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Nation name release!

Bug reports, general help, ideas for improvements, and questions about how things are meant to work.

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Luna Amore
Issues Editor
 
Posts: 15751
Founded: Antiquity
Benevolent Dictatorship

Postby Luna Amore » Thu Apr 16, 2015 4:28 pm

Indian Empire wrote:
Arumdaum wrote:And where are those spammers now?

It'd be against people's interests to just spam with their puppets, as there would be the possibility of the permanent deletion of all their nations.

And... the mods would be way to busy deating, they wouldn't have time for "Oh, Blahblahistan called me a n00b. Do something! "

And, Luna, if you think my requirements are too light, what would you add to them?

I'd keep a population requirement. It's the simplest way to determine how much someone 'cared' about their nation for lack of a better word and to avoid releasing names that shouldn't be released.

I don't have access to how many nation names are currently locked up and never to be used again, but that number should be the driving factor behind upping the limit, not 'this nation I want is just outside of the limit, we need to raise it.'

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Arumdaum
Postmaster of the Fleet
 
Posts: 24565
Founded: Oct 21, 2009
Left-wing Utopia

Postby Arumdaum » Thu Apr 16, 2015 4:28 pm

Indian Empire wrote:
Arumdaum wrote:And where are those spammers now?

It'd be against people's interests to just spam with their puppets, as there would be the possibility of the permanent deletion of all their nations.

And... the mods would be way to busy deating, they wouldn't have time for "Oh, Blahblahistan called me a n00b. Do something! "

And, Luna, if you think my requirements are too light, what would you add to them?

You're blowing things out of proportion. Your posts are making me believe that the only person desperate enough to grab all the nations they can and then keep them for themselves is just you, really.

Heck, let's not forget about the possibility of impersonating others. Someone could merely claim that they lost the nation's password and refounded it after it CTEd. They could then do things to damage the original poster's (who could very well return) reputation. I could very well claim your nation, pretend to be you, and make a stream of ridiculous posts.
Last edited by Arumdaum on Thu Apr 16, 2015 4:31 pm, edited 1 time in total.
LITERALLY UNLIKE ANY OTHER RP REGION & DON'T REPORT THIS SIG
█████████████████▌TIANDI ____________██____██
_______███▌MAP _______________██_____██_████████
█████████████████▌WIKI _______██______██___██____██
_______████ DISCORD ________██████___██____██______█

____████__████ SIGNUP _________██___████___██____
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Indian Empire
Minister
 
Posts: 2087
Founded: Mar 29, 2013
Democratic Socialists

Postby Indian Empire » Thu Apr 16, 2015 4:30 pm

Arumdaum wrote:
Indian Empire wrote:
A nation having forum posts being reserved I think would only encourage spam. Under your guidelines, If I made a nation named Blahblah, and then I came to the forums and posted this



Boom, Blahblah can no longer be used.

I would just see it as encouraging spam, and I would work as a system to where players whatever they want to be locked up- well- locked up.

What's wrong with locking up the names of nations you have? Why do you need the names of posters? There certainly isn't any shortage of nation names on the game.

What do you suggest we do then, in regards to nation that have posted a significant amount?

I don't think it should be one post, but this certainly is a good idea. But, by monster limit, I mean a 5 digit post count.
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Indian Empire
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Democratic Socialists

Postby Indian Empire » Thu Apr 16, 2015 4:33 pm

Arumdaum, Keep in mind they would be seperate profiles. MAYBE we should give them a chance to refound, hut certainly a smaller window than 5 years. Maybe 6 months or a year.
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Indian Empire
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Founded: Mar 29, 2013
Democratic Socialists

Postby Indian Empire » Thu Apr 16, 2015 4:34 pm

Arumdaum wrote:
Indian Empire wrote:And... the mods would be way to busy deating, they wouldn't have time for "Oh, Blahblahistan called me a n00b. Do something! "

And, Luna, if you think my requirements are too light, what would you add to them?

You're blowing things out of proportion. Your posts are making me believe that the only person desperate enough to grab all the nations they can and then keep them for themselves is just you, really.

Heck, let's not forget about the possibility of impersonating others. Someone could merely claim that they lost the nation's password and refounded it after it CTEd. They could then do things to damage the original poster's (who could very well return) reputation. I could very well claim your nation, pretend to be you, and make a stream of ridiculous posts.

Also, I'm not looking to have more puppets. 5 is plenty.
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Jinwoy
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Founded: May 30, 2011
Scandinavian Liberal Paradise

Postby Jinwoy » Thu Apr 16, 2015 4:34 pm

Why not just have the population decline while they are CTE, and once it reaches zero
!-bam-!
name released.
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Arumdaum
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Founded: Oct 21, 2009
Left-wing Utopia

Postby Arumdaum » Thu Apr 16, 2015 4:35 pm

Indian Empire wrote:Arumdaum, Keep in mind they would be seperate profiles. MAYBE we should give them a chance to refound, hut certainly a smaller window than 5 years. Maybe 6 months or a year.

You really think giving people the chance to refound their nations and return to NS should just be a maybe?
LITERALLY UNLIKE ANY OTHER RP REGION & DON'T REPORT THIS SIG
█████████████████▌TIANDI ____________██____██
_______███▌MAP _______________██_____██_████████
█████████████████▌WIKI _______██______██___██____██
_______████ DISCORD ________██████___██____██______█

____████__████ SIGNUP _________██___████___██____
__████_______████_____________██______██__________██
████____________████_______█████████___███████████

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Indian Empire
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Founded: Mar 29, 2013
Democratic Socialists

Postby Indian Empire » Thu Apr 16, 2015 4:37 pm

Jinwoy wrote:Why not just have the population decline while they are CTE, and once it reaches zero
!-bam-!
name released.


Also a great idea.now, would it decline at the same rate, faster, or slower than population increases?
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Indian Empire
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Founded: Mar 29, 2013
Democratic Socialists

Postby Indian Empire » Thu Apr 16, 2015 4:39 pm

Arumdaum wrote:
Indian Empire wrote:Arumdaum, Keep in mind they would be seperate profiles. MAYBE we should give them a chance to refound, hut certainly a smaller window than 5 years. Maybe 6 months or a year.

You really think giving people the chance to refound their nations and return to NS should just be a maybe?


A better idea would be to release the name after the amount of days it existed. Since my nation has been here just over 2 years, it would take well- just over two years, ti refound my nation.
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Kaboomlandia
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Founded: May 22, 2013
Ex-Nation

Postby Kaboomlandia » Thu Apr 16, 2015 5:20 pm

Indian Empire wrote:
Arumdaum wrote:You really think giving people the chance to refound their nations and return to NS should just be a maybe?


A better idea would be to release the name after the amount of days it existed. Since my nation has been here just over 2 years, it would take well- just over two years, ti refound my nation.

Two years (which is about 2 billion people) is the amount of time that I have been playing this game (on/off) and it's well over the current mark. Nah.
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Jinwoy
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Founded: May 30, 2011
Scandinavian Liberal Paradise

Postby Jinwoy » Thu Apr 16, 2015 6:13 pm

Indian Empire wrote:
Jinwoy wrote:Why not just have the population decline while they are CTE, and once it reaches zero
!-bam-!
name released.


Also a great idea.now, would it decline at the same rate, faster, or slower than population increases?


it declines using the inverse of the algorithm used to make it grow.
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Only 8 years left until I can legally buy alcohol
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Frisbeeteria
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Posts: 27796
Founded: Dec 16, 2003
Capitalizt

Postby Frisbeeteria » Thu Apr 16, 2015 7:21 pm

Indian Empire wrote:
Jinwoy wrote:Why not just have the population decline while they are CTE, and once it reaches zero
!-bam-!
name released.


Also a great idea.now, would it decline at the same rate, faster, or slower than population increases?

Dead nations don't go through update. That's because we can run about 140,000 active nations through update in about 2 hours. Adding another 4 million nations would lengthen update ... just a bit.

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Religionous
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Posts: 45
Founded: Jan 12, 2015
Ex-Nation

Postby Religionous » Thu Apr 16, 2015 7:22 pm

Frisbeeteria wrote:
Indian Empire wrote:
Also a great idea.now, would it decline at the same rate, faster, or slower than population increases?

Dead nations don't go through update. That's because we can run about 140,000 active nations through update in about 2 hours. Adding another 4 million nations would lengthen update ... just a bit.

Also, if a nation with 25 billion people were to CTE next month, it would take approximately 11 years to get back in the pool.

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Riemstagrad
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Left-Leaning College State

Postby Riemstagrad » Fri Apr 17, 2015 10:51 am

why change a good rule?

The current system is good enough, and easy to change some variables in the future when needed.

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Parhe
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Posts: 8305
Founded: May 10, 2011
Anarchy

Nation name release!

Postby Parhe » Fri Apr 17, 2015 7:05 pm

Probably won't exactly like me more but if a post on a non F7 forum was the only need and there was no more limit on population I might "spam" to keep the nations up. With all the threads in the Factbook area and NSG, where you can literally make posts of a few words or even one, it wouldn't at all be difficult.

That said, like others mentioned it is not at all difficult to think of nation names. Even if you want a popular nation it isn't really that difficult; the good thing about NS is that English is the main language and English uses largely the Latin Alphabet, which many other languages do (I mean, if this site was Hangul or even Classical Chinese it might be a bit difficult to be creative).
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Maltropia
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Left-wing Utopia

Postby Maltropia » Sat Apr 18, 2015 4:45 am

Question: did anyone ever re~found a nation that had posted before and post with it? If so, how were they differentiated? I remember that came up as a potential issue back in September and I don't recall seeing the resolution.
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Luna Amore
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Founded: Antiquity
Benevolent Dictatorship

Postby Luna Amore » Sat Apr 18, 2015 4:57 am

I refounded a nation that had a prior post a while back. It's like the original never died. It still shows the forum account founded date back in 2009. If the post weren't in a locked topic, I bet I could edit it.

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Enfaru
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Ex-Nation

Postby Enfaru » Sat Apr 18, 2015 5:50 am

Luna Amore wrote:I refounded a nation that had a prior post a while back. It's like the original never died. It still shows the forum account founded date back in 2009. If the post weren't in a locked topic, I bet I could edit it.


Uhm... o_O can someone check this because if so, then this is a strong argument to have nations locked away forever and never ever release the names.
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Indian Empire
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Founded: Mar 29, 2013
Democratic Socialists

Postby Indian Empire » Sat Apr 18, 2015 6:01 am

Luna Amore wrote:I refounded a nation that had a prior post a while back. It's like the original never died. It still shows the forum account founded date back in 2009. If the post weren't in a locked topic, I bet I could edit it.


Never knew that. Maybe some bit of coding could be added so It knows to differentiate the two.
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Enfaru
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Founded: Apr 20, 2012
Ex-Nation

Postby Enfaru » Sat Apr 18, 2015 6:09 am

Indian Empire wrote:
Luna Amore wrote:I refounded a nation that had a prior post a while back. It's like the original never died. It still shows the forum account founded date back in 2009. If the post weren't in a locked topic, I bet I could edit it.


Never knew that. Maybe some bit of coding could be added so It knows to differentiate the two.


Where names are changeable, Unique ID numbers are assigned, however in most forums nowadays it appears that usernames are supposed to be the unique identifier. If what Luna says is correct it means that the unique identifier on the game side is also the nation name. Every user on the forums would have to be assigned a unique number and every nation would also have to have a unique number (these should match up in the same way that usernames do). In theory this might not take a lot of time to implement but it could break the forums in terms of future upgrades (last I checked the administrators are against doing anything that means they might not get their security upgrades).

It would also add a marginal amount of overhead to the server. It *could* open the way to potential nation name changes however. I just don't see such a change being implemented. In fact it would be faster and easier to just shut down any name future name releases. In order to protect the copyright of the original users (no matter how long they have been gone, last I checked most copyrights were about 30 years after the death of the original author).
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Estenia
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Founded: Mar 06, 2014
Ex-Nation

Postby Estenia » Sat Apr 18, 2015 6:13 am

Kaboomlandia wrote:
Indian Empire wrote:
A better idea would be to release the name after the amount of days it existed. Since my nation has been here just over 2 years, it would take well- just over two years, ti refound my nation.

Two years (which is about 2 billion people) is the amount of time that I have been playing this game (on/off) and it's well over the current mark. Nah.

It is 4 billion people because 2 billion people is one year and since I am one year, I know it.
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Commerce Heights
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Anarchy

Postby Commerce Heights » Sat Apr 18, 2015 6:55 am

Maltropia wrote:Question: did anyone ever re~found a nation that had posted before and post with it? If so, how were they differentiated? I remember that came up as a potential issue back in September and I don't recall seeing the resolution.

The ancient nation gets “(Ancient)” added to its forum name, like this.

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Riemstagrad
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Postby Riemstagrad » Sat Apr 18, 2015 11:47 am

Enfaru wrote:Where names are changeable, Unique ID numbers are assigned, however in most forums nowadays it appears that usernames are supposed to be the unique identifier. If what Luna says is correct it means that the unique identifier on the game side is also the nation name.


There are unique identifires for forum accounts.

check the profile URL's.

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Luna Amore
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Posts: 15751
Founded: Antiquity
Benevolent Dictatorship

Postby Luna Amore » Sat Apr 18, 2015 3:25 pm

Riemstagrad wrote:
Enfaru wrote:Where names are changeable, Unique ID numbers are assigned, however in most forums nowadays it appears that usernames are supposed to be the unique identifier. If what Luna says is correct it means that the unique identifier on the game side is also the nation name.


There are unique identifires for forum accounts.

check the profile URL's.

The nation I refounded kept the old forum account's ID too.

Here's the nation: Obidia. The boneyard has record of it being refounded, but the original is all that's present on the forum: memberlist.php?mode=viewprofile&u=3671




*edit*, My first example seems to be an anomaly. I refounded another nation with posts and it changed the old user to (ancient) and created a new forum account for the new nation. Can't edit the past posts, two separate accounts.
Last edited by Luna Amore on Sun Apr 19, 2015 9:07 am, edited 3 times in total.

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Kaboomlandia
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Founded: May 22, 2013
Ex-Nation

Postby Kaboomlandia » Sun Apr 26, 2015 12:26 pm

I've noticed there have been changes in which message is displayed in the Boneyard:
- Chester Pearson now says "site supporter"
- Nierr and The Doom Legions now say "soiled by a former nation (of significant size)

Was this fixing a glitch, or an intentional change?
In=character, Kaboomlandia is a World Assembly member and abides by its resolutions. If this nation isn't in the WA, it's for practical reasons.
Author of GA #371 and SC #208, #214, #226, #227, #230, #232
Co-Author of SC #204
"Insanity is doing the same thing over and over and expecting a different result."
Only two things are infinite, the universe and human stupidity, and I'm not sure about the former."

"Your legitimacy, Kaboom, has melted away in my eyes. I couldn't have believed that only a shadow of your once brilliant WA career remains."

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