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Gameplay Advice Thread - We're here to help!

Talk about regional management and politics, raider/defender gameplay, and other game-related matters.
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Toddlrsta
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Postby Toddlrsta » Wed Apr 01, 2015 5:28 am

How would I go about shrinking my black market? Also how do I keep all my government descriptors and add well organized without gaining corrupt?

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Kaboomlandia
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Postby Kaboomlandia » Wed Apr 01, 2015 7:34 am

Gradea wrote:
Kaboomlandia wrote:This might be Technical, but is there any way to set my recruitment/welcome telegrams to mention the name of whoever gets them?

As in,

"Greetings (Examplestan),

blah blah blah"

With Examplestan being the recipient of the telegram/

Just put this in:

@@NATIONNAME@@

It works only in telegrams though.

Okay, thanks!
I might have to wait a bit, as The North American Union raided my region :eyebrow:
In=character, Kaboomlandia is a World Assembly member and abides by its resolutions. If this nation isn't in the WA, it's for practical reasons.
Author of GA #371 and SC #208, #214, #226, #227, #230, #232
Co-Author of SC #204
"Insanity is doing the same thing over and over and expecting a different result."
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"Your legitimacy, Kaboom, has melted away in my eyes. I couldn't have believed that only a shadow of your once brilliant WA career remains."

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Valrifell
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Postby Valrifell » Wed Apr 01, 2015 7:44 am

Toddlrsta wrote:How would I go about shrinking my black market? Also how do I keep all my government descriptors and add well organized without gaining corrupt?


You'd go about shrinking your black market by buffing up your police force or make whatever they're selling legal to sell.

Corruption is simply something that NationStates issues authors equate with bureaucracy. However, you can freely check your politicians by reducing wages, putting them under close watch, and allow for unrestrained reporting on their actions.
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In Gentem Et De Libris Scientiam
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Postby In Gentem Et De Libris Scientiam » Thu Apr 02, 2015 4:59 pm

is there a good template for region recruitment/news threads?
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Ever-Wandering Souls
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Postby Ever-Wandering Souls » Thu Apr 02, 2015 6:32 pm

In Gentem Et De Libris Scientiam wrote:is there a good template for region recruitment/news threads?


I don;t know about any specific template - my best bet would be to look at some of the existing ones, and if you need some ideas for code, either look at code in general or use the quote feature to view the OP's code and borrow snippet - I'm not saying plagiarize a format and just change the content, but taking a snippet from here and a snippet from there isn't a horrible idea.

Often they start out with some sort of symbol, image, or flag, and you should always make sure to describe what, among all the regions of NS, makes *yours* special and unique.
Proud Raider; General of The Black Hawks, Ret.
TG me anytime; I'm always happy to talk about anything!

The Alicorns (Equestria) wrote:Let them stay, no need to badmouth them...From our view a bunch of nations just came in, seized the delegate position, and changed a few superficial things...we play NationStates differently...there's really no reason for us to be butthurt.
http://www.nationstates.net/page=rmb/postid=8944227
http://www.nationstates.net/page=rmb/postid=8951258

Misley wrote:
Hobbesistan wrote:Don't think I understand the question.
The color or what?..

Jesus, Hobbes, it's 2015. You can't just call someone "the color".

Reploid Productions wrote:Raiders are endlessly creative

How Do I Telegram API?

Omnis delenda est.

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Union of Kiwi Socialists
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Postby Union of Kiwi Socialists » Sun Apr 05, 2015 8:48 pm

Quick R/D Question here:

Are there any publicly available regional update time calculators? Our previous update timer is broken, and I was wondering if there were any that still worked I could use?

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Ivo Mullur
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Postby Ivo Mullur » Sun Apr 05, 2015 8:57 pm

Union of Kiwi Socialists wrote:Quick R/D Question here:

Are there any publicly available regional update time calculators? Our previous update timer is broken, and I was wondering if there were any that still worked I could use?

You can use NS++, known for being notoriously inaccurate. :p

Or you could join "mainstream" defenderism and gain access to our tools.

Alternatively, you could toil through the making of your own sheets. It builds character. :P

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Valrifell
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Postby Valrifell » Mon Apr 06, 2015 6:56 am

Ivo Mullur wrote:
Union of Kiwi Socialists wrote:Quick R/D Question here:

Are there any publicly available regional update time calculators? Our previous update timer is broken, and I was wondering if there were any that still worked I could use?

You can use NS++, known for being notoriously inaccurate. :p

Or you could join "mainstream" defenderism and gain access to our tools.


Or you could join "mainstream" Raiderdom and gain access to their tools.
Last edited by Valrifell on Mon Apr 06, 2015 6:56 am, edited 1 time in total.
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The Great state of Atlantis
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Irritating and nonsensical effects from issues.

Postby The Great state of Atlantis » Tue Apr 07, 2015 1:40 pm

Okay, I have a question pertaining to both a stat as well as a much more questionable effect of some of the issues. I'll start with the weather stat. Why on earth is that even in here? No government, no matter how large or small is able to affect that. You could argue that a government which heavily favours industry inevitably affects the weather in an adverse manner through global warming so the inverse would be the case for an eco-friendly government. However, with that said, doesn't the above fly in the face of the statement that NationStates in essentially a simple game?
Another irritation I have is the fact that in spite of my sincerest efforts, my scientific progress is going down. I mean come on now, what crap is that? It was as high up as 265 and two issues later (which in themselves DO NOT have ANYTHING WHATSOEVER to do with anything scientific) it has dropped four points. When it comes to the game in general, I'm willing to bend the truth a little but it irritates me that the game's effects are entirely beyond any and all forms of logic. If this keeps going on, I'll just take my whole kaboodle and ship off to micronations or something of the sort, or any other game which has a greater degree of realism. :evil:

Edit: another irritation: I had corruption all but stomped out to -17 and now it's back with a vengeance for no apparent reason. :evil:

Another edit: why has the algo which distributes issues no A.I.? I mean, why does it keep shoving me not only repetitive BS, but it obviously seems to have a very distinct lack of self-learning as I always respond to the same issues in the same manner. Why shove this BS down my throat again and again?

Third and final edit: in spite of all the bruhaha about the chain I still haven't received it. If it comes, I'll go to war. Consequences be damned.
Last edited by The Great state of Atlantis on Tue Apr 07, 2015 2:03 pm, edited 4 times in total.

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Valrifell
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Postby Valrifell » Tue Apr 07, 2015 2:13 pm

The Great state of Atlantis wrote:Okay, I have a question pertaining to both a stat as well as a much more questionable effect of some of the issues. I'll start with the weather stat. Why on earth is that even in here? No government, no matter how large or small is able to affect that. You could argue that a government which heavily favours industry inevitably affects the weather in an adverse manner through global warming so the inverse would be the case for an eco-friendly government. However, with that said, doesn't the above fly in the face of the statement that NationStates in essentially a simple game?
Another irritation I have is the fact that in spite of my sincerest efforts, my scientific progress is going down. I mean come on now, what crap is that? It was as high up as 265 and two issues later (which in themselves DO NOT have ANYTHING WHATSOEVER to do with anything scientific) it has dropped four points. When it comes to the game in general, I'm willing to bend the truth a little but it irritates me that the game's effects are entirely beyond any and all forms of logic. If this keeps going on, I'll just take my whole kaboodle and ship off to micronations or something of the sort, or any other game which has a greater degree of realism. :evil:

Edit: another irritation: I had corruption all but stomped out to -17 and now it's back with a vengeance for no apparent reason. :evil:

Another edit: why has the algo which distributes issues no A.I.? I mean, why does it keep shoving me not only repetitive BS, but it obviously seems to have a very distinct lack of self-learning as I always respond to the same issues in the same manner. Why shove this BS down my throat again and again?

Third and final edit: in spite of all the bruhaha about the chain I still haven't received it. If it comes, I'll go to war. Consequences be damned.


*Sigh* lets get this over with.

1. Weather. Pollution effects weather. Boom, lack of regulation = poor environment. (just uh... ignore the fact that high culture contributes very minorly to this stat)
1.5. Never assume NationStates is a simple game, it has an extremely devout group of admins willing to supply their freetime to adding all the sweet features you see today.
2. Yeah, I'm gonna need to see which issues you got and what answers to give anything purely solid. But, when dealing with issues, you have to think of unintended consequences "What is this option saying and how can it affect my people/government/[insert stat here]"
3. Issue editors generally associate bureaucracy with corruption, that could be it. However, it's also plausible that you're simply not regulating the process of government enough. Banning things like lobbying and private funding should reduce corruption and keeping your eyes on your politicians never hurt.
4. There is a method to the madness, every issue has a validity or prerequisite that must be met in order for it to be added into the pool of issues you will randomly receive every twelve hours, since issues tweak and change your nation, you should be eligible for more issues as you answer more of them. However, many issues repeat in case of a change of opinion or mindset since you last answered it, like realizing that banning heavy metal was an absolutely terrible idea.
And finally, the Chain is only available to those with a military and emigration.
Last edited by Valrifell on Tue Apr 07, 2015 2:13 pm, edited 1 time in total.
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The Great state of Atlantis
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Postby The Great state of Atlantis » Tue Apr 07, 2015 2:34 pm

Valrifell wrote:
The Great state of Atlantis wrote:Okay, I have a question pertaining to both a stat as well as a much more questionable effect of some of the issues. I'll start with the weather stat. Why on earth is that even in here? No government, no matter how large or small is able to affect that. You could argue that a government which heavily favours industry inevitably affects the weather in an adverse manner through global warming so the inverse would be the case for an eco-friendly government. However, with that said, doesn't the above fly in the face of the statement that NationStates in essentially a simple game?
Another irritation I have is the fact that in spite of my sincerest efforts, my scientific progress is going down. I mean come on now, what crap is that? It was as high up as 265 and two issues later (which in themselves DO NOT have ANYTHING WHATSOEVER to do with anything scientific) it has dropped four points. When it comes to the game in general, I'm willing to bend the truth a little but it irritates me that the game's effects are entirely beyond any and all forms of logic. If this keeps going on, I'll just take my whole kaboodle and ship off to micronations or something of the sort, or any other game which has a greater degree of realism. :evil:

Edit: another irritation: I had corruption all but stomped out to -17 and now it's back with a vengeance for no apparent reason. :evil:

Another edit: why has the algo which distributes issues no A.I.? I mean, why does it keep shoving me not only repetitive BS, but it obviously seems to have a very distinct lack of self-learning as I always respond to the same issues in the same manner. Why shove this BS down my throat again and again?

Third and final edit: in spite of all the bruhaha about the chain I still haven't received it. If it comes, I'll go to war. Consequences be damned.


*Sigh* lets get this over with.

1. Weather. Pollution effects weather. Boom, lack of regulation = poor environment. (just uh... ignore the fact that high culture contributes very minorly to this stat)
1.5. Never assume NationStates is a simple game, it has an extremely devout group of admins willing to supply their freetime to adding all the sweet features you see today.
2. Yeah, I'm gonna need to see which issues you got and what answers to give anything purely solid. But, when dealing with issues, you have to think of unintended consequences "What is this option saying and how can it affect my people/government/[insert stat here]"
3. Issue editors generally associate bureaucracy with corruption, that could be it. However, it's also plausible that you're simply not regulating the process of government enough. Banning things like lobbying and private funding should reduce corruption and keeping your eyes on your politicians never hurt.
4. There is a method to the madness, every issue has a validity or prerequisite that must be met in order for it to be added into the pool of issues you will randomly receive every twelve hours, since issues tweak and change your nation, you should be eligible for more issues as you answer more of them. However, many issues repeat in case of a change of opinion or mindset since you last answered it, like realizing that banning heavy metal was an absolutely terrible idea.
And finally, the Chain is only available to those with a military and emigration.


Yeah, I already see what has transgressed here: "Artists are pillars of society", so resources were diverted away from scientific advancement and poured into culture (up from 37 to 41). But stomping on stolen valour? What has that got to do with anything scientific? (And for the record: I DO believe stolen valour should be prosecuted, as it offends those who [have] really serve[d]. )

Furthermore: I have banned lobbying, put a clamp on senators' time in office and derailed the gravy train, to paraphrase the issue's title, but still it comes back to haunt me.

And finally I do have a huhuhuge military as well as emigration so I'd say give me the chain and let me nuke Brasilistan to the stone age. On a side note: Funny how you can bomb any fictitious country to smithereens if you want to,Lilliputia, Bigtopia and the lot, but real trade or real war with existing players isn't included. A real reason for that has to be found yet.

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Valrifell
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Postby Valrifell » Tue Apr 07, 2015 3:00 pm

The Great state of Atlantis wrote:
Valrifell wrote:
*Sigh* lets get this over with.

1. Weather. Pollution effects weather. Boom, lack of regulation = poor environment. (just uh... ignore the fact that high culture contributes very minorly to this stat)
1.5. Never assume NationStates is a simple game, it has an extremely devout group of admins willing to supply their freetime to adding all the sweet features you see today.
2. Yeah, I'm gonna need to see which issues you got and what answers to give anything purely solid. But, when dealing with issues, you have to think of unintended consequences "What is this option saying and how can it affect my people/government/[insert stat here]"
3. Issue editors generally associate bureaucracy with corruption, that could be it. However, it's also plausible that you're simply not regulating the process of government enough. Banning things like lobbying and private funding should reduce corruption and keeping your eyes on your politicians never hurt.
4. There is a method to the madness, every issue has a validity or prerequisite that must be met in order for it to be added into the pool of issues you will randomly receive every twelve hours, since issues tweak and change your nation, you should be eligible for more issues as you answer more of them. However, many issues repeat in case of a change of opinion or mindset since you last answered it, like realizing that banning heavy metal was an absolutely terrible idea.
And finally, the Chain is only available to those with a military and emigration.


Yeah, I already see what has transgressed here: "Artists are pillars of society", so resources were diverted away from scientific advancement and poured into culture (up from 37 to 41). But stomping on stolen valour? What has that got to do with anything scientific? (And for the record: I DO believe stolen valour should be prosecuted, as it offends those who [have] really serve[d]. )

Furthermore: I have banned lobbying, put a clamp on senators' time in office and derailed the gravy train, to paraphrase the issue's title, but still it comes back to haunt me.

And finally I do have a huhuhuge military as well as emigration so I'd say give me the chain and let me nuke Brasilistan to the stone age. On a side note: Funny how you can bomb any fictitious country to smithereens if you want to,Lilliputia, Bigtopia and the lot, but real trade or real war with existing players isn't included. A real reason for that has to be found yet.


You know, it might've been more of column A then column B, that is to say, maybe it was the effect of one issue and not the two.

Than do as I suggested, watch them. Closely.

Than the Chain is in your pool of random issues to be received. Also the reason for that can actually be found in the FAQ:

FAQ wrote:Many people have suggested a more sophisticated version of NationStates, with trade and military conflicts, but this is unlikely, as it would fundamentally change who we are. At its core, NationStates is a political game, not a wargame.
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Toddlrsta
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Postby Toddlrsta » Sun Apr 12, 2015 9:56 am

My government's state own industry on the chat vanished a few days ago, my economy is still getting stronger only through government though and it looks like on my spending the same or maybe even more is going to industry, does anyone have an idea why this is?

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Shalour City
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Postby Shalour City » Mon Apr 13, 2015 3:14 am

Is there any way to boost my economy? I really need help with it.

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Valrifell
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Postby Valrifell » Mon Apr 13, 2015 8:11 am

Shalour City wrote:Is there any way to boost my economy? I really need help with it.


Answer issues that would deregulate business, or subsidize everything to oblivion.
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Pollaetorian
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Postby Pollaetorian » Mon Apr 13, 2015 7:04 pm

How do I take over another GCR by force and stop the complaints on the RMB and people challenging the delegacy?
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Ever-Wandering Souls
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Postby Ever-Wandering Souls » Mon Apr 13, 2015 8:10 pm

Pollaetorian wrote:How do I take over another GCR by force and stop the complaints on the RMB and people challenging the delegacy?


People not to ask:

Milo
Stu
Liz Lemons
Durk?

People to ask:

CoKoVe?
Last edited by Ever-Wandering Souls on Mon Apr 13, 2015 8:10 pm, edited 1 time in total.
Proud Raider; General of The Black Hawks, Ret.
TG me anytime; I'm always happy to talk about anything!

The Alicorns (Equestria) wrote:Let them stay, no need to badmouth them...From our view a bunch of nations just came in, seized the delegate position, and changed a few superficial things...we play NationStates differently...there's really no reason for us to be butthurt.
http://www.nationstates.net/page=rmb/postid=8944227
http://www.nationstates.net/page=rmb/postid=8951258

Misley wrote:
Hobbesistan wrote:Don't think I understand the question.
The color or what?..

Jesus, Hobbes, it's 2015. You can't just call someone "the color".

Reploid Productions wrote:Raiders are endlessly creative

How Do I Telegram API?

Omnis delenda est.

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Fin Dovah Junaar
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Founded: Jan 28, 2014
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Postby Fin Dovah Junaar » Fri Apr 17, 2015 11:36 pm

How do I increase my agriculture and possible mining sectors?
Please Refer to my Nation as Anor Ostrum
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The Eternal Kingdom of the Flame
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Hobbesistan
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Postby Hobbesistan » Fri Apr 17, 2015 11:38 pm

Fin Dovah Junaar wrote:How do I increase my agriculture and possible mining sectors?

Any issues that come up with a pro-agriculture/industry option, take them.
Hobbes
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Fin Dovah Junaar
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Postby Fin Dovah Junaar » Fri Apr 17, 2015 11:40 pm

Hobbesistan wrote:
Fin Dovah Junaar wrote:How do I increase my agriculture and possible mining sectors?

Any issues that come up with a pro-agriculture/industry option, take them.

Any that I should look out for?

And what issues will help increase spirituality?

Edit: I also need to make greater inequality economically.
Last edited by Fin Dovah Junaar on Fri Apr 17, 2015 11:44 pm, edited 1 time in total.
Please Refer to my Nation as Anor Ostrum
Factbook: IntroductionKingdomsMapThe Three PillarsPontiff Godwyne the WiseTriviaOOC Notes
The Eternal Kingdom of the Flame
"And so, it is that ash seekth embers, and renew the old accord, for all that has been, shall be once more."

Techs: Medieval (Slightly Mixed) - Dark Fantasy Nation - Ashes

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Kaboomlandia
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Founded: May 22, 2013
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Postby Kaboomlandia » Sat Apr 18, 2015 4:38 pm

Fin Dovah Junaar wrote:
Hobbesistan wrote:Any issues that come up with a pro-agriculture/industry option, take them.

Any that I should look out for?

And what issues will help increase spirituality?

Edit: I also need to make greater inequality economically.

To increase spirituality, I usually pick the first option whenever the "pick your religious advisor" issue comes up.
In=character, Kaboomlandia is a World Assembly member and abides by its resolutions. If this nation isn't in the WA, it's for practical reasons.
Author of GA #371 and SC #208, #214, #226, #227, #230, #232
Co-Author of SC #204
"Insanity is doing the same thing over and over and expecting a different result."
Only two things are infinite, the universe and human stupidity, and I'm not sure about the former."

"Your legitimacy, Kaboom, has melted away in my eyes. I couldn't have believed that only a shadow of your once brilliant WA career remains."

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Valrifell
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Founded: Aug 18, 2013
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Postby Valrifell » Sat Apr 18, 2015 4:45 pm

Fin Dovah Junaar wrote:
Hobbesistan wrote:Any issues that come up with a pro-agriculture/industry option, take them.

Any that I should look out for?

And what issues will help increase spirituality?

Edit: I also need to make greater inequality economically.


Income inequality can be obtained by generally letting the rich get richer while screwing over the working man.

You can increase your spirituality by choosing the religious option of most issues.

For specifics, this is your friend. http://forum.nationstates.net/viewtopic.php?f=13&t=88
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Shogun
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Founded: Oct 12, 2011
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Postby Shogun » Tue Apr 21, 2015 3:47 am

Could someone familiar with recruiting methods, and relevant rules related to it make a little synopsis about that topic here for me. I'm not familiar with that sphere at all.

I've got warnings in my past due allegedly illegal recruiting on RMBs, and I don't want repeat previous mistakes. There are plans for creation of Cimmerian Raider Merc unit/Heavy Infantry auxiliary for R/D purposes, which would need every kind morally questionable, frustrated folks, undesirables, outcasts, ready for performing dirty and destructive raiding activities with their WA-nations, but I have no previous experience on these recruiting fields, so basic introduction would be nice to have.

For example, I'm not even 100% sure can I just move with puppet to GCR and start RMB harvesting from those idle, ignorant piles of passive WA-slaves, and maybe cultivate them to proud and free raider individuals and hard boiled, determined raider soldiers with minimal moralistic prejudices about justifications of electing delegates out there... in the game, and during updates. Where, in what kind circumstances, and how I can legally send direct recruiting TGs to potential players?

Anyway, for Cimmerians recruiting would be manual thing. Such synopsis on the issue wouldn't be bad generally to have on hand. This thread looks suitable for this request too. Thx. :)
Last edited by Shogun on Tue Apr 21, 2015 3:49 am, edited 2 times in total.
The publication Cyborg of The Witch-Queen of Cimmeria

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Valrifell
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Founded: Aug 18, 2013
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Postby Valrifell » Tue Apr 21, 2015 3:53 am

RMB recruiting rules are somewhat simple; you can only RMB recruit from regions labeled "Recruiter Friendly" or if its a GCR (but you'll most likely find your post suppressed and your puppet booted)

However, Telegraming nations is fine in all cases.
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Shogun
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Founded: Oct 12, 2011
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Postby Shogun » Tue Apr 21, 2015 3:54 am

Thx. Do I have to use some special tags for such TGs?
Last edited by Shogun on Tue Apr 21, 2015 3:55 am, edited 1 time in total.
The publication Cyborg of The Witch-Queen of Cimmeria

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