole thing for rate-free API calls? Calls to the emulator are nearly rate-free, right?
Moon Eclipse wrote:Also, how is it Afforess can afford to emulate the whole thing to provide this service while the main site has a rate limit? Are costs going to go up taking on the project, or down because he has a better hosting solution?
Moon Eclipse wrote:Just wondering...
Hobbesistan wrote:^because even though a lot of people use NS++, its still nothing compared to the traffic the main site gets.
As for [violet], you are correct, I believe (don't quote me on this) the plan is to continue supporting it but gradually adapt its features into the main game, obviously ending support once a majority of features are properly implemented. It's not exactly something you can do overnight.
by The Recon Empire » Mon Jul 21, 2014 8:47 am
by Sseroffa » Mon Jul 21, 2014 11:41 am
The Recon Empire wrote:Hello everyone! I am having some problems with my Recruitment API Telegrams, I hope everyone can help!!
My recruitment has stopped for about one week or so, and the recruitment telegrams are no longer sending, nor is there the bar that I'd usually see.
When I go to the Recruitment link on the regional homepage, it says that I do not have permission to view it. I am the founder of my region, and I am also the only nation who is the "Recruitment Officer". However, I am prohibited from doing anything and the progress just isn't going. Everything else on the page is also prohibited.
by Roski » Mon Jul 21, 2014 1:19 pm
by Roski » Mon Jul 21, 2014 1:47 pm
by Roski » Mon Jul 21, 2014 2:38 pm
by Protector of Mother Russia » Tue Jul 22, 2014 11:49 am
by [violet] » Tue Jul 22, 2014 5:39 pm
Maryginia wrote:How is this going t affect already implemented features in the plugin, While I don't think this would happen, I don't knw, is the ads hiding, going to be removed, what about regional papers, and essentially everyhting else that been put in the project, I dn't think violet would do anything malicious, and by malicious I mean against the project and affecting the users, I don't think she's do anything malicious aganst the users either though, but on the project Are we still going to have puppet switchers, are we still going to have all the features from befre, and the ability to turn them on and off, is NSwiki, going to be owned by NS, if so are we going t have to use it, or will NSwiki get shut down in hopes of us using the in game factbooks more, or are both going to be allowed to exist, Are decisions that are good for the site but possible bad for users ging to be implemnted like the ones I mentioned above.
by United States of Natan » Tue Jul 22, 2014 5:55 pm
[violet] wrote:Maryginia wrote:How is this going t affect already implemented features in the plugin, While I don't think this would happen, I don't knw, is the ads hiding, going to be removed, what about regional papers, and essentially everyhting else that been put in the project, I dn't think violet would do anything malicious, and by malicious I mean against the project and affecting the users, I don't think she's do anything malicious aganst the users either though, but on the project Are we still going to have puppet switchers, are we still going to have all the features from befre, and the ability to turn them on and off, is NSwiki, going to be owned by NS, if so are we going t have to use it, or will NSwiki get shut down in hopes of us using the in game factbooks more, or are both going to be allowed to exist, Are decisions that are good for the site but possible bad for users ging to be implemnted like the ones I mentioned above.
There's no plan to shut down anything or remove any features, except probably for the ad-blocking. (Since there are other extensions for ad-blocking, and it duplicates an NS Store feature.) Removing stuff would defeat the purpose of acquiring it in the first place.
Right now my goal is to transfer everything over and keep it working. This is a job, as will be simple maintenance, since it's a big deal to take on someone else's software project. Beyond that, though, I would ideally like to keep NS++, NS Wiki, and NS Archive going and growing as independent projects. The details of how this happens I'm not sure of yet. But feel free to throw in ideas and speculation! I can't give hard answers to questions about what the future holds, but we can figure it out together.
Then it's a lie. Everything Fox News says is a lie.
Even true things once said on Fox News become lies.
(Family Guy: Excellence in Broadcasting)
by [violet] » Tue Jul 22, 2014 8:23 pm
United States of Natan wrote:I have just one request: that you add the regional assembly that Afforess planned, and that you consider the additional ideas that I came up with for it, located on the place where Afforess has people propose features for NS++.
by Todd McCloud » Tue Jul 22, 2014 10:15 pm
[violet] wrote:There's no plan to shut down anything or remove any features, except probably for the ad-blocking. (Since there are other extensions for ad-blocking, and it duplicates an NS Store feature.) Removing stuff would defeat the purpose of acquiring it in the first place.
Right now my goal is to transfer everything over and keep it working. This is a job, as will be simple maintenance, since it's a big deal to take on someone else's software project. Beyond that, though, I would ideally like to keep NS++, NS Wiki, and NS Archive going and growing as independent projects. The details of how this happens I'm not sure of yet. But feel free to throw in ideas and speculation! I can't give hard answers to questions about what the future holds, but we can figure it out together.
by Glen-Rhodes » Tue Jul 22, 2014 10:23 pm
by Frisbeeteria » Tue Jul 22, 2014 10:24 pm
Todd McCloud wrote:(if I understand the archive being the wiki archive),
Todd McCloud wrote:Will the wiki be hosted on this site or will it be an entirely independent entity?
by Todd McCloud » Tue Jul 22, 2014 10:30 pm
Frisbeeteria wrote:Todd McCloud wrote:Will the wiki be hosted on this site or will it be an entirely independent entity?
We don't know yet where it will be physically hosted or how it will be tied to game pages, but it WILL be owned by NationStates. So in some respects, it will not be independent at all. It'll probably be organized like other wikis, meaning that volunteer Editors and Bureaucrats will added based on consensus. We're nowhere near that stage yet, though.
by Ever-Wandering Souls » Tue Jul 22, 2014 10:54 pm
[violet] wrote:I will have a look over the code when I get it, but I don't expect to be rolling out major new NS++ features, at least not in the short-term.
The Alicorns (Equestria) wrote:Let them stay, no need to badmouth them...From our view a bunch of nations just came in, seized the delegate position, and changed a few superficial things...we play NationStates differently...there's really no reason for us to be butthurt.
http://www.nationstates.net/page=rmb/postid=8944227
http://www.nationstates.net/page=rmb/postid=8951258
Reploid Productions wrote:Raiders are endlessly creative
by Shizensky » Wed Jul 23, 2014 7:29 am
Ever-Wandering Souls wrote:[violet] wrote:I will have a look over the code when I get it, but I don't expect to be rolling out major new NS++ features, at least not in the short-term.
Please please pretty please at least add the ability to sort/organize our puppet lists. From what I got, it wasn't a *major* piece of work, and would make one of the handiest features a lot more user-friendly. Just being able to put them in something like folders or tabs, maybe even move them (basically like your average bookmarks setup) would be awesome for those of us with many puppets for many purposes.
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