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Nation name release!

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[violet]
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Founded: Antiquity

Nation name release!

Postby [violet] » Sun Sep 18, 2011 8:30 pm

As long threatened, we're going to open up old nation names for re-use.

For a sneak preview, use this page to see if/when a particular nation name would become available:

http://www.nationstates.net/page=boneyard

Under the proposed rules, a name would be available for re-use unless the former owner:
  1. is active
  2. ceased to exist less than 5 years ago
  3. accumulated a population of 500 million or more (changed from 250 million in Spring 2013)
  4. founded an existing region
  5. is mentioned in the History of an existing region
  6. authored or was the subject of a WA resolution (incl. Historical ones)
  7. authored an Issue
  8. was a moderator or admin
  9. was deleted by a mod
  10. is marked by a Game Mod as reserved blocked from being reused

There are a very large number of nation names that were used only briefly, and whose former owner is highly unlikely to ever return, so the feeling is that we should make those available for people who want them. Nations that hung around for a reasonable length of time, however, or ceased to exist relatively recently, or did something of particular note, should remain reserved in case the former owner one day wants to revive them.

If an old nation has its name re-used, it cannot be resurrected, even if the newer nation ceases to exist.

Please let me know your thoughts! There is some time before this will go live, and we can tweak in the meantime.

To anticipate a couple of questions:

Q: "250M population is too low." / "Five years is too long."
A: If the release goes well, we might look at loosening the restrictions in the future1 to make nations with slightly larger populations or more recent CTE dates available. But that's something to consider later.

Q: "Why does the Boneyard say different names will become available on different days?"
A: Just to spread things out, so we don't get hammered by everyone trying to reclaim an old name at once.

Q: "I really, really want this one name. Can't you make a special exemption and let me have it?"
A: No.

1Limit raised to 500M in Spring 2013
2Limit gradually raised to 1000M in summer 2020 https://www.nationstates.net/page=news/ ... index.html
Last edited by Frisbeeteria on Fri Jul 01, 2022 6:53 am, edited 6 times in total.
Reason: Clarity (reserved -> blocked from being reused); Added 6/30/2022 News post

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Zwangzug
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Postby Zwangzug » Sun Sep 18, 2011 8:46 pm

[violet] wrote:is marked as reserved by a Game Mod
What does this mean?
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North Wiedna
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Ex-Nation

Postby North Wiedna » Sun Sep 18, 2011 8:48 pm

Zwangzug wrote:
[violet] wrote:is marked as reserved by a Game Mod
What does this mean?

I'd imagine a GM can "mark" a nation that people associate with something special.

Though I doubt special nations fail to fit any of the above criteria.
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Augustus Este
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Ex-Nation

Postby Augustus Este » Sun Sep 18, 2011 8:50 pm

Sweet :)

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A Proletariat Dream (Ancient)
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Founded: Aug 28, 2011
Ex-Nation

Postby A Proletariat Dream (Ancient) » Sun Sep 18, 2011 9:01 pm

This has been on my mind way before 2009. A lot of players are going to be very happy about this.

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Evil Wolf
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Founded: Apr 28, 2005
Father Knows Best State

Postby Evil Wolf » Sun Sep 18, 2011 9:06 pm

Do. Not. Want.

From a Raider aspect, now every single time a raid gets busted by a returning founder we're going to have to challenge it to make sure its really the original owner of the founding nation and not an imposter and that's a pain. Unless, of course, there are some sort of automatic controls in place.
Last edited by Evil Wolf on Sun Sep 18, 2011 9:12 pm, edited 2 times in total.
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Kryozerkia wrote:In the good old days raiding was illegal
Crazy Girl wrote:Invading was never illegal
[violet] wrote:There is supposed to be an invasion game.

Mallorea and Riva should be a Game Moderator Game Administrator.

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[violet]
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Founded: Antiquity

Postby [violet] » Sun Sep 18, 2011 9:14 pm

Evil Wolf wrote:Do. Not. Want.

From a Raider aspect, now every single time a raid gets busted by a returning founder we're going to have to challenge it to make sure its really the original owner of the founding nation and not an imposter and that's a pain. Unless, of course, there are some sort of automatic controls in place.

Either I don't understand what you're saying or you missed point #4 in the original post... not sure which.
Last edited by [violet] on Sun Sep 18, 2011 9:14 pm, edited 1 time in total.

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Evil Wolf
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Father Knows Best State

Postby Evil Wolf » Sun Sep 18, 2011 9:18 pm

Yeah, upon further review, I really didn't fully understand what I was talking about and should have experimented more with the Boneyard page rather than post immediately. Never mind, my fears have been put to rest. :p
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Kryozerkia wrote:In the good old days raiding was illegal
Crazy Girl wrote:Invading was never illegal
[violet] wrote:There is supposed to be an invasion game.

Mallorea and Riva should be a Game Moderator Game Administrator.

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Slaytesics
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Founded: Aug 20, 2009
Ex-Nation

Postby Slaytesics » Sun Sep 18, 2011 9:22 pm

:D this is awesome. I am totally going to nab platypus when it is available.
Last edited by Slaytesics on Sun Sep 18, 2011 9:23 pm, edited 1 time in total.
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Unibot II
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Founded: Jan 10, 2011
Ex-Nation

Postby Unibot II » Sun Sep 18, 2011 9:23 pm

Deleted nation Unibot
Founded: Sun May 25 2008
Ceased to exist: Mon Jan 10 2011
Population: 5.733 billion
Reserved: This name was used by a former Issues Author.


Can't blame a man for trying. :P

Although it's nice to see I'm immortalized for something better than I could have been. ;)

Very neat system, this looks great.
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Olthar
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Ex-Nation

Postby Olthar » Sun Sep 18, 2011 9:24 pm

This is awesome. So many times I've had to spend 30-40 minutes trying to come up with an actually usable name while making puppets. There are just so many names taken, and it's pretty much come to the point where you have to make up your own words if you want to actually start a new nation. I'm sure this is going to make things so much better.
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Nightkill the Emperor
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Ex-Nation

Postby Nightkill the Emperor » Sun Sep 18, 2011 9:25 pm

Awesome.
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Unibot II
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Postby Unibot II » Sun Sep 18, 2011 9:25 pm

It says 20 days, what time and date are we expecting the names to be removed? May I ask?

EDIT:

Q: "Why does the Boneyard say different names will become available on different days?"
A: Just to spread things out, so we don't get hammered by everyone trying to reclaim an old name at once.


Ah, I see.
Last edited by Unibot II on Sun Sep 18, 2011 9:28 pm, edited 1 time in total.
Vocenae wrote:Unibot, you have won NS.
General Halcones wrote:Look up to Unibot as an example.
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New Hayesalia
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Ex-Nation

Postby New Hayesalia » Sun Sep 18, 2011 9:49 pm

And So it was said, perster thou mods long enough and experience joy or fist of deaths.

Thanks Violet!

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Unibot II
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Postby Unibot II » Sun Sep 18, 2011 9:51 pm

Deleted nation Unibot IV
Founded: Thu Mar 31 2011
Ceased to exist: Sat Apr 2 2011
Population: 7 million
Disgraced: This name was soiled by a former nation.


By any chance is it a possibility these 'impersonation' nations that are (thankfully) deleted, could be put back on the market?
Vocenae wrote:Unibot, you have won NS.
General Halcones wrote:Look up to Unibot as an example.
Member of Gholgoth | The Capitalis de Societate of The United Defenders League (UDL) | Org. Join Date: 25/05/2008
Unibotian Factbook // An Analysis of NationStates Generations // The Gameplay Alignment Test // NS Weather // How do I join the UDL?
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Improving Wordiness
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Ex-Nation

Postby Improving Wordiness » Sun Sep 18, 2011 9:54 pm

This is a good idea. There are probably thousands of invader disposables that will become available again at some point. Perhaps they will recycle.

@ Unibot
eww but it is soiled and may have cooties. Also if it is available again wont that mean it could be used for sex acts naughty things again?
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Blogh
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Ex-Nation

Postby Blogh » Sun Sep 18, 2011 9:55 pm

please do.

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[violet]
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Postby [violet] » Sun Sep 18, 2011 9:55 pm

Unibot II wrote:
Deleted nation Unibot IV
Founded: Thu Mar 31 2011
Ceased to exist: Sat Apr 2 2011
Population: 7 million
Disgraced: This name was soiled by a former nation.


By any chance is it a possibility these 'impersonation' nations that are (thankfully) deleted, could be put back on the market?

Yes, that's actually something the mods suggested. From a code point of view, it is simple to let a Game Mod un-disgrace a name. But I am wary of creating more work for mods, so it kinda depends on how many requests there would be.

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Milograd
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Ex-Nation

Postby Milograd » Sun Sep 18, 2011 9:59 pm

Is there a way to go about making sure that your name can never be recycled?

This sounds selfish, I know.
Last edited by Milograd on Sun Sep 18, 2011 9:59 pm, edited 1 time in total.
Retired

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Olthar
Khan of Spam
 
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Founded: Jun 23, 2010
Ex-Nation

Postby Olthar » Sun Sep 18, 2011 10:02 pm

Milograd wrote:Is there a way to go about making sure that your name can never be recycled?

This sounds selfish, I know.

I would guess the fact that you're a Roleplay Mentor would be significant enough that yours will never be recycled.
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United Gordonopia
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Ex-Nation

Postby United Gordonopia » Sun Sep 18, 2011 10:05 pm

Milograd wrote:Is there a way to go about making sure that your name can never be recycled?

This sounds selfish, I know.


I'd imagine the fact that you're a mentor would probably be enough to get your name reserved... that may just me being selfish to though :p .

Oh, and what would happen if I were to try and take Violet, haha.

Edit: Damn, ninjad.
Last edited by United Gordonopia on Sun Sep 18, 2011 10:05 pm, edited 1 time in total.
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Unibot II
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Founded: Jan 10, 2011
Ex-Nation

Postby Unibot II » Sun Sep 18, 2011 10:06 pm

[violet] wrote:
Unibot II wrote:
By any chance is it a possibility these 'impersonation' nations that are (thankfully) deleted, could be put back on the market?

Yes, that's actually something the mods suggested. From a code point of view, it is simple to let a Game Mod un-disgrace a name. But I am wary of creating more work for mods, so it kinda depends on how many requests there would be.


Well I did ask if I could just have the password, since it would be illegal for anyone else to have the nation in normal circumstances anyway, but policy speaks against that. ;)

Improving Wordiness wrote:@ Unibot
Also if it is available again wont that mean it could be used for sex acts naughty things again?


Well if I get the nation, yes. There's no telling what I would do with four of me. :P
Last edited by Unibot II on Sun Sep 18, 2011 10:08 pm, edited 1 time in total.
Vocenae wrote:Unibot, you have won NS.
General Halcones wrote:Look up to Unibot as an example.
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Milograd
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Ex-Nation

Postby Milograd » Sun Sep 18, 2011 10:07 pm

Deleted nation Carta
Founded: Antiquity
Last activity: Thu Nov 13 2003
Population: 159 million


^ I want this; badly.

Seriously this feature is suddenly rly cool.
Retired

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Unibot II
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Posts: 3852
Founded: Jan 10, 2011
Ex-Nation

Postby Unibot II » Sun Sep 18, 2011 10:09 pm

Milograd wrote:
Deleted nation Carta
Founded: Antiquity
Last activity: Thu Nov 13 2003
Population: 159 million


^ I want this; badly.

Seriously this feature is suddenly rly cool.


I hope you get it! If I get it, I'll give you the password. :)
Vocenae wrote:Unibot, you have won NS.
General Halcones wrote:Look up to Unibot as an example.
Member of Gholgoth | The Capitalis de Societate of The United Defenders League (UDL) | Org. Join Date: 25/05/2008
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West Guiana
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Ex-Nation

Postby West Guiana » Sun Sep 18, 2011 10:10 pm

United Gordonopia wrote:
Oh, and what would happen if I were to try and take Violet, haha.


mm interesting,

Deleted nation Violet
Founded: Antiquity
Last activity: Tue Jan 21 2003
Population: 69 million
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