by Fit battion » Tue Sep 15, 2009 9:50 am
by Bears Armed » Tue Sep 15, 2009 10:50 am
by Angleter » Tue Sep 15, 2009 10:52 am
Bears Armed wrote:I've never understood why refounded nations can't just be allowed to revive in the same regions where they previously existed...
by Evil Wolf » Tue Sep 15, 2009 11:02 am
Kryozerkia wrote:In the good old days raiding was illegal
Crazy Girl wrote:Invading was never illegal
[violet] wrote:There is supposed to be an invasion game.
by Omigodtheykilledkenny » Tue Sep 15, 2009 11:38 am
by The Blaatschapen » Tue Sep 15, 2009 11:41 am
by Omigodtheykilledkenny » Tue Sep 15, 2009 11:41 am
Evil Wolf wrote:Making a second sinker for nations to refound to would make sense to me. When The Pacific got too big, they made more Pacifics. When Lazarus gets to big, well, its easy to follow that line of thought.
by Reploid Productions » Tue Sep 15, 2009 3:26 pm
[violet] wrote:Maybe we could power our new search engine from the sexual tension between you two.
by Spartzerina » Tue Sep 15, 2009 3:59 pm
Reploid Productions wrote:I think part of the reason nations respawn in Lazarus has to do with the simple question:
What about nations that died in a region that no longer exists by the time they respawn?
by Evil Wolf » Tue Sep 15, 2009 4:11 pm
Kryozerkia wrote:In the good old days raiding was illegal
Crazy Girl wrote:Invading was never illegal
[violet] wrote:There is supposed to be an invasion game.
by Sedgistan » Tue Sep 15, 2009 4:13 pm
Reploid Productions wrote:I think part of the reason nations respawn in Lazarus has to do with the simple question:
What about nations that died in a region that no longer exists by the time they respawn?
by Evil Wolf » Tue Sep 15, 2009 5:13 pm
Kryozerkia wrote:In the good old days raiding was illegal
Crazy Girl wrote:Invading was never illegal
[violet] wrote:There is supposed to be an invasion game.
by Canadianople » Tue Sep 15, 2009 5:37 pm
Sedgistan wrote:Reploid Productions wrote:I think part of the reason nations respawn in Lazarus has to do with the simple question:
What about nations that died in a region that no longer exists by the time they respawn?
You could have them respawn into Unknown (currently they respawn from there), and remove that region's founder, turning it into a game region. Having said that, I don't actually want to get rid of Lazarus, I was just throwing out another option.
by Sedgistan » Tue Sep 15, 2009 5:47 pm
by Zwangzug » Tue Sep 15, 2009 5:52 pm
by Lackadaisical2 » Tue Sep 15, 2009 6:00 pm
The Republic of Lanos wrote:Proud member of the Vile Right-Wing Noodle Combat Division of the Imperialist Anti-Socialist Economic War Army Ground Force reporting in.
by Silverwulfmoon » Tue Sep 15, 2009 6:13 pm
Sedgistan wrote: You could have them respawn into Unknown (currently they respawn from there), and remove that region's founder, turning it into a game region. Having said that, I don't actually want to get rid of Lazarus, I was just throwing out another option.
by Todd McCloud » Tue Sep 15, 2009 11:58 pm
by Neasmyrna » Wed Sep 16, 2009 12:24 am
Todd McCloud wrote:Why not just kill off Lazarus and allow all the created nations to fall in feeders?
by Northern Chittowa » Wed Sep 16, 2009 2:12 am
by Charlotte Ryberg » Wed Sep 16, 2009 3:06 am
by Carbarosia » Wed Sep 16, 2009 8:54 am
by Angleter » Wed Sep 16, 2009 9:48 am
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