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by Sedgistan » Mon Feb 01, 2016 4:01 am
by Candlewhisper Archive » Mon Feb 01, 2016 4:15 am
by Sedgistan » Mon Feb 01, 2016 5:10 am
Candlewhisper Archive wrote:But doesn't that bring us back full circle? My assumption was that there was a backlog of good quality issues, and that the rate limiting step was the size of the editorial team! You challenged those assumptions, but now you've confirmed that this is in fact the case.
Candlewhisper Archive wrote:You are, I'm sure, very correct that taking time out to train new editors would mean taking time out from actually publishing issues. Indeed, I'm very aware that my chattering here is taking time out from your busy schedule, and thus slowing issue publication in itself.
However, if the long term delay is in size of editorial team, then any short term investment of time in increasing the team size would - in the long run - be time well spent.
Candlewhisper Archive wrote:To be clear here, I'm not being as gauche here as to angle for a job: I'm new to the community, and frankly I have enough on my plate IRL without taking something like that on. Mostly I'm picking this apart partly because I love writing issues and would love to see them arriving sooner, and partly because time and motion in organisations is something of an obsession for me: the first thing I did when I joined my current practice was to challenge the status quo bias, examine the flow of movement of work, find the pinch-points and then open those up, which almost universally has improved how we work as a business. I poke the system because its a rare system that is running as efficiently as it could, and efficiency is almost always about moving resources about.
Candlewhisper Archive wrote:Maybe you could review the access of adding Issues to the game? You mentioned that only three senior editors are currently allowed to do so. Perhaps you have trusted existing editors that could be added to your triumvirate?
by Candlewhisper Archive » Mon Feb 01, 2016 6:00 am
Sanctaria wrote:Part of your premise is that we have a whole bunch of quality issues lying there, just waiting for Editors to edit them, and that us being delayed because there's not enough of editors is a problem.
We're always on the look-out for more editors, and we're a pretty good judge of when and if we need one. What you, and others, should be focused on is provided good quality drafts. We don't get those.
by Sedgistan » Mon Feb 01, 2016 6:33 am
by Candlewhisper Archive » Mon Feb 01, 2016 8:04 am
by Nation of Quebec » Mon Feb 01, 2016 8:10 am
by Sanctaria » Mon Feb 01, 2016 4:22 pm
Candlewhisper Archive wrote:Apologies, you're right. It was Sanctaria who challenged the assumption, not yourself.
by Sierra Lyricalia » Mon Feb 01, 2016 5:54 pm
by Candlewhisper Archive » Mon Feb 01, 2016 7:14 pm
by Candlewhisper Archive » Wed Feb 03, 2016 2:29 am
by Chan Island » Wed Feb 03, 2016 3:12 am
Candlewhisper Archive wrote:Question: A lot of issues reference @@CAPITAL@@. What happens with these issues for nations that don't have a capital? Are they marked as being not valid for these issues?
I ask, because I have an idea for 2-3 issues that relate specifically to the impact of having or not having a capital, and I wondered if "Has a Capital city" and "Does not have a Capital city" are valid validity criteria.
Conserative Morality wrote:"It's not time yet" is a tactic used by reactionaries in every era. "It's not time for democracy, it's not time for capitalism, it's not time for emancipation." Of course it's not time. It's never time, not on its own. You make it time. If you're under fire in the no-man's land of WW1, you start digging a foxhole even if the ideal time would be when you *aren't* being bombarded, because once you wait for it to be 'time', other situations will need your attention, assuming you survive that long. If the fields aren't furrowed, plow them. If the iron is not hot, make it so. If society is not ready, change it.
by Candlewhisper Archive » Mon Feb 08, 2016 5:45 am
by Sedgistan » Mon Feb 08, 2016 5:51 am
by Lenyo » Fri Feb 12, 2016 3:16 am
by Annihilators of Chan Island » Fri Feb 12, 2016 4:36 am
Lenyo wrote:NS lacks a dilemma specifically to legalize marriage. A quality draft on the topic would be appreciated.
by Sedgistan » Fri Feb 12, 2016 6:42 am
by Leppikania » Tue Feb 16, 2016 5:23 pm
Luna Amore wrote:Phydios wrote:#490 spotted! I think I got all the macros, but please do check me.The Long And Winding Halls Of @@CAPITAL@@
The Issue
Earlier this month, one of your aides stumbled upon a makeshift encampment of missing bureaucrats in the bowels of @@CAPITAL@@. Their discovery has prompted debate on whether the government has become too large and unwieldy.
The Debate
"Is this the government or a damned shanty town?" belts conservative leader @@RANDOMMALENAME@@ while slamming down his proposal on your desk. "We need to slash everything! Slash every department in half and rein this bloated government back in! Cut John Q. Taxpayer a break and ax our wasteful spending!"
"Now wait. Let's not be too hasty," cautions @@RANDOMNAME@@, your Minister of the Department of Housing and Urban Development for the Department of the Interior's Interior. "Sure, maybe the government is a teensie bit too big, but why can't we solve this with scissors instead of a hatchet? Let's appoint a Minister in charge of Governmental Oversight to examine our budget and see what reasonable cuts can be made. Trust me, @@LEADER@@, you don't want to go axing such crucial departments without some investigation."
"What we have discovered is the bureaucrat's natural habitat," soothingly narrates renowned naturalist @@RANDOMNAME@@. "We have visited this tribal community several times since its discovery and have made great strides in understanding their unfamiliar ways. What was immediately clear to us was that this community would never be able to survive in our world. In the name of cultural preservation, we must protect their environment - in this case, the catacombs of @@NAME@@'s Capitol. Study and observe, but do not destroy, @@LEADER@@."
Issue by: The Self-Aware Colony of Luna Amore
Editor: Luna Amore
The last proponent, Nigel Verithorough, is not a @@random_name()@@. He is a renowned naturalist after all!
by Sanctaria » Tue Feb 16, 2016 5:28 pm
Leppikania wrote::eyebrow: I would not expect an issue editor to get a macro wrong... Luna, you may have accidentally revealed an issue editing secret!
by Trotterdam » Tue Feb 16, 2016 5:40 pm
by Luna Amore » Tue Feb 16, 2016 8:15 pm
Sanctaria wrote:Leppikania wrote::eyebrow: I would not expect an issue editor to get a macro wrong... Luna, you may have accidentally revealed an issue editing secret!
Not really - about 4 years ago we put through an issue omitting the final @ so nations who got that issue saw what Luna posted above. It was then posted in the fix issues thread.
Please still use @@RANDOMNAME@@, and not our internal reference.
Trotterdam wrote:I've never tested if that works for mere mortals, or if you need special moderator powers to set a pretitle with at-signs.
by Drachmaland » Wed Feb 17, 2016 2:21 am
Trotterdam wrote:I've known about that since I saw Luna Amore's pretitle being set as "The Lunar Utopia @@random_name()@@ Occassionally Visits of Luna Amore". (If I recall, I was able to see the underlying macro because it didn't get processed in the HTML <title>. It got processed most other places, potentially causing the same nation to be displayed with two different pretitles on the same page.)
I've never tested if that works for mere mortals, or if you need special moderator powers to set a pretitle with at-signs.
by Luna Amore » Wed Feb 17, 2016 7:53 am
by Leppikania » Wed Feb 17, 2016 7:57 am
by Bears Armed » Wed Feb 17, 2016 11:43 am
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