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by Jeffersonborg » Thu Jul 24, 2014 9:34 pm
by The Blaatschapen » Thu Jul 24, 2014 10:03 pm
Ever-Wandering Souls wrote:I thought of something else too, or perhaps just a better way to express my earlier ideas.
In RP'ing, or any writing, there's a fairly generally accepted standard of what is "correct" and "good quality." In gameplay, there's just so much variance. Good writing is good writing, but what's good GP'ing? Ask a few people, and you're liable to get a few different answers. Tagging? Occupations? Detagging? Liberations? Mixtures? Having a structured government? Having a purely military focus?
In addition, we've kind of been leaving out non- R&D facets of Gameplay. "Talk about nation management, regional politics, and why llamas are a cooler national animal than squirrels." We get recruitment threads, "new region X!" threads, news threads, etc. Those actually might be more open to a mentor program.... Somebody willing to help you effectively display your region. You can argue the necessity, but I think there's a lot more potential there than in an R/D mentor.
by Ever-Wandering Souls » Thu Jul 24, 2014 11:00 pm
The Blaatschapen wrote:Good GP is for me:
- Getting the stats I want on my nation.
- Developing and maintaining a secure,vibrant and fun regional community
The Alicorns (Equestria) wrote:Let them stay, no need to badmouth them...From our view a bunch of nations just came in, seized the delegate position, and changed a few superficial things...we play NationStates differently...there's really no reason for us to be butthurt.
http://www.nationstates.net/page=rmb/postid=8944227
http://www.nationstates.net/page=rmb/postid=8951258
Reploid Productions wrote:Raiders are endlessly creative
by Riftend » Thu Jul 24, 2014 11:14 pm
About Me
True Neutral
Economic Left/Right: 1.12
Social Libertarian/Authoritarian: -2.82
by Shizensky » Thu Jul 24, 2014 11:24 pm
by The Church of Satan » Thu Jul 24, 2014 11:57 pm
by Sichuan Pepper » Thu Jul 24, 2014 11:58 pm
Mallorea and Riva wrote:Yeah but no one here can read. Literacy is a tool used by fendas, like IRC or morals.
by Riftend » Fri Jul 25, 2014 12:35 am
Shizensky wrote:It would be nice to see GP focused more on region/community building and less on R/D, and if we saw some kind of mentor program take shape, any mentoring could be done in that department. A lot of people don't realize just how difficult it is to build a lasting community in NS, and that a lot of new regions start by picking a side in R/D right away probably slows them down a ton.
We probably don't need mentors, but maybe it would be a good idea to add a sequel of sorts to the "How to build a region" post that explores techniques that others have used with success. Plenty of people come up with great ideas, but so many of them fail due to the same pitfalls.
The Church of Satan wrote:I agree with Shizensky. It is so hard to build a region and keep it going. When I built mine last year I managed to recruit 50 nations, but they were all new players and it is surprisingly difficult to keep them interested in a region. Once you've educated them on the basics of the game they abandon you and join communities that are already large and stable. A few tips to prevent that would be quite nice for those of us that would like to start our own region.
Sichuan Pepper wrote:The reality is that a mentor would need to be trustworthy. Given the random threads in Gameplay boasting of how refounds are stolen or regions taken over by sharing access to the founder due to misplaced trust I would have to say a GP mentor is a terrible idea.
Bottom line is invaders cannot be trusted. You all know that already, it is the nature of the beast.
You would also need a division....INVADER gameplay mentor DEFENDER gameplay mentor NEUTRAL gameplay mentor.
About Me
True Neutral
Economic Left/Right: 1.12
Social Libertarian/Authoritarian: -2.82
by Sedgistan » Fri Jul 25, 2014 12:42 am
Shizensky wrote:We probably don't need mentors, but maybe it would be a good idea to add a sequel of sorts to the "How to build a region" post that explores techniques that others have used with success. Plenty of people come up with great ideas, but so many of them fail due to the same pitfalls.
by Riftend » Fri Jul 25, 2014 12:48 am
Sedgistan wrote:The existing stickies are getting dated. If someone wants to have a bash at re-doing any of them, I'm more than willing to consider changing the stickies around. If you're going to do that, I'd suggest dropping Naivetry a telegram first to see if she's okay with her stuff being re-used (or is willing to have authorship of the posts transferred to another player).
About Me
True Neutral
Economic Left/Right: 1.12
Social Libertarian/Authoritarian: -2.82
by Sedgistan » Fri Jul 25, 2014 2:34 am
by Drop Your Pants » Fri Jul 25, 2014 3:07 am
Frattastan II wrote:DYP is in his own list of people you should ignore.
by Riftend » Fri Jul 25, 2014 4:12 am
Sedgistan wrote:You don't need permission to have a go at re-writing a sticky (or writing a new one); we just won't guarantee that your thread will actually be stickied - it depends on the quality, comprehensiveness, and if we're confident the poster will keep it updated.
About Me
True Neutral
Economic Left/Right: 1.12
Social Libertarian/Authoritarian: -2.82
by Anime Daisuki » Fri Jul 25, 2014 4:50 am
The Blaatschapen wrote:Good GP is for me:
- Getting the stats I want on my nation.
- Developing and maintaining a secure,vibrant and fun regional community
Shizensky wrote:It would be nice to see GP focused more on region/community building and less on R/D, and if we saw some kind of mentor program take shape, any mentoring could be done in that department. A lot of people don't realize just how difficult it is to build a lasting community in NS, and that a lot of new regions start by picking a side in R/D right away probably slows them down a ton.
We probably don't need mentors, but maybe it would be a good idea to add a sequel of sorts to the "How to build a region" post that explores techniques that others have used with success. Plenty of people come up with great ideas, but so many of them fail due to the same pitfalls.
by Nephmir » Fri Jul 25, 2014 5:27 am
GP References
Military Gameplay
Login Script
Manual Recruitment
The 300 Endorsements of Nephmir
"100 by land, 100 by air, 100 by sea."
Mercenary of The Sable Order
Commander in Project Soul
by Riftend » Sat Jul 26, 2014 6:55 am
About Me
True Neutral
Economic Left/Right: 1.12
Social Libertarian/Authoritarian: -2.82
by Canton Empire » Sat Jul 26, 2014 7:42 am
Riftend wrote:I suppose we all lost interest in the matter? :[
by The Sapientia » Sat Jul 26, 2014 10:04 am
Canton Empire wrote:Riftend wrote:I suppose we all lost interest in the matter? :[
Nah, I think its a great idea. As Fristbeeteria said, nothing is stopping us from becoming mentors or naming ourselves mentors. So I think that we have Nephmir be a Raiding Mentor, lets see, well, the Defender Mentor position is open, Newspaper Mentors could be Unibot, and Recruitment Mentors can be me and Riftend, because be both have loads of experiance recruiting, me over 2 years, rift. I dont know, but a lot
by RiderSyl » Sat Jul 26, 2014 10:09 am
by G-Tech Corporation » Sat Jul 26, 2014 11:00 am
by Evil Wolf » Sat Jul 26, 2014 12:43 pm
Kryozerkia wrote:In the good old days raiding was illegal
Crazy Girl wrote:Invading was never illegal
[violet] wrote:There is supposed to be an invasion game.
by Riftend » Sat Jul 26, 2014 3:33 pm
The Sapientia wrote:4. You didn't even manage to get 10 members in your region. And Rift uses shit-loads of money to recruit.
About Me
True Neutral
Economic Left/Right: 1.12
Social Libertarian/Authoritarian: -2.82
by Burning Heads » Sat Jul 26, 2014 7:24 pm
Evil Wolf wrote:Current, if you want to make a new defender org and aren't already an experienced defender then forget about it, there is too much to it for you to learn on your own. However, if we had mentors that were not attached to specific groups or regions, like Role Play has, we might actually see new players starting their own groups and have a much more interesting and active Gameplay dynamic. After all, isn't that why the Role Play mentor program was started? Why should it be declared that it works for Role Play but not for Gameplay?
by Ever-Wandering Souls » Sat Jul 26, 2014 7:47 pm
The Alicorns (Equestria) wrote:Let them stay, no need to badmouth them...From our view a bunch of nations just came in, seized the delegate position, and changed a few superficial things...we play NationStates differently...there's really no reason for us to be butthurt.
http://www.nationstates.net/page=rmb/postid=8944227
http://www.nationstates.net/page=rmb/postid=8951258
Reploid Productions wrote:Raiders are endlessly creative
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